Player Matchup

Hachiman
Hachiman
AHO Achilles
Hachiman
Level 129
God Stats
8W - 8L
1,559 SR
Queue Stats
255W - 244L
1,463 Elo+
Solo
Zeus
Zeus
BloodyHobo
Zeus
Level 137
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 1
Chaac
Chaac
Floppylopagus
Chaac
Level 237
God Stats
1W - 0L
1,777 SR
Queue Stats
100W - 117L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
God Nub Raj
Zhong Kui
Level 129
God Stats
1W - 4L
1,058 SR
Queue Stats
177W - 182L
1,444 Elo+
Solo
Cabrakan
Cabrakan
PHIL9049
Cabrakan
Level 122
God Stats
2W - 4L
1,121 SR
Queue Stats
165W - 174L
1,452 Elo+
Solo
Team Averages
Level 151
1,356 SR
1,413 Elo+

VS

Team Averages
Level 128
1,434 SR
1,425 Elo+
Mulan
Mulan
Cringe2014
Mulan
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 236L
1,379 Elo+
Solo
Poseidon
Poseidon
I RAGIN CAJUN I
Poseidon
Level 129
God Stats
2W - 3L
1,482 SR
Queue Stats
92W - 108L
1,458 Elo+
Solo
Sobek
Sobek
Jadizi
Sobek
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 138L
1,428 Elo+
Solo
Ymir
Ymir
ResonantRug35
Ymir
Level 93
God Stats
1W - 2L
1,207 SR
Queue Stats
239W - 224L
1,445 Elo+
Solo
Freya
Freya
Wyatts Dead
Freya
Level 148
God Stats
1W - 2L
1,483 SR
Queue Stats
110W - 108L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AHO Achilles
Hachiman
16
1 / 2 / 9
9,024
902
7,414
5,931
2,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 7
9,117
912
12,353
6,296
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 4 / 3
10,421
1,042
11,226
16,791
18,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
God Nub Raj
Zhong Kui
15
6 / 4 / 5
9,710
971
6,565
10,662
10,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
PHIL9049
Cabrakan
14
2 / 5 / 10
9,160
916
4,113
12,330
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 6 / 10
7,671
767
4,419
12,666
10,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
16
1 / 5 / 8
8,511
851
12,479
7,544
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Jadizi
Sobek
16
6 / 4 / 6
9,525
953
8,103
13,636
20,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
2,500
250
0
0
0
15
8 / 5 / 6
8,722
872
10,893
11,313
4,860
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
20
Kills
18
18
Deaths
20
34
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AHO Achilles
Hachiman
1
2
9
2.75
W
3
3
7
2.17
L
Mulan
3
6
10
1.33
W
8
4
3
2.38
W
Zhong Kui
God Nub Raj
Zhong Kui
6
4
5
2.13
L
Poseidon
1
5
8
1
L
Sobek
Jadizi
Sobek
6
4
6
2.25
W
Cabrakan
PHIL9049
Cabrakan
2
5
10
1.4
L
0
0
0
0
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
35,894
52,010
Taken
45,159
49,660
Mitigated
38,158
15,108
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AHO Achilles
Hachiman
7,414
3,850
830
770
5,931
2,479
2,036
3,937
1,994
0
28,714
W
12,353
357
604
1,598
6,296
2,513
1,459
4,747
1,549
22,536
541
L
Mulan
4,419
965
573
1,250
12,666
10,331
0
6,150
6,516
0
8,562
W
11,226
886
1,356
5,962
16,791
18,063
195
9,884
6,907
0
23,081
W
Zhong Kui
God Nub Raj
Zhong Kui
6,565
140
825
1,495
10,662
10,845
2,520
6,334
4,328
15,023
0
L
Poseidon
12,479
1,759
274
1,031
7,544
2,895
0
3,497
4,047
34,949
829
L
Sobek
Jadizi
Sobek
8,103
288
923
3,716
13,636
20,072
0
6,025
7,611
14,683
0
W
Cabrakan
PHIL9049
Cabrakan
4,113
580
655
1,013
12,330
15,760
788
6,173
6,157
10,062
532
L
0
0
0
0
0
0
0
0
0
0
0
L
10,893
2,977
269
2,522
11,313
4,860
0
7,052
4,261
16,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
36,929
116
Minions Killed
94
0
Camps Cleared
0
910,478
Distance Traveled
637,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,024
902
38
4
0
176,867
0
W
Zeus
9,117
912
30
3
0
172,425
0
L
Mulan
7,671
767
8
1
0
158,522
0
W
Chaac
10,421
1,042
25
3
0
200,341
0
W
Zhong Kui
9,710
971
18
2
0
182,097
0
L
Poseidon
8,511
851
61
6
0
156,082
0
L
Sobek
9,525
953
11
1
0
175,766
0
W
Cabrakan
9,160
916
5
1
0
178,748
0
L
Ymir
2,500
250
0
0
0
0
0
L
Freya
8,722
872
14
1
0
146,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role