Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MoonWolfy
Sylvanus
Level 129
God Stats
14W - 11L
1,605 SR
Queue Stats
221W - 192L
1,552 Elo+
Solo
Arachne
Arachne
SillyGirl1999
Arachne
Level 84
God Stats
212W - 147L
1,626 SR
Queue Stats
519W - 533L
1,581 Elo+
Solo
Chernobog
Chernobog
Yuan52
Chernobog
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 46L
1,529 Elo+
Solo
Cerberus
Cerberus
jangles
Cerberus
Level 124
God Stats
1W - 0L
1,248 SR
Queue Stats
11W - 20L
1,401 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,512 Elo+

VS

Team Averages
Level 153
1,474 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Loki-Bondy
Nu Wa
Level 228
God Stats
171W - 143L
1,616 SR
Queue Stats
448W - 470L
1,557 Elo+
Solo
Thoth
Thoth
Ukelt
Thoth
Level 161
God Stats
14W - 12L
1,604 SR
Queue Stats
324W - 314L
1,616 Elo+
Solo
Artemis
Artemis
WittyFawn522652
Artemis
Level 129
God Stats
2W - 9L
1,297 SR
Queue Stats
288W - 320L
1,510 Elo+
Solo
Loki
Loki
ĎĚÂÐŹØŇĚ
Loki
Level 186
God Stats
10W - 20L
1,350 SR
Queue Stats
131W - 163L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 5
6,563
1,313
4,525
4,369
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MoonWolfy
Sylvanus
12
1 / 0 / 7
6,642
1,328
4,557
5,702
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
11
2 / 1 / 3
6,599
1,320
2,041
4,078
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Yuan52
Chernobog
11
3 / 1 / 5
6,868
1,374
2,308
3,591
1,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
jangles
Cerberus
12
2 / 2 / 5
6,596
1,319
3,032
7,716
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

368

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 2
6,410
1,282
5,566
4,072
1,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
12
0 / 1 / 5
6,472
1,294
9,536
2,669
823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Ukelt
Thoth
11
3 / 3 / 1
6,842
1,368
5,496
3,500
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
5,734
1,147
2,455
5,965
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,316
1,063
196
825
168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
10
Kills
5
5
Deaths
10
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
5
4.5
L
Neith
 
Neith
2
2
2
1.5
L
Nu Wa
0
1
5
2.5
W
Sylvanus
MoonWolfy
Sylvanus
1
0
7
4.5
W
Arachne
2
1
3
3.5
L
Thoth
Ukelt
Thoth
3
3
1
1.17
L
0
3
2
0.33
W
Chernobog
Yuan52
Chernobog
3
1
5
5.5
W
Cerberus
jangles
Cerberus
2
2
5
2.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
23,249
25,456
Taken
17,031
11,586
Mitigated
4,112
5,619
Healing
847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,525
263
811
636
4,369
1,193
0
2,170
1,969
22,086
0
L
Neith
 
Neith
5,566
1,040
0
200
4,072
1,036
0
3,205
860
0
12,470
L
Nu Wa
9,536
3,345
123
169
2,669
823
0
1,384
1,281
26,653
0
W
Sylvanus
MoonWolfy
Sylvanus
4,557
292
1,605
1,937
5,702
2,564
0
2,541
3,079
12,371
1,015
W
Arachne
2,041
2,009
0
29
4,078
3,003
0
2,468
1,393
1,927
6,814
L
Thoth
Ukelt
Thoth
5,496
66
0
176
3,500
833
0
3,006
405
16,676
387
L
2,455
353
0
179
5,965
1,252
0
3,618
2,332
0
8,008
W
Chernobog
Yuan52
Chernobog
2,308
778
0
124
3,591
1,098
0
2,441
1,010
0
19,019
W
Cerberus
jangles
Cerberus
3,032
0
0
477
7,716
3,728
0
4,355
3,161
5,845
880
L
196
0
0
0
825
168
0
547
272
0
1,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
30,774
126
Minions Killed
117
6
Camps Cleared
4
514,554
Distance Traveled
421,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,563
1,313
34
7
2
108,667
0
L
Neith
6,410
1,282
20
4
1
94,367
0
L
Nu Wa
6,472
1,294
40
8
2
99,675
0
W
Sylvanus
6,642
1,328
28
6
2
99,882
0
W
Arachne
6,599
1,320
13
3
0
115,185
0
L
Thoth
6,842
1,368
39
8
1
100,693
0
L
Artemis
5,734
1,147
16
3
0
110,407
0
W
Chernobog
6,868
1,374
44
9
1
97,303
0
W
Cerberus
6,596
1,319
7
1
1
93,517
0
L
Loki
5,316
1,063
2
0
0
15,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role