Player Matchup

Aphrodite
Aphrodite
DOWNSOUTHCHRISS
Aphrodite
Level 23
God Stats
3W - 2L
1,887 SR
Queue Stats
13W - 11L
1,669 Elo+
Party 2
Anubis
Anubis
Dozezz
Anubis
Level 127
God Stats
6W - 3L
1,664 SR
Queue Stats
19W - 16L
1,574 Elo+
Party 2
King Arthur
King Arthur
soccerwizard
King Arthur
Level 185
God Stats
2W - 6L
1,321 SR
Queue Stats
215W - 234L
1,453 Elo+
Solo
Team Averages
Level 112
1,624 SR
1,565 Elo+

VS

Team Averages
Level 56
1,419 SR
1,490 Elo+
Cthulhu
Cthulhu
DKILLA1213
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,687 Elo+
Party 1
Poseidon
Poseidon
KampingTrash
Poseidon
Level 126
God Stats
44W - 37L
1,534 SR
Queue Stats
396W - 418L
1,492 Elo+
Party 1
Neith
Neith
TemptressBrat
Neith
Level 40
God Stats
10W - 11L
1,225 SR
Queue Stats
51W - 63L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DOWNSOUTHCHRISS
Aphrodite
18
3 / 0 / 6
10,762
769
3,907
16,639
10,167
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
Dozezz
Anubis
17
7 / 6 / 2
11,275
805
11,667
14,868
8,228
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
soccerwizard
King Arthur
9
0 / 17 / 2
7,883
563
1,937
16,381
5,860
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DKILLA1213
Cthulhu
17
7 / 2 / 13
12,316
880
16,123
8,774
5,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
KampingTrash
Poseidon
15
4 / 6 / 9
10,759
769
10,879
9,206
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 2 / 6
12,728
909
14,922
9,339
2,734
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
23
23
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DKILLA1213
Cthulhu
7
2
13
6.75
L
Aphrodite
DOWNSOUTHCHRISS
Aphrodite
3
0
6
6
L
Anubis
Dozezz
Anubis
7
6
2
1.33
W
Poseidon
KampingTrash
Poseidon
4
6
9
1.42
W
12
2
6
7.5
L
King Arthur
soccerwizard
King Arthur
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
41,924
47,888
Taken
27,319
24,255
Mitigated
10,808
12,401
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DKILLA1213
Cthulhu
16,123
435
0
1,400
8,774
5,849
413
4,419
4,298
27,737
2,032
L
Aphrodite
DOWNSOUTHCHRISS
Aphrodite
3,907
277
3,987
5,943
16,639
10,167
0
10,795
5,164
24,408
375
L
Anubis
Dozezz
Anubis
11,667
197
0
2,471
14,868
8,228
0
7,459
6,958
65,383
0
W
Poseidon
KampingTrash
Poseidon
10,879
2,205
0
1,425
9,206
2,225
1,303
5,668
3,498
45,731
761
W
14,922
5,921
0
2,463
9,339
2,734
669
5,440
3,899
0
60,951
L
King Arthur
soccerwizard
King Arthur
1,937
243
0
0
16,381
5,860
18
6,136
9,820
0
4,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
35,803
143
Minions Killed
202
0
Camps Cleared
0
677,897
Distance Traveled
756,595
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,316
880
36
3
0
258,652
0
L
Aphrodite
10,762
769
41
3
0
309,206
0
L
Anubis
11,275
805
99
7
0
209,500
3
W
Poseidon
10,759
769
74
5
0
247,721
1
W
Neith
12,728
909
92
7
0
250,222
0
L
King Arthur
7,883
563
3
0
0
159,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role