Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Enigma Shot U
Hel
Level 193
God Stats
32W - 12L
1,730 SR
Queue Stats
872W - 895L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Tom12345678549
Hou Yi
Level 163
God Stats
3W - 3L
1,553 SR
Queue Stats
196W - 199L
1,566 Elo+
Solo
Awilix
Awilix
VKageV
Awilix
Level 158
God Stats
4W - 2L
1,678 SR
Queue Stats
150W - 155L
1,490 Elo+
Solo
Surtr
Surtr
YungHoon
Surtr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Solo
Team Averages
Level 148
1,592 SR
1,465 Elo+

VS

Team Averages
Level 145
1,508 SR
1,489 Elo+
Sun Wukong
Sun Wukong
Girls Eating
Sun Wukong
Level 184
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 117L
1,431 Elo+
Solo
Charon
Charon
NinjaGeecko
Charon
Level 159
God Stats
0W - 1L
1,256 SR
Queue Stats
88W - 88L
1,542 Elo+
Solo
King Arthur
King Arthur
PackxMGDx
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,490 Elo+
Solo
Fenrir
Fenrir
blazedchef89
Fenrir
Level 75
God Stats
2W - 2L
1,518 SR
Queue Stats
224W - 210L
1,519 Elo+
Solo
Aphrodite
Aphrodite
jg_555_gj
Aphrodite
Level 149
God Stats
1W - 1L
1,766 SR
Queue Stats
155W - 150L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 2 / 15
8,581
780
11,796
11,539
4,803
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 15
8,742
795
10,764
9,634
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 2 / 11
9,629
875
14,520
10,175
4,512
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Awilix
VKageV
Awilix
16
5 / 2 / 11
9,547
868
9,571
8,426
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
YungHoon
Surtr
14
1 / 2 / 13
8,256
751
7,020
18,157
19,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Girls Eating
Sun Wukong
15
5 / 2 / 2
8,485
771
10,777
9,820
9,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charon
16
2 / 3 / 4
8,983
817
15,498
10,826
8,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
PackxMGDx
King Arthur
12
1 / 5 / 4
7,115
647
7,164
14,923
13,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
0 / 6 / 5
7,088
644
4,874
12,276
13,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
jg_555_gj
Aphrodite
14
0 / 3 / 7
7,694
699
9,560
10,184
5,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
19
Kills
8
8
Deaths
19
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
15
5.25
W
3
0
15
10.5
L
Sun Wukong
Girls Eating
Sun Wukong
5
2
2
3
L
Charon
2
3
4
1.33
L
King Arthur
PackxMGDx
King Arthur
1
5
4
0.6
W
7
2
11
6.25
W
Awilix
VKageV
Awilix
5
2
11
5.25
W
Surtr
YungHoon
Surtr
1
2
13
3.75
L
Fenrir
0
6
5
0.42
L
Aphrodite
jg_555_gj
Aphrodite
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,671
Damage
47,873
57,931
Taken
58,029
38,675
Mitigated
50,669
38,257
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,796
9,555
603
1,806
11,539
4,803
2,066
5,054
6,485
0
18,669
W
10,764
75
18,760
8,503
9,634
6,645
292
4,550
5,084
18,739
0
L
Sun Wukong
Girls Eating
Sun Wukong
10,777
588
493
1,921
9,820
9,301
0
1,934
7,506
0
18,781
L
Charon
15,498
1,219
150
1,137
10,826
8,772
0
1,247
9,341
28,309
0
L
King Arthur
PackxMGDx
King Arthur
7,164
469
521
631
14,923
13,273
0
2,838
11,698
0
17,341
W
14,520
6,398
489
1,544
10,175
4,512
1,928
4,176
5,999
0
29,295
W
Awilix
VKageV
Awilix
9,571
1,499
679
348
8,426
3,569
608
4,612
3,814
0
21,232
W
Surtr
YungHoon
Surtr
7,020
1,168
918
4,607
18,157
19,146
474
6,592
11,565
1,367
15,506
L
Fenrir
4,874
467
454
945
12,276
13,381
0
2,488
9,490
0
7,833
L
Aphrodite
jg_555_gj
Aphrodite
9,560
451
7,623
4,594
10,184
5,942
0
1,933
7,897
31,759
662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
39,365
128
Minions Killed
137
0
Camps Cleared
0
1,069,275
Distance Traveled
1,091,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,581
780
17
2
0
200,301
0
W
Hel
8,742
795
27
2
0
244,215
0
L
Sun Wukong
8,485
771
24
2
0
239,720
0
L
Charon
8,983
817
22
2
0
222,970
0
L
King Arthur
7,115
647
16
1
0
213,979
0
W
Hou Yi
9,629
875
42
4
0
177,307
0
W
Awilix
9,547
868
28
3
0
216,701
0
W
Surtr
8,256
751
14
1
0
230,751
0
L
Fenrir
7,088
644
12
1
0
206,401
0
L
Aphrodite
7,694
699
63
6
0
208,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role