Player Matchup

Ullr
Ullr
 
Ullr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Daddydanger9
Yemoja
Level 141
God Stats
11W - 5L
1,515 SR
Queue Stats
60W - 56L
1,398 Elo+
Solo
Persephone
Persephone
Legendz67
Persephone
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 364L
1,381 Elo+
Solo
Kali
Kali
SenjuxHawk
Kali
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 168L
1,430 Elo+
Solo
King Arthur
King Arthur
feguren
King Arthur
Level 85
God Stats
6W - 8L
1,500 SR
Queue Stats
272W - 274L
1,459 Elo+
Solo
Team Averages
Level 89
1,503 SR
1,434 Elo+

VS

Team Averages
Level 108
1,538 SR
1,450 Elo+
Thanatos
Thanatos
Adefecio
Thanatos
Level 109
God Stats
6W - 9L
1,331 SR
Queue Stats
56W - 48L
1,443 Elo+
Solo
King Arthur
King Arthur
Gnvi
King Arthur
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 73L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Salt Lord2146
Baron Samedi
Level 159
God Stats
14W - 10L
1,613 SR
Queue Stats
325W - 297L
1,463 Elo+
Solo
Neith
Neith
WolfWoman10151
Neith
Level 155
God Stats
26W - 20L
1,554 SR
Queue Stats
196W - 206L
1,480 Elo+
Solo
Cthulhu
Cthulhu
ceccogumello
Cthulhu
Level 71
God Stats
38W - 19L
1,690 SR
Queue Stats
163W - 182L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 0 / 7
6,568
438
6,408
10,230
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
12
1 / 1 / 6
7,746
516
4,508
13,460
7,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Legendz67
Persephone
11
0 / 5 / 1
7,205
480
2,396
7,887
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 3
7,866
524
6,515
12,214
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
feguren
King Arthur
14
4 / 1 / 5
8,411
561
8,844
12,449
11,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adefecio
Thanatos
13
3 / 3 / 3
7,366
491
5,808
14,267
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
Gnvi
King Arthur
4
0 / 1 / 0
4,951
330
1,162
2,869
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Salt Lord2146
Baron Samedi
13
6 / 1 / 2
8,157
544
11,133
6,974
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 0
6,287
419
5,424
8,097
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ceccogumello
Cthulhu
10
0 / 3 / 2
6,524
435
10,035
15,526
9,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
10
Kills
9
10
Deaths
10
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
7
4.5
L
Thanatos
Adefecio
Thanatos
3
3
3
1.5
W
Yemoja
1
1
6
4
L
King Arthur
Gnvi
King Arthur
0
1
0
0
W
Persephone
Legendz67
Persephone
0
5
1
0.1
L
Baron Samedi
Salt Lord2146
Baron Samedi
6
1
2
7
W
4
3
3
1.83
L
0
2
0
0
L
Cthulhu
ceccogumello
Cthulhu
0
3
2
0.33
W
King Arthur
feguren
King Arthur
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
33,562
56,240
Taken
47,733
28,731
Mitigated
22,665
23,176
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,408
2,896
0
1,799
10,230
3,487
486
3,899
6,251
0
46,987
L
Thanatos
Adefecio
Thanatos
5,808
611
0
8,736
14,267
5,673
0
1,950
12,130
0
50,815
W
Yemoja
4,508
1,122
5,500
5,099
13,460
7,784
125
7,060
6,290
24,005
0
L
King Arthur
Gnvi
King Arthur
1,162
160
0
930
2,869
1,111
0
0
2,869
0
8,745
W
Persephone
Legendz67
Persephone
2,396
144
0
1,047
7,887
1,937
0
3,930
3,463
39,011
591
L
Baron Samedi
Salt Lord2146
Baron Samedi
11,133
763
434
2,932
6,974
3,571
350
1,155
5,725
43,303
797
W
6,515
2,685
0
7,582
12,214
4,376
0
2,961
9,015
0
56,473
L
5,424
1,504
234
1,262
8,097
2,948
578
1,333
6,764
0
39,768
L
Cthulhu
ceccogumello
Cthulhu
10,035
1,104
1,959
4,496
15,526
9,362
0
3,026
12,500
31,211
0
W
King Arthur
feguren
King Arthur
8,844
555
0
2,149
12,449
11,147
0
2,285
10,077
2,012
54,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
33,285
367
Minions Killed
286
0
Camps Cleared
0
1,488,862
Distance Traveled
1,200,375
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,568
438
63
4
0
256,837
0
L
Thanatos
7,366
491
79
5
0
315,391
1
W
Yemoja
7,746
516
36
2
0
270,873
3
L
King Arthur
4,951
330
19
1
0
56,281
0
W
Persephone
7,205
480
74
5
0
291,161
0
L
Baron Samedi
8,157
544
85
6
0
294,729
1
W
Kali
7,866
524
96
6
0
349,215
2
L
Neith
6,287
419
69
5
0
253,907
6
L
Cthulhu
6,524
435
34
2
0
280,067
0
W
King Arthur
8,411
561
98
7
0
320,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role