Player Matchup

Loki
Loki
AnarchicPanda
Loki
Level 146
God Stats
6W - 5L
1,602 SR
Queue Stats
47W - 33L
1,510 Elo+
Party 1
Chiron
Chiron
IGotDaHail
Chiron
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 183L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Monkey G Law
Morgan Le Fay
Level 101
God Stats
2W - 6L
1,176 SR
Queue Stats
148W - 156L
1,532 Elo+
Solo
Fafnir
Fafnir
Rigoesbueno
Fafnir
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 102L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Wizardgamer19
Baron Samedi
Level 102
God Stats
17W - 9L
1,651 SR
Queue Stats
192W - 171L
1,499 Elo+
Solo
Team Averages
Level 116
1,486 SR
1,500 Elo+

VS

Team Averages
Level 82
1,469 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hoodini69
Skadi
Level 66
God Stats
3W - 1L
1,466 SR
Queue Stats
118W - 108L
1,391 Elo+
Party 2
Bacchus
Bacchus
NotInMaCase
Bacchus
Level 80
God Stats
2W - 0L
1,560 SR
Queue Stats
22W - 19L
1,417 Elo+
Party 2
Nike
Nike
killedbyadelio
Nike
Level 155
God Stats
5W - 3L
1,316 SR
Queue Stats
51W - 37L
1,569 Elo+
Party 3
Merlin
Merlin
namechanged8547
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,115
512
2,295
7,817
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
IGotDaHail
Chiron
9
1 / 3 / 1
5,171
517
5,610
8,526
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Monkey G Law
Morgan Le Fay
7
0 / 3 / 0
4,539
454
1,584
3,304
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
9
1 / 1 / 1
5,912
591
2,982
8,523
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Wizardgamer19
Baron Samedi
12
1 / 1 / 1
6,645
665
4,094
5,797
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 0
5,653
565
3,474
6,385
5,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Hoodini69
Skadi
10
0 / 1 / 0
5,198
520
3,813
5,909
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
NotInMaCase
Bacchus
10
2 / 0 / 1
5,843
584
5,310
5,301
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 4
6,407
641
7,106
7,959
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 1
7,221
722
2,820
4,001
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
12
12
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
0
1
L
1
4
0
0.25
W
Skadi
Hoodini69
Skadi
0
1
0
0
L
Chiron
IGotDaHail
Chiron
1
3
1
0.5
L
Morgan Le Fay
Monkey G Law
Morgan Le Fay
0
3
0
0
W
Bacchus
NotInMaCase
Bacchus
2
0
1
2.5
L
Fafnir
1
1
1
1.5
L
Baron Samedi
Wizardgamer19
Baron Samedi
1
1
1
1.5
W
5
1
4
7
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
22,523
33,967
Taken
29,555
14,897
Mitigated
14,904
11,297
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,474
407
0
1,776
6,385
5,010
0
3,835
2,550
27,293
0
L
2,295
441
0
2,567
7,817
1,577
0
1,877
5,940
0
23,447
W
Skadi
Hoodini69
Skadi
3,813
1,465
0
1,006
5,909
1,789
0
1,759
4,150
0
33,705
L
Chiron
IGotDaHail
Chiron
5,610
1,434
54
2,740
8,526
2,326
0
3,264
5,262
0
32,619
L
Morgan Le Fay
Monkey G Law
Morgan Le Fay
1,584
335
0
481
3,304
762
0
737
2,567
17,075
0
W
Bacchus
NotInMaCase
Bacchus
5,310
1,371
0
2,255
5,301
3,839
0
553
4,748
23,918
872
L
Fafnir
2,982
898
0
2,793
8,523
7,610
0
2,143
6,380
11,164
0
L
Baron Samedi
Wizardgamer19
Baron Samedi
4,094
456
0
2,662
5,797
2,622
0
3,284
2,513
40,927
2,511
W
7,106
905
0
863
7,959
3,011
0
1,069
6,890
0
42,176
W
2,820
707
0
650
4,001
1,255
447
1,438
2,563
57,496
3,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
30,322
249
Minions Killed
318
0
Camps Cleared
0
965,446
Distance Traveled
1,093,613
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,653
565
39
4
0
213,552
3
L
Loki
5,115
512
48
5
0
256,587
1
W
Skadi
5,198
520
60
6
0
212,186
0
L
Chiron
5,171
517
61
6
0
199,287
0
L
Morgan Le Fay
4,539
454
39
4
0
118,650
1
W
Bacchus
5,843
584
44
4
0
223,925
4
L
Fafnir
5,912
591
14
1
0
213,504
1
L
Baron Samedi
6,645
665
87
9
0
177,418
1
W
Nike
6,407
641
59
6
0
236,517
0
W
Merlin
7,221
722
116
12
0
207,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role