Player Matchup

Chronos
Chronos
GrandDaddyLevi
Chronos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 134L
1,529 Elo+
Solo
Mulan
Mulan
NeonKnight994
Mulan
Level 148
God Stats
3W - 6L
1,497 SR
Queue Stats
58W - 62L
1,506 Elo+
Party 1
Chang'e
Chang'e
Senpai_San2005
Chang'e
Level 129
God Stats
4W - 3L
1,822 SR
Queue Stats
165W - 147L
1,582 Elo+
Solo
Guan Yu
Guan Yu
enzo4slime
Guan Yu
Level 139
God Stats
5W - 9L
1,472 SR
Queue Stats
178W - 166L
1,526 Elo+
Solo
Achilles
Achilles
Āngel
Achilles
Level 201
God Stats
10W - 10L
1,658 SR
Queue Stats
163W - 137L
1,650 Elo+
Party 1
Team Averages
Level 151
1,590 SR
1,559 Elo+

VS

Team Averages
Level 138
1,570 SR
1,568 Elo+
Ganesha
Ganesha
 
Ganesha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NoTearsAllowed
Baron Samedi
Level 158
God Stats
4W - 1L
1,644 SR
Queue Stats
96W - 91L
1,524 Elo+
Solo
Surtr
Surtr
RAßz
Surtr
Level 162
God Stats
3W - 1L
1,598 SR
Queue Stats
43W - 24L
1,679 Elo+
Solo
Awilix
Awilix
SQUID6716
Awilix
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 277L
1,594 Elo+
Party 2
Medusa
Medusa
SmashinDemFoos
Medusa
Level 148
God Stats
12W - 9L
1,609 SR
Queue Stats
312W - 311L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,383
489
4,773
6,728
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 5 / 1
6,122
557
5,776
10,041
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 4 / 2
6,218
565
4,021
7,169
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
enzo4slime
Guan Yu
8
0 / 4 / 0
4,954
450
2,683
10,489
7,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Āngel
Achilles
9
3 / 3 / 3
6,029
548
7,113
9,837
8,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 3 / 6
5,016
456
2,286
9,777
5,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
NoTearsAllowed
Baron Samedi
12
7 / 2 / 4
7,138
649
7,576
7,506
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
RAßz
Surtr
13
4 / 0 / 3
7,700
700
8,042
8,884
4,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
SQUID6716
Awilix
12
7 / 3 / 6
7,293
663
6,928
10,159
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 2
5,553
505
6,309
6,978
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
19
19
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
6
1
L
0
3
3
0.5
L
5
5
1
1.1
W
Baron Samedi
NoTearsAllowed
Baron Samedi
7
2
4
4.5
W
Surtr
RAßz
Surtr
4
0
3
5.5
W
Awilix
SQUID6716
Awilix
7
3
6
3.33
L
2
4
2
0.75
W
1
2
2
1
L
Guan Yu
enzo4slime
Guan Yu
0
4
0
0
L
Achilles
Āngel
Achilles
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
31,141
44,264
Taken
43,304
23,380
Mitigated
17,553
8,629
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,286
445
0
3,256
9,777
5,206
0
2,693
7,024
14,885
0
L
4,773
1,742
0
793
6,728
1,711
0
783
5,945
37,439
444
L
5,776
1,426
0
1,527
10,041
4,423
0
2,918
7,123
0
47,287
W
Baron Samedi
NoTearsAllowed
Baron Samedi
7,576
189
760
2,648
7,506
3,213
17
1,874
5,370
35,812
0
W
Surtr
RAßz
Surtr
8,042
2,514
0
2,284
8,884
4,088
220
568
8,304
4,693
52,165
W
Awilix
SQUID6716
Awilix
6,928
3,016
0
4,537
10,159
3,053
0
1,742
8,325
0
43,384
L
4,021
457
352
1,694
7,169
1,736
0
3,364
3,805
25,562
1,059
W
6,309
2,073
0
1,982
6,978
1,993
0
1,628
5,350
0
38,593
L
Guan Yu
enzo4slime
Guan Yu
2,683
202
0
2,210
10,489
7,439
0
690
9,799
877
28,409
L
Achilles
Āngel
Achilles
7,113
1,804
0
2,053
9,837
8,071
0
3,083
6,754
0
18,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
32,700
269
Minions Killed
314
0
Camps Cleared
0
1,038,638
Distance Traveled
1,175,753
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,016
456
2
0
0
238,038
3
L
Chronos
5,383
489
60
5
0
207,910
2
L
Mulan
6,122
557
77
7
0
221,318
0
W
Baron Samedi
7,138
649
58
5
0
208,232
0
W
Surtr
7,700
700
100
9
0
235,490
0
W
Awilix
7,293
663
80
7
0
255,982
1
L
Chang'e
6,218
565
44
4
0
209,479
2
W
Medusa
5,553
505
74
7
0
238,011
0
L
Guan Yu
4,954
450
59
5
0
175,261
2
L
Achilles
6,029
548
29
3
0
224,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role