Player Matchup

Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Erkulf
Sun Wukong
Level 13
God Stats
3W - 0L
1,820 SR
Queue Stats
11W - 16L
1,381 Elo+
Party 1
Neith
Neith
TKoss
Neith
Level 43
God Stats
2W - 2L
1,438 SR
Queue Stats
11W - 16L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
elKRiMo
Ao Kuang
Level 66
God Stats
87W - 64L
1,626 SR
Queue Stats
325W - 309L
1,497 Elo+
Solo
Team Averages
Level 88
1,577 SR
1,452 Elo+

VS

Team Averages
Level 117
1,465 SR
1,466 Elo+
Sol
Sol
DMan1007
Sol
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 261L
1,444 Elo+
Party 2
Cernunnos
Cernunnos
MilaAvatar
Cernunnos
Level 179
God Stats
3W - 8L
1,308 SR
Queue Stats
708W - 712L
1,402 Elo+
Solo
Nu Wa
Nu Wa
MrAesthetic55
Nu Wa
Level 133
God Stats
130W - 116L
1,530 SR
Queue Stats
328W - 329L
1,500 Elo+
Party 2
Cerberus
Cerberus
Zherlotto
Cerberus
Level 80
God Stats
12W - 15L
1,485 SR
Queue Stats
365W - 358L
1,484 Elo+
Solo
Set
Set
s_e_a_l_y_
Set
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
5 / 0 / 1
6,638
664
7,418
4,400
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
 
Horus
10
2 / 0 / 6
5,572
557
3,717
7,037
4,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Erkulf
Sun Wukong
10
1 / 2 / 0
6,206
621
3,155
8,791
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
TKoss
Neith
11
4 / 1 / 3
6,059
606
3,340
3,851
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ao Kuang
elKRiMo
Ao Kuang
12
8 / 1 / 1
6,606
661
6,490
8,657
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,559
556
2,348
8,545
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
MilaAvatar
Cernunnos
8
0 / 4 / 0
4,680
468
1,935
5,720
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 4 / 0
4,758
476
3,600
6,010
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Zherlotto
Cerberus
10
2 / 2 / 0
5,922
592
6,501
8,490
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 6 / 1
4,452
445
951
7,019
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
20
Kills
4
4
Deaths
20
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
1
5.5
W
Horus
 
Horus
2
0
6
5
L
1
4
0
0.25
W
Sun Wukong
Erkulf
Sun Wukong
1
2
0
0.5
L
Cernunnos
MilaAvatar
Cernunnos
0
4
0
0
L
1
4
0
0.25
W
Neith
TKoss
Neith
4
1
3
5.5
L
Cerberus
Zherlotto
Cerberus
2
2
0
1
W
Ao Kuang
elKRiMo
Ao Kuang
8
1
1
8.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,120
Damage
15,335
32,736
Taken
35,784
13,605
Mitigated
13,007
11,301
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,418
2,425
0
1,342
4,400
1,347
150
2,108
2,292
35,722
2,395
W
Horus
 
Horus
3,717
950
595
2,806
7,037
4,464
0
1,094
5,943
844
24,343
L
2,348
1,368
0
2,999
8,545
2,461
0
5,522
2,607
37,211
2,929
W
Sun Wukong
Erkulf
Sun Wukong
3,155
1,182
0
3,270
8,791
3,503
0
4,769
3,356
0
33,994
L
Cernunnos
MilaAvatar
Cernunnos
1,935
766
0
1,481
5,720
1,180
0
378
5,342
0
21,371
L
3,600
1,149
0
1,688
6,010
1,318
20
3,143
2,783
23,759
0
W
Neith
TKoss
Neith
3,340
1,569
0
883
3,851
1,147
790
1,144
2,707
0
41,359
L
Cerberus
Zherlotto
Cerberus
6,501
725
0
2,433
8,490
5,201
0
1,938
6,552
29,525
592
W
Ao Kuang
elKRiMo
Ao Kuang
6,490
2,008
0
2,405
8,657
3,144
0
2,468
6,121
50,429
1,812
L
951
423
0
50
7,019
2,847
30
2,253
4,691
0
16,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
25,371
333
Minions Killed
269
0
Camps Cleared
0
981,303
Distance Traveled
909,184
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,638
664
66
7
0
200,737
0
W
Horus
5,572
557
36
4
0
191,932
0
L
Sol
5,559
556
78
8
0
159,067
0
W
Sun Wukong
6,206
621
77
8
0
181,928
0
L
Cernunnos
4,680
468
45
5
0
188,745
5
L
Nu Wa
4,758
476
39
4
0
174,740
0
W
Neith
6,059
606
74
7
0
177,372
0
L
Cerberus
5,922
592
80
8
0
172,077
1
W
Ao Kuang
6,606
661
80
8
0
229,334
0
L
Set
4,452
445
27
3
0
214,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role