Player Matchup

Arachne
Arachne
Elmacaco14
Arachne
Level 67
God Stats
75W - 79L
1,507 SR
Queue Stats
175W - 233L
1,425 Elo+
Party 2
Neith
Neith
Hirros1210
Neith
Level 28
God Stats
3W - 0L
1,842 SR
Queue Stats
13W - 10L
1,512 Elo+
Party 1
Bacchus
Bacchus
Onekoko
Bacchus
Level 49
God Stats
5W - 2L
1,522 SR
Queue Stats
23W - 27L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
apocalystor
Sylvanus
Level 84
God Stats
15W - 10L
1,611 SR
Queue Stats
60W - 62L
1,428 Elo+
Solo
Kukulkan
Kukulkan
howeliyoyatusabe
Kukulkan
Level 97
God Stats
9W - 6L
1,523 SR
Queue Stats
470W - 527L
1,392 Elo+
Party 2
Team Averages
Level 65
1,601 SR
1,454 Elo+

VS

Team Averages
Level 59
1,398 SR
1,393 Elo+
Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
HatePixx
Izanami
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 29L
1,090 Elo+
Party 3
Bastet
Bastet
Hymunt
Bastet
Level 120
God Stats
25W - 35L
1,420 SR
Queue Stats
303W - 309L
1,427 Elo+
Solo
Hera
Hera
Per_S75
Hera
Level 64
God Stats
6W - 8L
1,444 SR
Queue Stats
52W - 33L
1,520 Elo+
Solo
Anubis
Anubis
RedAxt
Anubis
Level 29
God Stats
18W - 25L
1,128 SR
Queue Stats
189W - 222L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elmacaco14
Arachne
11
7 / 2 / 1
6,549
655
8,040
8,620
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
12
13 / 3 / 2
8,008
801
10,935
8,096
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Onekoko
Bacchus
10
3 / 2 / 10
6,787
679
4,977
8,086
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
apocalystor
Sylvanus
11
3 / 2 / 2
6,728
673
3,083
10,002
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 5 / 3
5,849
585
2,809
5,280
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 7 / 4
4,761
476
1,509
10,634
6,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
HatePixx
Izanami
8
1 / 8 / 2
5,013
501
4,347
7,942
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Hymunt
Bastet
12
9 / 2 / 2
7,248
725
7,593
9,188
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hera
Per_S75
Hera
10
2 / 5 / 1
6,184
618
6,981
6,154
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
RedAxt
Anubis
9
2 / 4 / 4
5,568
557
5,328
8,076
3,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
26
Kills
14
14
Deaths
26
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
7
4
0.29
W
Arachne
Elmacaco14
Arachne
7
2
1
3.75
L
Izanami
HatePixx
Izanami
1
8
2
0.25
W
Neith
13
3
2
4.67
L
Bastet
Hymunt
Bastet
9
2
2
5
W
Bacchus
Onekoko
Bacchus
3
2
10
4
L
Hera
Per_S75
Hera
2
5
1
0.5
L
Anubis
RedAxt
Anubis
2
4
4
1
W
Sylvanus
apocalystor
Sylvanus
3
2
2
2
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
25,758
40,084
Taken
41,994
16,642
Mitigated
16,878
10,239
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,509
147
70
749
10,634
6,723
0
1,741
8,893
13,538
0
W
Arachne
Elmacaco14
Arachne
8,040
6,650
0
2,097
8,620
2,414
0
2,541
6,079
0
41,411
L
Izanami
HatePixx
Izanami
4,347
2,916
0
346
7,942
2,404
0
1,610
6,332
0
22,913
W
Neith
10,935
4,339
0
2,569
8,096
2,379
837
1,038
7,058
0
41,428
L
Bastet
Hymunt
Bastet
7,593
2,360
0
4,446
9,188
2,999
0
1,790
7,398
0
42,144
W
Bacchus
Onekoko
Bacchus
4,977
1,288
0
1,201
8,086
6,256
213
1,421
6,665
19,731
0
L
Hera
Per_S75
Hera
6,981
2,511
0
1,075
6,154
1,673
0
2,783
3,371
31,644
1,140
L
Anubis
RedAxt
Anubis
5,328
430
55
2,345
8,076
3,079
0
2,645
5,431
26,538
0
W
Sylvanus
apocalystor
Sylvanus
3,083
1,095
84
3,990
10,002
4,617
0
6,555
3,447
26,003
6,827
W
2,809
107
0
298
5,280
976
200
2,076
3,204
30,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
28,774
283
Minions Killed
226
0
Camps Cleared
0
980,533
Distance Traveled
981,281
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,761
476
19
2
0
209,527
2
W
Arachne
6,549
655
56
6
0
230,560
0
L
Izanami
5,013
501
46
5
0
190,008
0
W
Neith
8,008
801
76
8
0
169,145
0
L
Bastet
7,248
725
64
6
0
216,657
0
W
Bacchus
6,787
679
15
2
0
223,761
0
L
Hera
6,184
618
65
7
0
187,297
0
L
Anubis
5,568
557
32
3
0
177,792
0
W
Sylvanus
6,728
673
77
8
0
175,966
0
W
Kukulkan
5,849
585
59
6
0
181,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role