Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Masters
BarrileteCósmico
Kumbhakarna
Masters
Level 104
God Stats
1W - 4L
1,480 SR
Queue Stats
170W - 138L
2,723 MMR
Party 1
Charybdis
Charybdis
Masters
OooohhhJacobooo
Charybdis
Masters
Level 120
God Stats
5W - 3L
1,775 SR
Queue Stats
88W - 83L
2,966 MMR
Party 3
Awilix
Awilix
Masters
Urke79
Awilix
Masters
Level 169
God Stats
10W - 6L
1,868 SR
Queue Stats
291W - 275L
2,768 MMR
Solo
Janus
Janus
Masters
ViiVES
Janus
Masters
Level 129
God Stats
4W - 5L
1,621 SR
Queue Stats
609W - 553L
2,665 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 133
1,649 SR
2,524 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 163
1,569 SR
2,053 MMR
Eset
Eset
Masters
 
Eset
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Grandmaster
 
Chernobog
Grandmaster
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
 
Artio
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Diamond I
FreshHeadiez
Nut
Diamond I
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 7L
2,628 MMR
Party 2
Chang'e
Chang'e
Masters
Pablo_0134
Chang'e
Masters
Level 159
God Stats
18W - 8L
1,847 SR
Queue Stats
272W - 230L
3,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 5 / 0
5,176
518
5,518
12,023
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
BarrileteCósmico
Kumbhakarna
8
2 / 6 / 4
5,442
544
4,989
14,371
9,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
OooohhhJacobooo
Charybdis
10
2 / 3 / 2
5,484
548
7,173
9,691
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Urke79
Awilix
10
2 / 5 / 3
5,264
526
3,361
7,999
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
ViiVES
Janus
9
1 / 5 / 0
5,156
516
7,048
7,389
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaAo KuangAphroditeSobek

VS

Bans
JormungandrMedusaBacchusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
11 / 0 / 7
7,400
740
11,097
6,015
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
 
Chernobog
12
4 / 2 / 5
6,807
681
10,118
8,766
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artio
 
Artio
10
3 / 4 / 9
6,397
640
4,635
13,811
7,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 0 / 2
7,074
707
6,550
7,768
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Pablo_0134
Chang'e
12
4 / 2 / 5
6,702
670
6,973
7,632
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
24
24
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
0
0.2
W
Eset
 
Eset
11
0
7
14.5
W
Chernobog
 
Chernobog
4
2
5
3.25
W
Artio
 
Artio
3
4
9
1.88
L
Kumbhakarna
BarrileteCósmico
Kumbhakarna
2
6
4
0.67
W
2
0
2
3
L
Charybdis
OooohhhJacobooo
Charybdis
2
3
2
1
W
Chang'e
Pablo_0134
Chang'e
4
2
5
3.25
L
Awilix
Urke79
Awilix
2
5
3
0.7
L
Janus
ViiVES
Janus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
39,373
51,473
Taken
43,992
22,425
Mitigated
16,282
12,735
Healing
21,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,518
716
0
4,204
12,023
7,393
0
3,811
8,142
338
30,437
W
Eset
 
Eset
11,097
1,716
82
2,948
6,015
1,835
0
2,291
3,724
46,300
0
W
Chernobog
 
Chernobog
10,118
7,445
0
4,283
8,766
2,675
0
1,319
7,447
0
56,021
W
Artio
 
Artio
4,635
579
513
4,096
13,811
7,563
0
3,881
9,819
13,422
517
L
Kumbhakarna
BarrileteCósmico
Kumbhakarna
4,989
756
0
3,024
14,371
9,071
0
6,466
7,645
11,898
609
W
6,550
4,697
0
5,599
7,768
2,032
236
1,011
6,352
0
52,027
L
Charybdis
OooohhhJacobooo
Charybdis
7,173
4,330
0
4,442
9,691
2,357
0
2,034
7,657
0
40,944
W
Chang'e
Pablo_0134
Chang'e
6,973
855
480
3,900
7,632
2,177
0
3,529
4,067
45,296
0
L
Awilix
Urke79
Awilix
3,361
1,557
0
498
7,999
2,137
0
3,838
4,091
0
28,935
L
Janus
ViiVES
Janus
7,048
604
0
567
7,389
1,467
0
5,704
1,475
39,243
372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
34,380
252
Minions Killed
369
0
Camps Cleared
0
1,046,796
Distance Traveled
1,102,272
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,176
518
53
5
0
197,219
0
W
Eset
7,400
740
65
7
0
253,054
0
W
Chernobog
6,807
681
95
10
0
214,192
4
W
Artio
6,397
640
15
2
0
213,960
1
L
Kumbhakarna
5,442
544
5
1
0
211,433
0
W
Nut
7,074
707
100
10
0
208,991
0
L
Charybdis
5,484
548
76
8
0
177,306
0
W
Chang'e
6,702
670
94
9
0
212,075
3
L
Awilix
5,264
526
44
4
0
244,082
0
L
Janus
5,156
516
74
7
0
216,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role