Player Matchup

Bacchus
Bacchus
Bulichka
Bacchus
Level 100
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 2L
1,293 Elo+
Party 3
Nut
Nut
Life203
Nut
Level 127
God Stats
5W - 4L
1,551 SR
Queue Stats
565W - 532L
1,482 Elo+
Party 3
Susano
Susano
Wolfie_1908
Susano
Level 137
God Stats
8W - 10L
1,571 SR
Queue Stats
134W - 133L
1,491 Elo+
Solo
Chang'e
Chang'e
maria23super
Chang'e
Level 107
God Stats
38W - 26L
1,523 SR
Queue Stats
158W - 119L
1,460 Elo+
Solo
Amaterasu
Amaterasu
revolver-fier
Amaterasu
Level 32
God Stats
7W - 1L
1,667 SR
Queue Stats
71W - 83L
1,462 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,438 Elo+

VS

Team Averages
Level 99
1,558 SR
1,517 Elo+
Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Ferris404
Maui
Level 106
God Stats
17W - 25L
1,378 SR
Queue Stats
477W - 436L
1,516 Elo+
Party 1
Artemis
Artemis
HBR-_-KRAK3N
Artemis
Level 69
God Stats
7W - 5L
1,755 SR
Queue Stats
268W - 259L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
L13-CHA33A
Sylvanus
Level 71
God Stats
4W - 4L
1,751 SR
Queue Stats
226W - 212L
1,512 Elo+
Party 2
Hel
Hel
missrosees
Hel
Level 93
God Stats
27W - 17L
1,406 SR
Queue Stats
444W - 461L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bulichka
Bacchus
8
0 / 2 / 4
5,083
462
5,887
8,135
5,518
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nut
9
2 / 5 / 2
5,354
487
4,702
7,891
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
12
4 / 0 / 4
6,387
581
3,723
6,615
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
maria23super
Chang'e
11
5 / 1 / 1
6,624
602
3,870
5,079
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
revolver-fier
Amaterasu
12
2 / 2 / 2
6,796
618
4,548
9,446
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 3 / 0
6,108
555
4,676
7,253
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
12
1 / 3 / 1
6,721
611
4,308
8,774
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
HBR-_-KRAK3N
Artemis
10
4 / 2 / 3
6,076
552
7,079
7,070
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
L13-CHA33A
Sylvanus
10
2 / 1 / 5
6,491
590
4,145
9,197
4,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 1
5,338
485
2,042
6,544
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
10
10
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
0
1
W
Bacchus
Bulichka
Bacchus
0
2
4
1
L
Maui
1
3
1
0.5
L
Artemis
HBR-_-KRAK3N
Artemis
4
2
3
2.75
L
Sylvanus
L13-CHA33A
Sylvanus
2
1
5
4.5
W
Nut
2
5
2
0.6
W
Susano
4
0
4
6
W
Chang'e
maria23super
Chang'e
5
1
1
5.5
L
0
5
1
0.1
W
Amaterasu
revolver-fier
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
22,250
37,166
Taken
38,838
15,780
Mitigated
14,840
13,608
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,676
1,515
0
423
7,253
2,482
0
648
6,605
0
42,430
W
Bacchus
Bulichka
Bacchus
5,887
382
0
908
8,135
5,518
0
2,612
5,523
12,938
0
L
Maui
4,308
1,300
0
1,880
8,774
4,264
0
0
8,774
38,350
8,248
L
Artemis
HBR-_-KRAK3N
Artemis
7,079
2,269
0
1,222
7,070
2,380
0
2,909
4,161
0
32,711
L
Sylvanus
L13-CHA33A
Sylvanus
4,145
1,483
2,208
4,305
9,197
4,215
252
2,697
6,500
20,849
1,478
W
Nut
4,702
2,964
0
1,711
7,891
2,070
0
1,522
6,369
0
27,888
W
Susano
3,723
436
0
2,231
6,615
1,918
114
799
5,816
0
37,606
W
Chang'e
maria23super
Chang'e
3,870
322
723
2,600
5,079
1,280
306
1,830
3,249
33,354
743
L
2,042
53
404
2,090
6,544
1,499
0
3,419
3,125
29,934
469
W
Amaterasu
revolver-fier
Amaterasu
4,548
1,614
0
5,435
9,446
4,994
0
2,914
6,532
0
45,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
30,734
290
Minions Killed
307
0
Camps Cleared
0
1,157,338
Distance Traveled
1,064,319
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,108
555
68
6
0
278,122
0
W
Bacchus
5,083
462
22
2
0
229,348
1
L
Maui
6,721
611
100
9
0
199,025
5
L
Artemis
6,076
552
46
4
0
201,617
4
L
Sylvanus
6,491
590
38
3
0
177,849
2
W
Nut
5,354
487
57
5
0
217,144
0
W
Susano
6,387
581
62
6
0
267,452
0
W
Chang'e
6,624
602
68
6
0
210,823
5
L
Hel
5,338
485
55
5
0
207,706
0
W
Amaterasu
6,796
618
81
7
0
232,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role