Player Matchup

Olorun
Olorun
DRCRIMP
Olorun
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,209 Elo+
Party 1
Vamana
Vamana
QCZeon
Vamana
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,071 Elo+
Party 1
Sun Wukong
Sun Wukong
RemnantDeath
Sun Wukong
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,148 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,142 Elo+

VS

Team Averages
Level 71
1,443 SR
1,369 Elo+
Hachiman
Hachiman
Dismiss Him
Hachiman
Level 38
God Stats
2W - 2L
1,381 SR
Queue Stats
40W - 51L
1,328 Elo+
Solo
He Bo
He Bo
HolaSoyElMister
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,490 Elo+
Solo
Fenrir
Fenrir
HypnoToad6052
Fenrir
Level 90
God Stats
3W - 2L
1,449 SR
Queue Stats
9W - 12L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DRCRIMP
Olorun
15
2 / 8 / 3
9,711
694
8,765
13,192
4,059
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vamana
QCZeon
Vamana
12
1 / 7 / 4
8,927
638
5,547
15,029
14,390
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
RemnantDeath
Sun Wukong
15
6 / 8 / 2
10,688
763
10,699
15,052
7,402
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dismiss Him
Hachiman
19
14 / 1 / 5
13,118
937
14,953
9,664
3,810
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 4 / 10
11,077
791
10,249
10,789
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 4 / 12
12,013
858
11,632
12,771
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
23
23
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
DRCRIMP
Olorun
2
8
3
0.44
W
Hachiman
Dismiss Him
Hachiman
14
1
5
16.5
W
3
4
10
2
W
6
4
12
3
L
Vamana
QCZeon
Vamana
1
7
4
0.43
L
Sun Wukong
RemnantDeath
Sun Wukong
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,011
Damage
36,834
43,273
Taken
33,224
25,851
Mitigated
12,310
3,700
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DRCRIMP
Olorun
8,765
3,440
165
1,740
13,192
4,059
1,091
2,899
10,052
31,088
3,154
W
Hachiman
Dismiss Him
Hachiman
14,953
8,832
0
247
9,664
3,810
910
1,503
8,161
0
65,019
W
10,249
955
0
3,604
10,789
3,491
583
3,626
7,163
43,431
1,930
W
11,632
2,667
0
3,058
12,771
5,009
854
3,683
9,088
0
35,230
L
Vamana
QCZeon
Vamana
5,547
3,243
0
312
15,029
14,390
92
2,561
11,996
0
18,167
L
Sun Wukong
RemnantDeath
Sun Wukong
10,699
1,423
0
1,483
15,052
7,402
0
2,973
11,606
0
24,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
36,208
117
Minions Killed
205
0
Camps Cleared
0
734,145
Distance Traveled
819,211
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,711
694
70
5
0
214,866
1
W
Hachiman
13,118
937
93
7
0
270,453
0
W
He Bo
11,077
791
71
5
0
247,505
2
W
Fenrir
12,013
858
41
3
0
301,253
0
L
Vamana
8,927
638
20
1
0
257,995
0
L
Sun Wukong
10,688
763
27
2
0
261,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role