Player Matchup

Sobek
Sobek
DRCRIMP
Sobek
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,171 Elo+
Party 1
Vamana
Vamana
QCZeon
Vamana
Level 24
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 6L
1,039 Elo+
Party 1
Anubis
Anubis
RemnantDeath
Anubis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,106 Elo+
Party 1
Team Averages
Level 28
1,416 SR
1,105 Elo+

VS

Team Averages
Level 65
1,528 SR
1,416 Elo+
Charybdis
Charybdis
BenGees
Charybdis
Level 88
God Stats
28W - 22L
1,711 SR
Queue Stats
381W - 383L
1,415 Elo+
Solo
Mulan
Mulan
Octopus2003
Mulan
Level 60
God Stats
30W - 25L
1,574 SR
Queue Stats
215W - 230L
1,433 Elo+
Solo
Kukulkan
Kukulkan
SaikiMing
Kukulkan
Level 47
God Stats
1W - 1L
1,300 SR
Queue Stats
15W - 21L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DRCRIMP
Sobek
12
1 / 6 / 1
7,717
643
4,219
16,036
6,730
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vamana
QCZeon
Vamana
11
1 / 6 / 0
7,538
628
6,066
14,046
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
0 / 10 / 0
7,374
615
7,759
10,746
4,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BenGees
Charybdis
16
9 / 0 / 12
10,619
885
14,916
9,638
1,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 16
9,758
813
8,586
11,812
11,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
SaikiMing
Kukulkan
16
9 / 1 / 9
10,676
890
10,554
6,526
1,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
2
Kills
22
22
Deaths
2
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BenGees
Charybdis
9
0
12
15
L
Sobek
DRCRIMP
Sobek
1
6
1
0.25
W
4
1
16
12
L
Vamana
QCZeon
Vamana
1
6
0
0.17
L
Anubis
0
10
0
0
W
Kukulkan
SaikiMing
Kukulkan
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
34,056
40,828
Taken
27,976
17,869
Mitigated
15,682
2,568
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BenGees
Charybdis
14,916
5,673
0
4,640
9,638
1,858
1,725
4,540
5,088
0
51,089
L
Sobek
DRCRIMP
Sobek
4,219
419
216
1,696
16,036
6,730
0
3,662
12,320
16,918
674
W
8,586
645
0
2,550
11,812
11,990
119
4,587
7,225
0
20,626
L
Vamana
QCZeon
Vamana
6,066
2,085
0
63
14,046
6,743
0
4,192
9,785
0
18,443
L
Anubis
7,759
438
0
593
10,746
4,396
0
2,531
8,169
27,517
760
W
Kukulkan
SaikiMing
Kukulkan
10,554
1,414
0
1,025
6,526
1,834
829
2,244
4,272
46,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
31,053
110
Minions Killed
151
0
Camps Cleared
0
576,158
Distance Traveled
622,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,619
885
64
5
0
202,773
0
L
Sobek
7,717
643
34
3
0
205,044
0
W
Mulan
9,758
813
26
2
0
210,233
0
L
Vamana
7,538
628
32
3
0
208,417
0
L
Anubis
7,374
615
44
4
0
162,697
0
W
Kukulkan
10,676
890
61
5
0
209,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role