Player Matchup

Heimdallr
Heimdallr
CallMeB0ssman
Heimdallr
Level 61
God Stats
5W - 5L
1,725 SR
Queue Stats
309W - 304L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
HatKid
Hun Batz
Level 122
God Stats
17W - 6L
1,735 SR
Queue Stats
178W - 158L
1,587 Elo+
Solo
Ix Chel
Ix Chel
WatermelonChamoy
Ix Chel
Level 101
God Stats
34W - 23L
1,500 SR
Queue Stats
751W - 722L
1,477 Elo+
Party 1
Geb
Geb
Zenianzo
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 309L
1,501 Elo+
Solo
Fafnir
Fafnir
rockerx111
Fafnir
Level 67
God Stats
15W - 9L
1,754 SR
Queue Stats
202W - 213L
1,458 Elo+
Party 1
Team Averages
Level 96
1,643 SR
1,501 Elo+

VS

Team Averages
Level 91
1,520 SR
1,435 Elo+
Sylvanus
Sylvanus
ColTrain9696
Sylvanus
Level 68
God Stats
12W - 11L
1,515 SR
Queue Stats
48W - 40L
1,453 Elo+
Solo
Thanatos
Thanatos
Tabo193
Thanatos
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,345 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zeifeer
Cu Chulainn
Level 157
God Stats
5W - 2L
1,542 SR
Queue Stats
67W - 60L
1,508 Elo+
Solo
Nu Wa
Nu Wa
iFastLife
Nu Wa
Level 148
God Stats
43W - 32L
1,624 SR
Queue Stats
473W - 452L
1,406 Elo+
Solo
Hachiman
Hachiman
xXKIRANCIAXx
Hachiman
Level 78
God Stats
9W - 17L
1,420 SR
Queue Stats
365W - 333L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallMeB0ssman
Heimdallr
14
0 / 8 / 1
8,015
401
4,692
17,003
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
HatKid
Hun Batz
17
7 / 5 / 1
10,209
510
18,719
19,954
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 2
8,828
441
10,264
16,485
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 9 / 0
8,039
402
4,957
20,199
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
rockerx111
Fafnir
11
0 / 10 / 1
7,778
389
3,520
19,521
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ColTrain9696
Sylvanus
16
4 / 0 / 19
11,471
574
11,954
22,825
18,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Tabo193
Thanatos
18
2 / 2 / 5
10,248
512
6,677
16,525
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
Zeifeer
Cu Chulainn
19
9 / 1 / 7
12,603
630
13,434
18,883
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
iFastLife
Nu Wa
16
5 / 6 / 10
10,768
538
17,883
11,409
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
xXKIRANCIAXx
Hachiman
18
17 / 0 / 3
12,501
625
19,025
13,255
4,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
9
Kills
37
37
Deaths
9
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CallMeB0ssman
Heimdallr
0
8
1
0.06
W
Sylvanus
ColTrain9696
Sylvanus
4
0
19
13.5
L
Hun Batz
HatKid
Hun Batz
7
5
1
1.5
W
Thanatos
Tabo193
Thanatos
2
2
5
2.25
L
1
5
2
0.4
W
Cu Chulainn
Zeifeer
Cu Chulainn
9
1
7
12.5
L
1
9
0
0.11
W
Nu Wa
iFastLife
Nu Wa
5
6
10
1.67
L
Fafnir
rockerx111
Fafnir
0
10
1
0.05
W
Hachiman
xXKIRANCIAXx
Hachiman
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,152
Damage
68,973
93,162
Taken
82,897
45,849
Mitigated
47,446
16,837
Healing
47,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CallMeB0ssman
Heimdallr
4,692
2,226
0
3,973
17,003
4,613
0
5,695
11,308
0
59,630
W
Sylvanus
ColTrain9696
Sylvanus
11,954
2,616
9,135
14,089
22,825
18,500
993
5,419
17,369
34,092
2,029
L
Hun Batz
HatKid
Hun Batz
18,719
4,996
0
1,570
19,954
7,033
0
5,582
14,283
0
102,537
W
Thanatos
Tabo193
Thanatos
6,677
2,178
0
13,551
16,525
5,928
345
3,835
12,648
0
91,973
L
10,264
1,505
445
5,788
16,485
4,655
0
8,247
8,147
67,218
3,165
W
Cu Chulainn
Zeifeer
Cu Chulainn
13,434
3,751
0
4,465
18,883
15,067
1,080
4,844
13,630
9,579
90,947
L
4,957
510
90
2,850
20,199
12,759
0
7,386
12,714
25,181
0
W
Nu Wa
iFastLife
Nu Wa
17,883
4,231
0
750
11,409
3,250
1,169
4,589
6,811
65,318
0
L
Fafnir
rockerx111
Fafnir
3,520
1,262
0
2,121
19,521
16,789
0
3,989
14,605
25,261
1,406
W
Hachiman
xXKIRANCIAXx
Hachiman
19,025
10,923
0
5,248
13,255
4,701
3,870
2,752
10,503
0
104,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,869
Gold Earned
57,591
454
Minions Killed
558
0
Camps Cleared
0
1,716,293
Distance Traveled
1,878,070
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,015
401
107
5
0
311,782
4
W
Sylvanus
11,471
574
41
2
0
391,499
0
L
Hun Batz
10,209
510
157
8
0
395,507
0
W
Thanatos
10,248
512
143
7
0
368,188
0
L
Ix Chel
8,828
441
136
7
0
355,171
2
W
Cu Chulainn
12,603
630
154
8
0
348,764
4
L
Geb
8,039
402
25
1
0
335,976
2
W
Nu Wa
10,768
538
88
4
0
361,502
2
L
Fafnir
7,778
389
29
1
0
317,857
0
W
Hachiman
12,501
625
132
7
0
408,117
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role