Player Matchup

Bacchus
Bacchus
MERKEN253
Bacchus
Level 68
God Stats
4W - 2L
1,734 SR
Queue Stats
9W - 5L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
PrincesL4ly4
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,445 Elo+
Party 1
Charybdis
Charybdis
bittendaniel
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,585 Elo+
Party 1
Team Averages
Level 53
1,578 SR
1,516 Elo+

VS

Team Averages
Level 63
1,571 SR
1,462 Elo+
Vulcan
Vulcan
FrOsTxPizza
Vulcan
Level 73
God Stats
15W - 6L
1,673 SR
Queue Stats
148W - 144L
1,501 Elo+
Party 2
Artio
Artio
FrOst x Anti
Artio
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 47L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
weedmunchkin420
Ne Zha
Level 86
God Stats
9W - 10L
1,539 SR
Queue Stats
175W - 180L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MERKEN253
Bacchus
13
1 / 2 / 1
8,480
606
6,524
13,148
13,396
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
PrincesL4ly4
Cthulhu
12
0 / 6 / 2
8,269
591
6,082
14,136
9,010
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
bittendaniel
Charybdis
14
2 / 7 / 1
9,551
682
9,693
14,507
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 1 / 6
11,062
790
12,038
8,807
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 11
10,907
779
7,285
12,601
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 6
11,271
805
12,175
13,024
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
1
6
7
W
4
0
11
9.5
L
Bacchus
MERKEN253
Bacchus
1
2
1
0.75
L
Cthulhu
PrincesL4ly4
Cthulhu
0
6
2
0.17
L
Charybdis
bittendaniel
Charybdis
2
7
1
0.36
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
31,498
41,791
Taken
34,432
26,236
Mitigated
20,219
4,631
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,038
305
0
1,300
8,807
3,558
590
2,465
6,342
47,968
3,283
W
7,285
1,375
2,098
7,002
12,601
11,407
646
4,400
8,201
21,756
286
L
Bacchus
MERKEN253
Bacchus
6,524
459
0
1,657
13,148
13,396
0
4,992
7,728
16,064
1,534
L
Cthulhu
PrincesL4ly4
Cthulhu
6,082
133
134
810
14,136
9,010
0
5,680
8,014
23,304
0
L
Charybdis
bittendaniel
Charybdis
9,693
4,559
0
2,030
14,507
3,830
0
7,084
7,110
0
47,628
W
12,175
2,913
0
4,606
13,024
5,254
1,211
5,249
7,775
0
52,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,300
Gold Earned
33,240
126
Minions Killed
180
0
Camps Cleared
0
618,949
Distance Traveled
830,470
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,062
790
88
6
0
285,339
0
W
Artio
10,907
779
28
2
0
264,038
0
L
Bacchus
8,480
606
25
2
0
217,161
0
L
Cthulhu
8,269
591
27
2
0
192,986
0
L
Charybdis
9,551
682
74
5
0
208,802
0
W
Ne Zha
11,271
805
64
5
0
281,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role