Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BIG GORILLA 16
Sobek
Level 36
God Stats
1W - 1L
1,484 SR
Queue Stats
35W - 46L
1,330 Elo+
Party 1
Baron Samedi
Baron Samedi
FroggierCat597
Baron Samedi
Level 18
God Stats
3W - 6L
1,384 SR
Queue Stats
21W - 33L
1,188 Elo+
Party 1
Team Averages
Level 35
1,456 SR
1,339 Elo+

VS

Team Averages
Level 66
1,443 SR
1,390 Elo+
Bacchus
Bacchus
GuitarGodSRV
Bacchus
Level 85
God Stats
9W - 8L
1,497 SR
Queue Stats
176W - 195L
1,375 Elo+
Party 2
Ra
Ra
HaraldWozniew
Ra
Level 26
God Stats
3W - 8L
1,198 SR
Queue Stats
72W - 89L
1,339 Elo+
Party 2
Medusa
Medusa
Purzxh
Medusa
Level 88
God Stats
11W - 4L
1,634 SR
Queue Stats
47W - 51L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 6 / 3
8,080
673
6,810
10,546
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 3
7,969
664
3,404
14,342
14,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
FroggierCat597
Baron Samedi
13
2 / 4 / 1
8,063
672
5,491
8,497
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GuitarGodSRV
Bacchus
15
3 / 2 / 10
9,708
809
7,393
10,542
11,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 10
9,486
791
6,958
5,573
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Purzxh
Medusa
16
10 / 3 / 4
10,848
904
13,338
9,753
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
6
3
0.42
L
1
5
3
0.5
L
Baron Samedi
FroggierCat597
Baron Samedi
2
4
1
0.63
W
Bacchus
GuitarGodSRV
Bacchus
3
2
10
4
W
2
0
10
7
W
Medusa
Purzxh
Medusa
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,705
Damage
27,689
33,385
Taken
25,868
21,872
Mitigated
17,142
4,930
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,810
3,722
0
1,623
10,546
3,751
0
3,362
7,121
0
29,130
L
3,404
224
0
1,095
14,342
14,869
0
6,601
7,360
13,922
0
L
Baron Samedi
FroggierCat597
Baron Samedi
5,491
542
313
1,899
8,497
3,252
62
3,487
4,845
20,741
0
W
Bacchus
GuitarGodSRV
Bacchus
7,393
483
0
1,526
10,542
11,209
808
4,386
6,156
21,968
1,852
W
6,958
298
1,300
1,419
5,573
2,048
1,459
2,482
3,091
21,538
0
W
Medusa
Purzxh
Medusa
13,338
3,730
0
736
9,753
3,885
468
2,097
7,656
0
64,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
30,042
99
Minions Killed
158
0
Camps Cleared
0
561,512
Distance Traveled
649,978
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,080
673
46
4
0
164,408
0
L
Sobek
7,969
664
22
2
0
213,791
0
L
Baron Samedi
8,063
672
31
3
0
183,313
0
W
Bacchus
9,708
809
29
2
0
234,034
1
W
Ra
9,486
791
42
4
0
221,197
0
W
Medusa
10,848
904
87
7
0
194,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role