Player Matchup

Ymir
Ymir
Kingreal213
Ymir
Level 28
God Stats
11W - 19L
1,447 SR
Queue Stats
37W - 53L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Kingreal613
Danzaburou
Level 146
God Stats
1W - 1L
1,242 SR
Queue Stats
204W - 218L
1,388 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Treecostumes
Maman Brigitte
Level 79
God Stats
4W - 2L
1,562 SR
Queue Stats
70W - 68L
1,471 Elo+
Solo
Team Averages
Level 84
1,417 SR
1,415 Elo+

VS

Team Averages
Level 87
1,488 SR
1,361 Elo+
Hades
Hades
AvislgnisRex
Hades
Level 145
God Stats
5W - 8L
1,504 SR
Queue Stats
672W - 745L
1,396 Elo+
Party 1
Bacchus
Bacchus
RLWHIP29
Bacchus
Level 23
God Stats
42W - 42L
1,487 SR
Queue Stats
218W - 256L
1,448 Elo+
Party 1
Awilix
Awilix
crise243243
Awilix
Level 94
God Stats
2W - 4L
1,474 SR
Queue Stats
4W - 14L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
10,384
799
9,876
11,801
11,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
Kingreal613
Danzaburou
14
1 / 5 / 9
8,969
690
7,490
10,208
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Maman Brigitte
Treecostumes
Maman Brigitte
13
3 / 7 / 8
9,592
738
9,186
14,491
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
9,618
740
13,458
13,856
8,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RLWHIP29
Bacchus
15
3 / 3 / 8
9,233
710
9,383
11,490
14,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
12
6 / 6 / 5
9,378
721
7,548
9,348
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
12
Kills
13
14
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
W
8
2
4
5
W
Danzaburou
Kingreal613
Danzaburou
1
5
9
1.1
L
Bacchus
RLWHIP29
Bacchus
3
3
8
2.33
W
Maman Brigitte
Treecostumes
Maman Brigitte
3
7
8
1
L
Awilix
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
30,389
36,500
Taken
34,694
20,355
Mitigated
27,072
5,516
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,458
693
1,159
6,684
13,856
8,866
47
6,352
7,504
45,586
0
W
9,876
1,118
0
0
11,801
11,594
224
7,434
3,763
22,643
654
W
Danzaburou
Kingreal613
Danzaburou
7,490
4,196
0
2,025
10,208
3,726
168
5,356
4,583
0
26,686
L
Bacchus
RLWHIP29
Bacchus
9,383
1,157
0
948
11,490
14,759
0
7,108
4,382
17,047
638
W
Maman Brigitte
Treecostumes
Maman Brigitte
9,186
1,189
202
3,289
14,491
5,035
759
8,667
5,486
34,905
6,135
L
Awilix
7,548
1,882
0
890
9,348
3,447
0
4,643
4,705
0
21,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,945
Gold Earned
28,229
127
Minions Killed
115
0
Camps Cleared
0
573,525
Distance Traveled
648,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,618
740
70
5
0
213,386
0
W
Ymir
10,384
799
33
3
0
190,465
0
W
Danzaburou
8,969
690
48
4
0
177,264
0
L
Bacchus
9,233
710
20
2
0
225,859
0
W
Maman Brigitte
9,592
738
46
4
0
205,796
0
L
Awilix
9,378
721
25
2
0
209,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role