Player Matchup

Yu Huang
Yu Huang
OldLadyNacho
Yu Huang
Level 128
God Stats
4W - 5L
1,428 SR
Queue Stats
132W - 136L
1,446 Elo+
Party 2
Artemis
Artemis
OldManNacho
Artemis
Level 193
God Stats
5W - 6L
1,428 SR
Queue Stats
191W - 184L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ShelbyGOAT
Gilgamesh
Level 158
God Stats
6W - 1L
1,509 SR
Queue Stats
261W - 175L
1,647 Elo+
Solo
Chernobog
Chernobog
Slateport
Chernobog
Level 181
God Stats
2W - 4L
1,662 SR
Queue Stats
172W - 142L
1,643 Elo+
Solo
Loki
Loki
UnicornfrmOrygun
Loki
Level 93
God Stats
2W - 0L
1,742 SR
Queue Stats
228W - 216L
1,546 Elo+
Solo
Team Averages
Level 151
1,554 SR
1,557 Elo+

VS

Team Averages
Level 127
1,638 SR
1,575 Elo+
Achilles
Achilles
DerangedBowl546
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 64L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Emersumbigens
Danzaburou
Level 238
God Stats
15W - 10L
1,818 SR
Queue Stats
1,046W - 838L
1,605 Elo+
Solo
Amaterasu
Amaterasu
HuskyLlama
Amaterasu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Khepri
Khepri
Memphis248
Khepri
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 58L
1,501 Elo+
Party 1
Da Ji
Da Ji
m8iguel872
Da Ji
Level 157
God Stats
3W - 1L
1,870 SR
Queue Stats
115W - 127L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OldLadyNacho
Yu Huang
19
3 / 2 / 22
11,518
823
14,478
8,531
3,860
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
OldManNacho
Artemis
19
5 / 1 / 24
11,688
835
19,824
9,058
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ShelbyGOAT
Gilgamesh
17
4 / 4 / 22
11,182
799
11,464
20,417
25,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Slateport
Chernobog
19
16 / 7 / 12
12,605
900
25,778
16,761
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 16
10,330
738
9,930
11,953
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 5 / 11
9,453
675
8,196
17,605
30,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Emersumbigens
Danzaburou
20
8 / 4 / 7
12,181
870
18,034
13,999
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
HuskyLlama
Amaterasu
15
2 / 7 / 7
9,383
670
9,121
19,629
14,989
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Khepri
Memphis248
Khepri
15
1 / 7 / 7
9,497
678
5,254
17,887
22,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Da Ji
16
5 / 8 / 7
9,749
696
14,040
16,729
20,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
57
31
Kills
18
18
Deaths
31
96
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
11
1.5
L
Danzaburou
Emersumbigens
Danzaburou
8
4
7
2.88
L
Amaterasu
HuskyLlama
Amaterasu
2
7
7
0.79
L
Khepri
Memphis248
Khepri
1
7
7
0.64
W
Yu Huang
OldLadyNacho
Yu Huang
3
2
22
7
W
Artemis
OldManNacho
Artemis
5
1
24
17
W
Gilgamesh
ShelbyGOAT
Gilgamesh
4
4
22
3.75
W
Chernobog
Slateport
Chernobog
16
7
12
3.14
W
3
4
16
2.75
L
Da Ji
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,474
Damage
54,645
66,720
Taken
85,849
46,683
Mitigated
96,562
16,618
Healing
22,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,196
942
674
2,755
17,605
30,246
0
3,238
14,367
534
13,092
L
Danzaburou
Emersumbigens
Danzaburou
18,034
8,614
2,122
5,704
13,999
8,423
0
622
13,377
0
51,918
L
Amaterasu
HuskyLlama
Amaterasu
9,121
5,016
870
4,657
19,629
14,989
0
3,255
16,374
0
14,197
L
Khepri
Memphis248
Khepri
5,254
107
729
2,346
17,887
22,747
0
5,443
12,444
10,436
833
W
Yu Huang
OldLadyNacho
Yu Huang
14,478
1,843
846
2,454
8,531
3,860
1,996
1,207
7,324
38,112
229
W
Artemis
OldManNacho
Artemis
19,824
6,975
743
1,788
9,058
4,151
2,803
674
8,288
0
31,628
W
Gilgamesh
ShelbyGOAT
Gilgamesh
11,464
2,210
1,280
1,915
20,417
25,613
192
1,424
18,435
213
17,556
W
Chernobog
Slateport
Chernobog
25,778
15,551
0
4,409
16,761
7,693
1,273
1,833
14,786
0
43,825
W
9,930
2,130
835
2,348
11,953
5,366
686
397
11,434
0
26,553
L
Da Ji
14,040
2,151
716
1,813
16,729
20,157
0
1,903
14,826
71
21,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,323
Gold Earned
50,263
174
Minions Killed
131
0
Camps Cleared
0
1,292,512
Distance Traveled
1,255,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,453
675
6
0
0
247,679
0
L
Danzaburou
12,181
870
93
7
0
260,360
0
L
Amaterasu
9,383
670
9
1
0
254,765
0
L
Khepri
9,497
678
8
1
0
247,077
0
W
Yu Huang
11,518
823
67
5
0
260,967
0
W
Artemis
11,688
835
26
2
0
263,270
0
W
Gilgamesh
11,182
799
18
1
0
256,874
0
W
Chernobog
12,605
900
42
3
0
226,185
0
W
Loki
10,330
738
21
2
0
285,216
0
L
Da Ji
9,749
696
15
1
0
245,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role