Player Matchup

Yu Huang
Yu Huang
BillyDaFilthy-
Yu Huang
Level 125
God Stats
37W - 28L
1,616 SR
Queue Stats
211W - 205L
1,464 Elo+
Party 2
Medusa
Medusa
ReiBasil
Medusa
Level 68
God Stats
155W - 147L
1,466 SR
Queue Stats
584W - 601L
1,447 Elo+
Solo
Surtr
Surtr
SynovialMedal3
Surtr
Level 144
God Stats
1W - 2L
1,288 SR
Queue Stats
212W - 191L
1,440 Elo+
Solo
Awilix
Awilix
avatar_rokus_son
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,485 Elo+
Party 2
Ares
Ares
sincereapology
Ares
Level 191
God Stats
11W - 16L
1,522 SR
Queue Stats
307W - 314L
1,452 Elo+
Solo
Team Averages
Level 123
1,478 SR
1,458 Elo+

VS

Team Averages
Level 63
1,512 SR
1,391 Elo+
Jormungandr
Jormungandr
BrownGravy92
Jormungandr
Level 147
God Stats
2W - 1L
1,680 SR
Queue Stats
28W - 32L
1,477 Elo+
Solo
Mulan
Mulan
DirtyDan734
Mulan
Level 36
God Stats
19W - 10L
1,624 SR
Queue Stats
27W - 43L
1,351 Elo+
Solo
Hera
Hera
Kitsune359
Hera
Level 44
God Stats
1W - 1L
1,256 SR
Queue Stats
15W - 30L
1,335 Elo+
Party 1
Awilix
Awilix
SkyfallRose
Awilix
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 183L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
SnailRanch
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
3 / 3 / 1
7,019
638
5,118
5,865
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
ReiBasil
Medusa
12
4 / 4 / 0
6,509
592
8,189
10,198
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 2 / 0
6,937
631
5,032
11,737
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 2 / 4
5,611
510
1,946
6,119
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 4
6,295
572
4,086
9,181
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrownGravy92
Jormungandr
10
2 / 3 / 5
6,388
581
5,268
12,944
9,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 2
6,817
620
7,974
8,722
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 0
5,975
543
2,520
4,628
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
12
4 / 1 / 3
6,669
606
6,354
8,831
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SnailRanch
Danzaburou
11
5 / 2 / 2
6,978
634
7,940
7,216
2,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
14
14
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
3
3
1
1.17
W
Jormungandr
BrownGravy92
Jormungandr
2
3
5
1.5
W
1
2
2
1
W
2
3
0
0.67
L
Medusa
ReiBasil
Medusa
4
4
0
1
W
Awilix
4
1
3
5.5
W
Danzaburou
SnailRanch
Danzaburou
5
2
2
3
L
2
2
0
1
L
1
2
4
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
30,056
43,100
Taken
42,341
21,408
Mitigated
20,100
10,569
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
5,118
775
0
1,332
5,865
1,715
0
2,074
3,791
45,508
365
W
Jormungandr
BrownGravy92
Jormungandr
5,268
1,009
0
2,621
12,944
9,421
0
1,463
11,481
24,656
1,995
W
7,974
1,328
0
3,191
8,722
4,528
0
222
8,500
0
48,490
W
2,520
648
0
208
4,628
761
0
2,660
1,663
29,787
0
L
Medusa
ReiBasil
Medusa
8,189
3,025
0
3,126
10,198
3,557
0
3,539
6,659
0
43,655
W
Awilix
6,354
3,099
0
1,446
8,831
2,904
0
2,429
6,138
0
53,450
W
Danzaburou
SnailRanch
Danzaburou
7,940
4,800
0
3,478
7,216
2,486
320
1,985
5,231
0
41,729
L
5,032
2,469
0
3,571
11,737
6,637
0
0
11,737
771
36,950
L
1,946
1,059
0
1,247
6,119
2,146
0
476
5,643
0
26,388
L
4,086
439
0
1,293
9,181
7,353
0
1,585
7,596
20,456
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
32,827
328
Minions Killed
339
0
Camps Cleared
0
1,171,401
Distance Traveled
1,140,942
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,019
638
101
9
0
218,184
0
W
Jormungandr
6,388
581
33
3
0
214,291
0
W
Mulan
6,817
620
106
10
0
204,825
0
W
Hera
5,975
543
45
4
0
207,462
0
L
Medusa
6,509
592
74
7
0
237,777
0
W
Awilix
6,669
606
86
8
0
276,396
0
W
Danzaburou
6,978
634
69
6
0
237,968
0
L
Surtr
6,937
631
76
7
0
225,611
0
L
Awilix
5,611
510
50
5
0
245,922
0
L
Ares
6,295
572
27
2
0
243,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role