Player Matchup

Chernobog
Chernobog
FGDAGA
Chernobog
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 93L
1,539 Elo+
Party 2
King Arthur
King Arthur
SirVoodooX
King Arthur
Level 124
God Stats
44W - 32L
1,510 SR
Queue Stats
250W - 225L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Sytherip
Cthulhu
Level 158
God Stats
4W - 1L
1,434 SR
Queue Stats
60W - 64L
1,533 Elo+
Party 2
Ix Chel
Ix Chel
itsRefIexz
Ix Chel
Level 109
God Stats
1W - 2L
1,329 SR
Queue Stats
60W - 55L
1,480 Elo+
Solo
Kali
Kali
kurt0810
Kali
Level 105
God Stats
4W - 4L
1,462 SR
Queue Stats
34W - 38L
1,491 Elo+
Solo
Team Averages
Level 132
1,447 SR
1,512 Elo+

VS

Team Averages
Level 130
1,497 SR
1,498 Elo+
Anhur
Anhur
FaikkenF7
Anhur
Level 158
God Stats
2W - 6L
1,419 SR
Queue Stats
261W - 255L
1,512 Elo+
Party 1
Chang'e
Chang'e
HandyCaptain
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,459 Elo+
Party 1
Loki
Loki
LewAshby
Loki
Level 129
God Stats
1W - 2L
1,547 SR
Queue Stats
4W - 6L
1,343 Elo+
Solo
Ao Kuang
Ao Kuang
ONEP00PStaiN
Ao Kuang
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 152L
1,515 Elo+
Party 1
Horus
Horus
Revenant360
Horus
Level 142
God Stats
8W - 12L
1,521 SR
Queue Stats
221W - 217L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FGDAGA
Chernobog
10
1 / 2 / 2
5,425
543
2,539
4,899
1,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SirVoodooX
King Arthur
11
8 / 1 / 0
6,968
697
5,950
8,317
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Sytherip
Cthulhu
9
0 / 0 / 4
5,497
550
3,647
4,900
3,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
itsRefIexz
Ix Chel
10
1 / 2 / 4
5,756
576
5,525
5,338
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
10
4 / 0 / 1
5,543
554
2,567
6,876
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FaikkenF7
Anhur
11
2 / 0 / 0
5,709
571
2,938
3,277
1,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
HandyCaptain
Chang'e
8
1 / 4 / 2
4,780
478
4,164
7,941
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
8
1 / 6 / 0
4,780
478
2,258
6,919
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
ONEP00PStaiN
Ao Kuang
9
1 / 3 / 0
4,740
474
1,309
6,069
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 1 / 4
5,248
525
4,483
7,917
5,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
5
5
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
FGDAGA
Chernobog
1
2
2
1
L
Anhur
FaikkenF7
Anhur
2
0
0
2
L
Chang'e
HandyCaptain
Chang'e
1
4
2
0.5
L
Loki
1
6
0
0.17
L
Ao Kuang
ONEP00PStaiN
Ao Kuang
1
3
0
0.33
L
0
1
4
2
W
King Arthur
SirVoodooX
King Arthur
8
1
0
8
W
Cthulhu
Sytherip
Cthulhu
0
0
4
2
W
Ix Chel
itsRefIexz
Ix Chel
1
2
4
1.5
W
Kali
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
15,152
30,330
Taken
32,123
11,409
Mitigated
12,076
8,255
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
FGDAGA
Chernobog
2,539
1,681
0
932
4,899
1,060
0
257
4,642
0
40,217
L
Anhur
FaikkenF7
Anhur
2,938
1,256
0
2,427
3,277
1,088
0
359
2,918
0
45,213
L
Chang'e
HandyCaptain
Chang'e
4,164
1,084
372
3,141
7,941
2,127
0
1,710
6,091
23,875
350
L
Loki
2,258
335
0
850
6,919
1,799
0
338
6,548
0
20,332
L
Ao Kuang
ONEP00PStaiN
Ao Kuang
1,309
400
0
1,289
6,069
1,678
0
2,717
3,053
18,825
5,204
L
4,483
1,918
350
3,220
7,917
5,384
0
3,414
4,309
0
16,872
W
King Arthur
SirVoodooX
King Arthur
5,950
1,133
0
2,191
8,317
3,638
0
1,168
7,149
784
37,389
W
Cthulhu
Sytherip
Cthulhu
3,647
204
0
1,270
4,900
3,393
0
954
3,946
18,862
752
W
Ix Chel
itsRefIexz
Ix Chel
5,525
326
307
1,456
5,338
1,189
176
1,399
3,939
33,783
1,761
W
Kali
2,567
951
0
2,099
6,876
2,129
0
1,710
5,166
0
28,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
25,257
309
Minions Killed
226
0
Camps Cleared
0
1,025,823
Distance Traveled
954,711
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,425
543
90
9
0
220,105
2
L
Anhur
5,709
571
91
9
0
181,349
2
L
Chang'e
4,780
478
49
5
0
183,703
0
L
Loki
4,780
478
31
3
0
180,349
0
L
Ao Kuang
4,740
474
49
5
0
188,097
2
L
Horus
5,248
525
6
1
0
221,213
0
W
King Arthur
6,968
697
71
7
0
191,394
3
W
Cthulhu
5,497
550
28
3
0
214,056
2
W
Ix Chel
5,756
576
67
7
0
190,371
0
W
Kali
5,543
554
53
5
0
209,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role