Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JPC2209
Hercules
Level 127
God Stats
3W - 4L
1,472 SR
Queue Stats
36W - 51L
1,389 Elo+
Party 2
Nemesis
Nemesis
StyleFaxe
Nemesis
Level 28
God Stats
4W - 9L
1,445 SR
Queue Stats
10W - 23L
1,291 Elo+
Party 1
Gilgamesh
Gilgamesh
wolfy-karlsson
Gilgamesh
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 23L
1,291 Elo+
Party 1
Izanami
Izanami
xX SQWILLIAM Xx
Izanami
Level 66
God Stats
1W - 2L
1,238 SR
Queue Stats
23W - 35L
1,374 Elo+
Party 2
Team Averages
Level 87
1,431 SR
1,369 Elo+

VS

Team Averages
Level 97
1,396 SR
1,359 Elo+
Maui
Maui
Aarnau03
Maui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,221 Elo+
Party 3
Jing Wei
Jing Wei
Alturano
Jing Wei
Level 66
God Stats
2W - 1L
1,174 SR
Queue Stats
9W - 5L
1,221 Elo+
Party 3
Anubis
Anubis
Ayirus1
Anubis
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
267W - 291L
1,439 Elo+
Solo
Shiva
Shiva
MediaMax
Shiva
Level 88
God Stats
10W - 3L
1,590 SR
Queue Stats
133W - 111L
1,490 Elo+
Solo
Nu Wa
Nu Wa
ShockwaveThunder
Nu Wa
Level 158
God Stats
2W - 2L
1,213 SR
Queue Stats
125W - 132L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 1
6,342
529
4,742
7,983
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
JPC2209
Hercules
11
1 / 1 / 1
6,020
502
6,472
8,779
6,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
StyleFaxe
Nemesis
10
2 / 0 / 0
5,879
490
3,816
10,394
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
wolfy-karlsson
Gilgamesh
4
0 / 1 / 0
4,374
365
355
4,092
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
6,276
523
3,048
4,437
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 0 / 2
6,598
550
2,815
7,660
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
Alturano
Jing Wei
14
0 / 1 / 1
7,324
610
1,667
7,462
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Ayirus1
Anubis
14
1 / 0 / 2
8,229
686
4,578
4,984
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
MediaMax
Shiva
12
1 / 0 / 1
6,468
539
7,388
8,675
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 3 / 1
6,796
566
8,358
5,602
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
4
4
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Maui
1
0
2
2
W
Jing Wei
Alturano
Jing Wei
0
1
1
0.5
W
Anubis
Ayirus1
Anubis
1
0
2
2
L
Hercules
JPC2209
Hercules
1
1
1
1.5
W
Shiva
MediaMax
Shiva
1
0
1
1.5
W
1
3
1
0.5
L
Nemesis
StyleFaxe
Nemesis
2
0
0
2
L
Gilgamesh
wolfy-karlsson
Gilgamesh
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,433
Damage
24,806
35,685
Taken
34,383
13,879
Mitigated
16,653
14,787
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,742
247
2,094
5,028
7,983
2,526
0
3,029
4,954
47,367
1,125
W
Maui
2,815
235
0
2,189
7,660
5,971
123
1,345
6,315
10,132
0
W
Jing Wei
Alturano
Jing Wei
1,667
1,533
0
2,490
7,462
2,290
0
0
7,462
0
56,542
W
Anubis
Ayirus1
Anubis
4,578
361
0
4,026
4,984
2,193
698
93
4,891
69,520
2,009
L
Hercules
JPC2209
Hercules
6,472
1,586
0
2,283
8,779
6,443
0
4,952
3,827
0
26,844
W
Shiva
MediaMax
Shiva
7,388
1,149
974
2,955
8,675
4,423
0
1,778
6,897
0
58,391
W
8,358
1,350
0
450
5,602
1,776
655
1,517
4,085
47,579
0
L
Nemesis
StyleFaxe
Nemesis
3,816
1,061
0
2,717
10,394
2,969
0
3,878
6,516
0
34,745
L
Gilgamesh
wolfy-karlsson
Gilgamesh
355
0
0
1,031
4,092
865
0
2,574
1,518
0
5,867
L
3,048
1,494
0
1,634
4,437
1,076
1,185
1,228
3,209
0
45,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
35,415
299
Minions Killed
432
0
Camps Cleared
0
1,091,512
Distance Traveled
1,237,142
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,342
529
93
8
0
215,896
0
W
Maui
6,598
550
13
1
0
257,068
0
W
Jing Wei
7,324
610
109
9
0
252,306
0
W
Anubis
8,229
686
126
11
0
197,742
0
L
Hercules
6,020
502
41
3
0
259,212
0
W
Shiva
6,468
539
79
7
0
299,267
0
W
Nu Wa
6,796
566
105
9
0
230,759
4
L
Nemesis
5,879
490
68
6
0
294,895
0
L
Gilgamesh
4,374
365
11
1
0
77,478
0
L
Izanami
6,276
523
86
7
0
244,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role