Player Matchup

Chaac
Chaac
GOLDBUG99
Chaac
Level 118
God Stats
5W - 0L
1,998 SR
Queue Stats
79W - 55L
1,576 Elo+
Solo
Ix Chel
Ix Chel
GeisT-Miles
Ix Chel
Level 158
God Stats
5W - 6L
1,403 SR
Queue Stats
202W - 167L
1,497 Elo+
Party 2
Maui
Maui
GeisT-Russi
Maui
Level 133
God Stats
2W - 1L
1,732 SR
Queue Stats
122W - 108L
1,487 Elo+
Party 2
Charybdis
Charybdis
llN0BLEll
Charybdis
Level 159
God Stats
8W - 3L
1,678 SR
Queue Stats
243W - 230L
1,459 Elo+
Solo
Ullr
Ullr
temp-233683993
Ullr
Level 129
God Stats
9W - 7L
1,540 SR
Queue Stats
157W - 140L
1,517 Elo+
Solo
Team Averages
Level 139
1,670 SR
1,507 Elo+

VS

Team Averages
Level 123
1,482 SR
1,545 Elo+
Nu Wa
Nu Wa
Cama equis
Nu Wa
Level 127
God Stats
0W - 3L
1,252 SR
Queue Stats
77W - 85L
1,573 Elo+
Solo
Ganesha
Ganesha
Pibe313
Ganesha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
RiellRR
Ao Kuang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 185L
1,586 Elo+
Solo
King Arthur
King Arthur
x ExTiNcTiioNz
King Arthur
Level 138
God Stats
1W - 2L
1,757 SR
Queue Stats
37W - 41L
1,519 Elo+
Party 1
Charybdis
Charybdis
xxToxiicSnipezx
Charybdis
Level 140
God Stats
2W - 5L
1,398 SR
Queue Stats
49W - 44L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GOLDBUG99
Chaac
11
0 / 4 / 0
6,541
595
7,823
14,255
10,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
GeisT-Miles
Ix Chel
14
3 / 0 / 2
7,671
697
4,733
4,617
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
3 / 0 / 7
6,461
587
3,690
7,022
1,960
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
llN0BLEll
Charybdis
13
6 / 1 / 3
7,624
693
9,749
8,722
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 4
5,935
540
1,927
8,881
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 2 / 2
6,096
554
3,740
4,580
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Pibe313
Ganesha
10
0 / 3 / 0
5,742
522
2,262
9,975
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bronze Mail

Bronze Mail

+20
Physical Protection
+150
Health

PASSIVE - Every 4th Basic Attack you are damaged by grants you a 75 Health Shield that lasts for 5s or until destroyed.

Ao Kuang
RiellRR
Ao Kuang
13
4 / 2 / 2
7,020
638
5,365
8,339
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
x ExTiNcTiioNz
King Arthur
12
3 / 0 / 2
7,124
648
9,638
11,630
6,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
xxToxiicSnipezx
Charybdis
10
0 / 6 / 1
5,531
503
4,576
9,785
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
7
7
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
2
2
0.5
W
Chaac
GOLDBUG99
Chaac
0
4
0
0
W
Ix Chel
GeisT-Miles
Ix Chel
3
0
2
4
W
3
0
7
6.5
L
Ganesha
Pibe313
Ganesha
0
3
0
0
L
Ao Kuang
RiellRR
Ao Kuang
4
2
2
2.5
W
Charybdis
llN0BLEll
Charybdis
6
1
3
7.5
W
0
2
4
1
L
King Arthur
x ExTiNcTiioNz
King Arthur
3
0
2
4
L
Charybdis
xxToxiicSnipezx
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,922
Damage
25,581
43,497
Taken
44,309
19,507
Mitigated
18,111
18,446
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,740
205
0
740
4,580
1,124
0
2,476
2,104
44,604
0
W
Chaac
GOLDBUG99
Chaac
7,823
1,460
0
5,949
14,255
10,319
0
2,788
11,467
8,872
39,433
W
Ix Chel
GeisT-Miles
Ix Chel
4,733
830
365
2,779
4,617
1,443
0
2,644
1,973
62,967
1,571
W
3,690
433
0
1,172
7,022
1,960
0
1,755
5,267
28,973
0
L
Ganesha
Pibe313
Ganesha
2,262
84
0
2,237
9,975
4,642
0
2,943
7,032
22,696
1,811
L
Ao Kuang
RiellRR
Ao Kuang
5,365
1,325
0
4,723
8,339
2,473
0
2,224
6,115
36,060
1,687
W
Charybdis
llN0BLEll
Charybdis
9,749
6,080
0
3,451
8,722
2,922
0
2,381
6,341
0
60,775
W
1,927
625
0
4,730
8,881
2,863
0
2,073
6,808
0
40,769
L
King Arthur
x ExTiNcTiioNz
King Arthur
9,638
1,333
0
5,116
11,630
6,986
0
1,633
9,997
326
49,665
L
Charybdis
xxToxiicSnipezx
Charybdis
4,576
2,699
0
2,406
9,785
2,886
0
706
9,079
0
41,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
31,513
447
Minions Killed
351
0
Camps Cleared
0
1,194,698
Distance Traveled
1,137,257
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,096
554
85
8
0
223,418
2
W
Chaac
6,541
595
93
8
0
226,537
0
W
Ix Chel
7,671
697
121
11
0
250,097
0
W
Maui
6,461
587
54
5
0
258,603
0
L
Ganesha
5,742
522
7
1
0
235,383
7
L
Ao Kuang
7,020
638
71
6
0
264,218
0
W
Charybdis
7,624
693
98
9
0
205,533
2
W
Ullr
5,935
540
81
7
0
253,928
2
L
King Arthur
7,124
648
94
9
0
212,410
1
L
Charybdis
5,531
503
94
9
0
201,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role