Player Matchup

Aphrodite
Aphrodite
Silver II
AzaChobei-
Aphrodite
Silver II
Level 64
God Stats
31W - 39L
1,500 SR
Queue Stats
147W - 161L
1,092 MMR
Solo
Anubis
Anubis
Silver IV
Moraga1728
Anubis
Silver IV
Level 74
God Stats
1W - 2L
1,360 SR
Queue Stats
39W - 58L
979 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Raven_Feels
Ah Muzen Cab
Silver II
Level 149
God Stats
1W - 2L
1,402 SR
Queue Stats
296W - 314L
1,021 MMR
Solo
Nox
Nox
Silver II
Samuraishane612
Nox
Silver II
Level 146
God Stats
0W - 1L
1,218 SR
Queue Stats
245W - 261L
1,167 MMR
Solo
Lancelot
Lancelot
Silver IV
skorpiodanny
Lancelot
Silver IV
Level 98
God Stats
3W - 1L
1,541 SR
Queue Stats
25W - 41L
987 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,404 SR
1,049 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,550 SR
1,058 MMR
Apollo
Apollo
Silver I
Adamski1337
Apollo
Silver I
Level 68
God Stats
13W - 16L
1,573 SR
Queue Stats
223W - 227L
1,193 MMR
Solo
Osiris
Osiris
Silver II
Freddie523
Osiris
Silver II
Level 137
God Stats
13W - 9L
1,587 SR
Queue Stats
156W - 175L
998 MMR
Solo
Ymir
Ymir
Silver III
Grako29
Ymir
Silver III
Level 176
God Stats
27W - 21L
1,604 SR
Queue Stats
438W - 476L
881 MMR
Solo
Nu Wa
Nu Wa
Silver I
Meradel
Nu Wa
Silver I
Level 123
God Stats
19W - 22L
1,483 SR
Queue Stats
159W - 166L
1,142 MMR
Solo
Fenrir
Fenrir
Silver I
Rishdude007
Fenrir
Silver I
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
488W - 501L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AzaChobei-
Aphrodite
12
1 / 1 / 5
7,590
506
3,615
8,916
6,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Moraga1728
Anubis
13
4 / 6 / 3
8,130
542
7,939
12,280
4,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
Raven_Feels
Ah Muzen Cab
15
4 / 3 / 1
8,421
561
8,397
9,504
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 3
7,632
509
5,604
8,095
2,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
skorpiodanny
Lancelot
12
2 / 6 / 3
7,007
467
5,538
13,138
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
JanusKuzenboAthenaSurtr

VS

Bans
MedusaBacchusAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 1 / 3
9,331
622
6,473
8,504
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Freddie523
Osiris
16
7 / 1 / 2
9,784
652
6,719
12,298
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
Grako29
Ymir
12
4 / 5 / 5
8,063
538
4,673
14,122
12,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Meradel
Nu Wa
14
2 / 3 / 9
8,230
549
10,679
6,328
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
4 / 1 / 8
8,768
585
7,052
10,723
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
11
Kills
19
19
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
1
3
3.5
L
Aphrodite
AzaChobei-
Aphrodite
1
1
5
3.5
W
Osiris
Freddie523
Osiris
7
1
2
8
W
Ymir
Grako29
Ymir
4
5
5
1.3
W
Nu Wa
Meradel
Nu Wa
2
3
9
2.17
L
Anubis
Moraga1728
Anubis
4
6
3
0.92
L
Ah Muzen Cab
Raven_Feels
Ah Muzen Cab
4
3
1
1.5
W
Fenrir
4
1
8
8
L
0
3
3
0.5
L
Lancelot
skorpiodanny
Lancelot
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
35,596
51,933
Taken
51,975
22,318
Mitigated
28,597
15,551
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,473
4,054
0
3,946
8,504
2,984
799
894
7,610
0
76,530
L
Aphrodite
AzaChobei-
Aphrodite
3,615
424
2,025
4,657
8,916
6,313
0
3,303
5,613
27,625
0
W
Osiris
Freddie523
Osiris
6,719
1,262
0
7,437
12,298
7,948
378
4,166
8,132
0
64,712
W
Ymir
Grako29
Ymir
4,673
551
0
1,695
14,122
12,052
0
5,124
8,998
19,283
0
W
Nu Wa
Meradel
Nu Wa
10,679
2,026
0
1,540
6,328
1,375
0
3,372
2,956
52,289
674
L
Anubis
Moraga1728
Anubis
7,939
211
0
3,524
12,280
4,654
192
5,137
7,143
54,497
653
L
Ah Muzen Cab
Raven_Feels
Ah Muzen Cab
8,397
3,784
0
1,560
9,504
3,454
1,009
690
8,814
0
67,747
W
Fenrir
7,052
1,164
0
1,354
10,723
4,238
35
3,707
7,016
0
62,513
L
5,604
386
0
2,458
8,095
2,583
0
1,777
6,318
51,320
526
L
Lancelot
skorpiodanny
Lancelot
5,538
1,037
0
1,327
13,138
5,314
0
4,431
8,707
0
39,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
44,176
409
Minions Killed
472
0
Camps Cleared
0
1,437,704
Distance Traveled
1,536,796
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,331
622
156
10
0
297,130
4
L
Aphrodite
7,590
506
42
3
0
292,443
4
W
Osiris
9,784
652
118
8
0
291,546
4
W
Ymir
8,063
538
22
1
0
284,690
0
W
Nu Wa
8,230
549
87
6
0
310,699
7
L
Anubis
8,130
542
93
6
0
245,493
0
L
Ah Muzen Cab
8,421
561
117
8
0
285,354
0
W
Fenrir
8,768
585
89
6
0
352,731
0
L
Nox
7,632
509
89
6
0
289,031
2
L
Lancelot
7,007
467
68
5
0
325,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role