Player Matchup

Zeus
Zeus
CHEFORLANDO51
Zeus
Level 126
God Stats
8W - 0L
1,852 SR
Queue Stats
323W - 305L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
G4YM3RL33
Kumbhakarna
Level 69
God Stats
12W - 4L
1,847 SR
Queue Stats
228W - 298L
1,454 Elo+
Solo
Merlin
Merlin
GnardDogged
Merlin
Level 129
God Stats
1W - 4L
1,124 SR
Queue Stats
234W - 230L
1,427 Elo+
Solo
Jing Wei
Jing Wei
blingbawlz
Jing Wei
Level 102
God Stats
4W - 1L
1,566 SR
Queue Stats
71W - 111L
1,403 Elo+
Solo
Artio
Artio
shaggymaggie180
Artio
Level 124
God Stats
3W - 2L
1,594 SR
Queue Stats
328W - 329L
1,399 Elo+
Solo
Team Averages
Level 110
1,596 SR
1,425 Elo+

VS

Team Averages
Level 128
1,530 SR
1,457 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Claytontuck
Maui
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 198L
1,431 Elo+
Solo
Freya
Freya
Infernals
Freya
Level 135
God Stats
4W - 5L
1,489 SR
Queue Stats
258W - 260L
1,493 Elo+
Solo
Artemis
Artemis
MisterWizard543
Artemis
Level 296
God Stats
21W - 15L
1,659 SR
Queue Stats
995W - 1,081L
1,498 Elo+
Solo
Artio
Artio
RollerRoz
Artio
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 52L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,323
1,040
7,118
4,974
1,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
G4YM3RL33
Kumbhakarna
10
1 / 4 / 7
6,564
821
3,465
10,317
7,422
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
14
3 / 3 / 6
7,902
988
10,324
7,742
3,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
blingbawlz
Jing Wei
14
0 / 0 / 7
7,278
910
2,531
6,081
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 7
7,623
953
2,550
12,157
12,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 1 / 9
8,151
1,019
10,709
5,677
2,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 2 / 11
6,955
869
4,525
6,624
6,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
Infernals
Freya
12
3 / 2 / 6
6,861
858
4,809
6,229
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 4 / 4
7,718
965
11,953
7,848
3,278
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Artio
RollerRoz
Artio
7
0 / 1 / 5
5,712
714
447
3,062
1,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
10
Kills
13
13
Deaths
10
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
1
9
8.5
W
5
3
3
2.17
L
1
2
11
3.25
W
Kumbhakarna
G4YM3RL33
Kumbhakarna
1
4
7
1.13
W
Merlin
3
3
6
2
L
Freya
Infernals
Freya
3
2
6
3
L
5
4
4
1.75
L
Artio
RollerRoz
Artio
0
1
5
2.5
W
Jing Wei
blingbawlz
Jing Wei
0
0
7
3.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
32,443
41,271
Taken
29,440
27,098
Mitigated
17,114
11,948
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,709
5,414
818
958
5,677
2,661
0
4,631
1,046
0
25,011
W
7,118
767
368
709
4,974
1,703
46
934
4,040
19,987
1,316
L
4,525
296
968
742
6,624
6,703
0
4,748
1,876
7,477
0
W
Kumbhakarna
G4YM3RL33
Kumbhakarna
3,465
129
663
1,618
10,317
7,422
0
3,029
7,288
7,355
178
W
Merlin
10,324
720
584
561
7,742
3,288
544
2,458
5,284
25,781
0
L
Freya
Infernals
Freya
4,809
1,075
1,191
2,130
6,229
2,627
0
5,079
1,150
15,640
0
L
11,953
4,951
831
802
7,848
3,278
0
5,735
2,113
116
21,589
L
Artio
RollerRoz
Artio
447
60
562
888
3,062
1,845
0
2,751
311
1,146
0
W
Jing Wei
blingbawlz
Jing Wei
2,531
844
496
2,157
6,081
2,504
572
1,026
5,055
0
10,239
W
2,550
361
1,920
2,872
12,157
12,181
0
2,450
9,707
4,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,690
Gold Earned
35,397
100
Minions Killed
80
0
Camps Cleared
0
791,699
Distance Traveled
673,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,151
1,019
33
4
0
158,196
0
W
Zeus
8,323
1,040
40
5
0
126,181
0
L
Maui
6,955
869
7
1
0
146,802
0
W
Kumbhakarna
6,564
821
7
1
0
153,204
0
W
Merlin
7,902
988
31
4
0
162,657
0
L
Freya
6,861
858
18
2
0
161,722
0
L
Artemis
7,718
965
22
3
0
132,098
0
L
Artio
5,712
714
0
0
0
74,775
0
W
Jing Wei
7,278
910
18
2
0
164,428
0
W
Artio
7,623
953
4
1
0
185,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role