Player Matchup

Xing Tian
Xing Tian
Gold II
MiDWeSTMatt72
Xing Tian
Gold II
Level 131
God Stats
6W - 9L
1,725 SR
Queue Stats
383W - 397L
1,606 MMR
Solo
Guan Yu
Guan Yu
Gold II
Rëgulüs
Guan Yu
Gold II
Level 118
God Stats
13W - 5L
1,830 SR
Queue Stats
82W - 84L
1,598 MMR
Solo
Awilix
Awilix
Gold I
YepSigh
Awilix
Gold I
Level 82
God Stats
1W - 1L
1,261 SR
Queue Stats
47W - 41L
1,613 MMR
Solo
Chang'e
Chang'e
Gold V
noodah
Chang'e
Gold V
Level 101
God Stats
2W - 1L
1,735 SR
Queue Stats
14W - 13L
1,612 MMR
Solo
Charybdis
Charybdis
Gold II
vD iCallouT
Charybdis
Gold II
Level 254
God Stats
1W - 4L
1,215 SR
Queue Stats
295W - 298L
1,603 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,553 SR
1,606 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,605 SR
1,584 MMR
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
Flynt
Cthulhu
Gold III
Level 135
God Stats
12W - 6L
1,663 SR
Queue Stats
76W - 71L
1,601 MMR
Solo
Discordia
Discordia
Gold II
MC_Orland_M
Discordia
Gold II
Level 148
God Stats
5W - 7L
1,549 SR
Queue Stats
121W - 108L
1,618 MMR
Solo
Pele
Pele
Gold I
lVIagix
Pele
Gold I
Level 127
God Stats
101W - 68L
1,621 SR
Queue Stats
166W - 164L
1,606 MMR
Solo
Chaac
Chaac
Platinum IV
yairwoods
Chaac
Platinum IV
Level 157
God Stats
9W - 4L
1,692 SR
Queue Stats
685W - 676L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MiDWeSTMatt72
Xing Tian
6
0 / 0 / 0
3,634
727
489
3,163
1,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Rëgulüs
Guan Yu
7
0 / 0 / 0
3,704
741
1,168
1,903
1,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
YepSigh
Awilix
7
2 / 0 / 0
3,821
764
1,800
3,272
959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
noodah
Chang'e
6
0 / 1 / 0
3,413
683
1,092
2,153
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
vD iCallouT
Charybdis
6
0 / 0 / 0
3,559
712
1,207
2,092
438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothMedusaThanatosAgni

VS

Bans
Hun BatzThorNu WaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 0 / 0
3,147
629
1,999
1,489
287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Flynt
Cthulhu
6
0 / 1 / 0
3,308
662
1,352
4,377
1,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
MC_Orland_M
Discordia
6
1 / 1 / 0
3,680
736
1,263
1,733
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
lVIagix
Pele
7
0 / 0 / 1
3,528
706
748
3,379
935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
yairwoods
Chaac
1
0 / 0 / 0
2,433
487
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
L
Cthulhu
Flynt
Cthulhu
0
1
0
0
L
Discordia
MC_Orland_M
Discordia
1
1
0
1
W
Xing Tian
MiDWeSTMatt72
Xing Tian
0
0
0
0
W
Guan Yu
Rëgulüs
Guan Yu
0
0
0
0
W
Awilix
YepSigh
Awilix
2
0
0
2
L
Pele
lVIagix
Pele
0
0
1
0.5
W
Chang'e
noodah
Chang'e
0
1
0
0
W
Charybdis
vD iCallouT
Charybdis
0
0
0
0
L
Chaac
yairwoods
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,756
Damage
5,362
12,583
Taken
10,978
4,771
Mitigated
2,923
5,320
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,999
729
0
0
1,489
287
0
72
1,417
0
17,461
L
Cthulhu
Flynt
Cthulhu
1,352
79
279
867
4,377
1,375
0
417
3,960
13,274
0
L
Discordia
MC_Orland_M
Discordia
1,263
38
0
551
1,733
326
0
411
1,250
15,930
0
W
Xing Tian
MiDWeSTMatt72
Xing Tian
489
59
0
1,254
3,163
1,606
0
464
2,699
7,773
0
W
Guan Yu
Rëgulüs
Guan Yu
1,168
91
0
875
1,903
1,261
0
651
1,252
0
19,036
W
Awilix
YepSigh
Awilix
1,800
1,023
0
340
3,272
959
0
353
2,919
0
17,775
L
Pele
lVIagix
Pele
748
168
0
708
3,379
935
0
473
2,770
0
22,701
W
Chang'e
noodah
Chang'e
1,092
108
240
905
2,153
507
0
910
1,243
15,236
0
W
Charybdis
vD iCallouT
Charybdis
1,207
875
0
1,706
2,092
438
0
237
1,855
0
24,878
L
Chaac
yairwoods
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,131
Gold Earned
16,096
176
Minions Killed
134
0
Camps Cleared
0
538,604
Distance Traveled
432,146
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,147
629
34
7
0
89,564
2
L
Cthulhu
3,308
662
20
4
0
105,982
0
L
Discordia
3,680
736
35
7
0
113,449
0
W
Xing Tian
3,634
727
11
2
0
106,150
0
W
Guan Yu
3,704
741
35
7
0
97,371
0
W
Awilix
3,821
764
41
8
0
139,804
0
L
Pele
3,528
706
45
9
0
117,189
0
W
Chang'e
3,413
683
43
9
0
114,026
1
W
Charybdis
3,559
712
46
9
0
81,253
0
L
Chaac
2,433
487
0
0
0
5,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role