Player Matchup

Thor
Thor
IHadezsx
Thor
Level 14
God Stats
2W - 3L
1,487 SR
Queue Stats
18W - 24L
1,640 Elo+
Party 1
Terra
Terra
KevSs7L
Terra
Level 66
God Stats
1W - 0L
1,717 SR
Queue Stats
30W - 38L
1,438 Elo+
Solo
Medusa
Medusa
Ki11er z0mb1
Medusa
Level 129
God Stats
4W - 2L
1,590 SR
Queue Stats
245W - 242L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shlattinator
Cu Chulainn
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 156L
1,489 Elo+
Solo
Ra
Ra
ot12343
Ra
Level 41
God Stats
3W - 1L
1,593 SR
Queue Stats
108W - 93L
1,538 Elo+
Solo
Team Averages
Level 63
1,577 SR
1,528 Elo+

VS

Team Averages
Level 75
1,527 SR
1,500 Elo+
Chaac
Chaac
CapitanCommando
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
CarelessCR ftw
Medusa
Level 149
God Stats
9W - 9L
1,511 SR
Queue Stats
25W - 17L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
ElCoRdObEzZ
Erlang Shen
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 41L
1,420 Elo+
Solo
Scylla
Scylla
ElUSlV3
Scylla
Level 107
God Stats
5W - 3L
1,622 SR
Queue Stats
76W - 67L
1,577 Elo+
Solo
Hera
Hera
RattlerJ31
Hera
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
9 / 0 / 8
10,370
648
12,329
12,389
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Terra
KevSs7L
Terra
15
2 / 2 / 9
8,756
547
5,582
15,959
15,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
16
7 / 4 / 3
9,492
593
9,548
13,741
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Shlattinator
Cu Chulainn
15
3 / 0 / 3
9,426
589
11,257
13,817
15,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 0 / 3
10,006
625
4,646
5,919
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,431
527
6,707
17,603
16,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 5 / 0
7,600
475
8,749
11,482
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
ElCoRdObEzZ
Erlang Shen
11
0 / 6 / 1
6,599
412
4,507
16,997
8,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
ElUSlV3
Scylla
14
0 / 4 / 0
7,910
494
5,123
7,632
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 4
7,319
457
7,426
9,872
4,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
25
Kills
6
6
Deaths
25
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
4
5
0
0.8
L
Erlang Shen
ElCoRdObEzZ
Erlang Shen
0
6
1
0.08
L
Scylla
ElUSlV3
Scylla
0
4
0
0
W
Thor
9
0
8
13
W
Terra
KevSs7L
Terra
2
2
9
3.25
W
Medusa
7
4
3
2.13
L
1
5
4
0.6
W
Cu Chulainn
Shlattinator
Cu Chulainn
3
0
3
4.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
32,512
61,825
Taken
63,586
44,420
Mitigated
33,895
23,391
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,707
973
0
6,657
17,603
16,182
0
1,601
15,912
0
55,062
L
8,749
2,825
0
2,573
11,482
3,441
39
2,456
9,026
0
48,597
L
Erlang Shen
ElCoRdObEzZ
Erlang Shen
4,507
2,727
0
3,990
16,997
8,015
13
2,153
14,844
0
42,657
L
Scylla
ElUSlV3
Scylla
5,123
895
0
1,003
7,632
2,071
0
1,497
6,135
69,069
0
W
Thor
12,329
4,692
0
7,091
12,389
4,910
0
2,579
9,810
0
86,699
W
Terra
KevSs7L
Terra
5,582
291
218
2,744
15,959
15,621
83
4,679
11,280
20,397
0
W
Medusa
9,548
2,567
0
3,630
13,741
5,951
638
3,329
10,412
0
82,077
L
7,426
1,429
8
2,851
9,872
4,186
74
2,142
7,730
36,958
911
W
Cu Chulainn
Shlattinator
Cu Chulainn
11,257
1,863
0
4,730
13,817
15,360
60
74
13,743
0
66,101
W
4,646
561
1,500
3,478
5,919
2,578
986
1,687
4,232
84,627
2,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,050
Gold Earned
37,859
554
Minions Killed
459
0
Camps Cleared
0
1,755,279
Distance Traveled
1,448,330
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,431
527
114
7
0
323,526
0
L
Medusa
7,600
475
94
6
0
266,116
4
L
Erlang Shen
6,599
412
66
4
0
296,588
4
L
Scylla
7,910
494
137
9
0
283,467
1
W
Thor
10,370
648
138
9
0
374,846
0
W
Terra
8,756
547
33
2
0
346,099
6
W
Medusa
9,492
593
113
7
0
342,249
5
L
Hera
7,319
457
48
3
0
278,633
0
W
Cu Chulainn
9,426
589
99
6
0
334,916
2
W
Ra
10,006
625
171
11
0
357,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role