Player Matchup

Nut
Nut
 
Nut
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MermaidMama219
Geb
Level 216
God Stats
18W - 22L
1,550 SR
Queue Stats
807W - 810L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Sloth Jerky4000
Nu Wa
Level 145
God Stats
4W - 4L
1,479 SR
Queue Stats
170W - 171L
1,530 Elo+
Solo
Bellona
Bellona
Srkuaker
Bellona
Level 127
God Stats
4W - 12L
1,494 SR
Queue Stats
117W - 113L
1,500 Elo+
Solo
Thanatos
Thanatos
i Yuhta i
Thanatos
Level 93
God Stats
2W - 2L
1,481 SR
Queue Stats
228W - 205L
1,533 Elo+
Solo
Team Averages
Level 147
1,501 SR
1,512 Elo+

VS

Team Averages
Level 116
1,549 SR
1,526 Elo+
Janus
Janus
BabyKlutch
Janus
Level 85
God Stats
2W - 4L
1,403 SR
Queue Stats
129W - 125L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
BadSheerBooch
Cabrakan
Level 149
God Stats
2W - 1L
1,754 SR
Queue Stats
373W - 354L
1,539 Elo+
Solo
Nut
Nut
LadyKlutch
Nut
Level 158
God Stats
21W - 13L
1,627 SR
Queue Stats
259W - 250L
1,538 Elo+
Party 1
Anhur
Anhur
LigmaKlutch
Anhur
Level 158
God Stats
13W - 13L
1,619 SR
Queue Stats
336W - 331L
1,532 Elo+
Party 1
Kali
Kali
TioKlutch
Kali
Level 32
God Stats
3W - 5L
1,340 SR
Queue Stats
38W - 40L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
4
0 / 1 / 0
3,338
417
675
2,029
171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 2 / 1
4,375
547
1,611
6,495
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 3 / 0
4,513
564
3,891
5,337
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Srkuaker
Bellona
6
2 / 0 / 0
4,045
506
774
3,528
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
i Yuhta i
Thanatos
10
3 / 4 / 3
5,213
652
3,735
9,501
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 2 / 1
4,997
625
3,283
4,343
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
BadSheerBooch
Cabrakan
11
2 / 1 / 0
6,454
807
3,592
3,533
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 5
5,643
705
1,479
3,021
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
3 / 2 / 1
5,683
710
4,799
4,833
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
10
5 / 1 / 1
5,943
743
2,278
6,919
2,210
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
W
Janus
0
2
1
0.25
W
Cabrakan
BadSheerBooch
Cabrakan
2
1
0
2
W
0
0
5
2.5
W
3
2
1
1.75
L
0
2
1
0.25
L
1
3
0
0.33
L
Bellona
Srkuaker
Bellona
2
0
0
2
W
Kali
5
1
1
5.5
L
Thanatos
i Yuhta i
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,686
Damage
15,431
26,890
Taken
22,649
8,024
Mitigated
7,468
8,051
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
675
417
0
42
2,029
171
0
0
2,029
0
7,329
W
Janus
3,283
43
0
399
4,343
957
0
2,121
2,170
22,622
617
W
Cabrakan
BadSheerBooch
Cabrakan
3,592
729
0
1,208
3,533
1,899
233
194
3,339
32,392
1,579
W
1,479
705
0
1,353
3,021
784
804
447
2,454
0
35,802
W
4,799
2,251
0
772
4,833
1,618
0
1,146
3,475
0
30,847
L
1,611
37
0
750
6,495
1,732
0
523
5,922
20,313
0
L
3,891
1,311
0
853
5,337
1,189
0
1,378
3,835
23,998
0
L
Bellona
Srkuaker
Bellona
774
27
0
1,226
3,528
1,784
0
1,199
2,139
0
11,544
W
Kali
2,278
1,205
0
2,462
6,919
2,210
293
1,210
5,709
0
24,901
L
Thanatos
i Yuhta i
Thanatos
3,735
992
0
5,180
9,501
3,148
0
2,923
6,257
0
28,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,484
Gold Earned
28,720
175
Minions Killed
293
0
Camps Cleared
0
694,991
Distance Traveled
822,038
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,338
417
6
1
0
63,183
0
W
Janus
4,997
625
63
8
0
157,883
0
W
Cabrakan
6,454
807
80
10
0
147,761
0
W
Nut
5,643
705
59
7
0
161,685
0
W
Anhur
5,683
710
46
6
0
153,436
0
L
Geb
4,375
547
48
6
0
174,267
1
L
Nu Wa
4,513
564
42
5
0
153,210
1
L
Bellona
4,045
506
29
4
0
114,044
0
W
Kali
5,943
743
45
6
0
201,273
0
L
Thanatos
5,213
652
50
6
0
190,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role