Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Charizard9848
Gilgamesh
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 58L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
Hubiqs
Jormungandr
Level 6
God Stats
3W - 7L
1,276 SR
Queue Stats
20W - 25L
1,218 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NinGangsta
Kumbhakarna
Level 152
God Stats
6W - 5L
1,606 SR
Queue Stats
389W - 382L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Warst1
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 274L
1,433 Elo+
Solo
Team Averages
Level 66
1,476 SR
1,424 Elo+

VS

Team Averages
Level 90
1,471 SR
1,477 Elo+
Pele
Pele
ColTrain9696
Pele
Level 69
God Stats
14W - 12L
1,532 SR
Queue Stats
49W - 40L
1,477 Elo+
Solo
Izanami
Izanami
EmrysAvellyn
Izanami
Level 124
God Stats
6W - 7L
1,482 SR
Queue Stats
138W - 139L
1,447 Elo+
Party 2
The Morrigan
The Morrigan
TURBOKILLER2007
The Morrigan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 135L
1,476 Elo+
Solo
Fafnir
Fafnir
TheBigBoiBrando
Fafnir
Level 86
God Stats
3W - 4L
1,358 SR
Queue Stats
54W - 48L
1,520 Elo+
Party 2
Achilles
Achilles
arma_333_letale
Achilles
Level 86
God Stats
2W - 3L
1,485 SR
Queue Stats
818W - 851L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 2 / 1
7,154
550
4,537
10,912
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
Charizard9848
Gilgamesh
13
4 / 1 / 4
8,342
642
8,117
9,290
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Hubiqs
Jormungandr
12
0 / 1 / 2
6,968
536
4,333
8,931
6,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
NinGangsta
Kumbhakarna
14
5 / 0 / 0
8,196
630
5,839
8,303
3,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Warst1
Danzaburou
13
2 / 1 / 0
7,056
543
7,219
7,945
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,838
526
5,656
12,186
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
EmrysAvellyn
Izanami
12
1 / 4 / 1
6,536
503
6,567
7,623
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Morrigan
TURBOKILLER2007
The Morrigan
10
0 / 2 / 1
5,750
442
2,455
5,184
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
7,140
549
3,254
8,894
8,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
10
0 / 6 / 1
5,749
442
4,411
10,971
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
5
5
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
1
1.75
W
Gilgamesh
Charizard9848
Gilgamesh
4
1
4
6
L
2
2
0
1
L
Izanami
EmrysAvellyn
Izanami
1
4
1
0.38
W
Jormungandr
Hubiqs
Jormungandr
0
1
2
1
W
Kumbhakarna
NinGangsta
Kumbhakarna
5
0
0
5
L
The Morrigan
TURBOKILLER2007
The Morrigan
0
2
1
0.25
L
2
0
1
2.5
W
Danzaburou
Warst1
Danzaburou
2
1
0
2
L
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,045
Damage
22,343
45,381
Taken
44,858
23,472
Mitigated
24,543
18,656
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,537
884
0
7,102
10,912
4,396
0
740
10,058
0
55,495
W
Gilgamesh
Charizard9848
Gilgamesh
8,117
2,711
0
2,712
9,290
6,924
477
79
8,703
0
46,554
L
5,656
1,382
0
2,711
12,186
4,494
540
3,101
9,085
0
51,897
L
Izanami
EmrysAvellyn
Izanami
6,567
4,137
0
945
7,623
2,383
0
1,106
6,517
0
52,929
W
Jormungandr
Hubiqs
Jormungandr
4,333
938
0
1,111
8,931
6,398
33
1,897
7,034
31,953
0
W
Kumbhakarna
NinGangsta
Kumbhakarna
5,839
861
0
4,248
8,303
3,179
84
1,546
6,757
53,535
2,271
L
The Morrigan
TURBOKILLER2007
The Morrigan
2,455
1,690
0
886
5,184
1,659
0
2,357
2,827
29,720
1,369
L
3,254
773
166
3,609
8,894
8,972
0
2,700
6,194
17,477
0
W
Danzaburou
Warst1
Danzaburou
7,219
2,800
0
3,483
7,945
2,575
1,060
1,447
6,498
0
52,106
L
Achilles
4,411
642
0
1,726
10,971
7,035
279
685
10,286
0
22,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
32,013
417
Minions Killed
319
0
Camps Cleared
0
1,340,479
Distance Traveled
1,192,288
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,154
550
83
6
0
297,809
0
W
Gilgamesh
8,342
642
82
6
0
250,437
0
L
Pele
6,838
526
88
7
0
262,051
0
L
Izanami
6,536
503
120
9
0
244,645
0
W
Jormungandr
6,968
536
39
3
0
275,008
0
W
Kumbhakarna
8,196
630
112
9
0
280,254
4
L
The Morrigan
5,750
442
50
4
0
176,234
0
L
Fafnir
7,140
549
26
2
0
275,815
3
W
Danzaburou
7,056
543
101
8
0
236,971
0
L
Achilles
5,749
442
35
3
0
233,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role