Player Matchup

Anhur
Anhur
IQDemonz
Anhur
Level 22
God Stats
1W - 2L
1,302 SR
Queue Stats
12W - 12L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MistakePC
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,628 SR
Queue Stats
5W - 5L
1,207 Elo+
Party 2
Kuzenbo
Kuzenbo
TRICKDADDY11
Kuzenbo
Level 23
God Stats
2W - 1L
1,884 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 2
Team Averages
Level 57
1,605 SR
1,354 Elo+

VS

Team Averages
Level 149
1,482 SR
1,573 Elo+
Mulan
Mulan
AnimePickle
Mulan
Level 154
God Stats
5W - 0L
1,667 SR
Queue Stats
53W - 33L
1,674 Elo+
Party 1
Izanami
Izanami
Naughtyhands
Izanami
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,641 Elo+
Party 1
Zhong Kui
Zhong Kui
PurpleNumbers
Zhong Kui
Level 172
God Stats
6W - 3L
1,280 SR
Queue Stats
108W - 121L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IQDemonz
Anhur
15
4 / 4 / 2
9,939
710
7,918
16,712
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morgan Le Fay
MistakePC
Morgan Le Fay
15
3 / 5 / 3
9,334
667
7,987
9,443
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
TRICKDADDY11
Kuzenbo
13
0 / 5 / 5
8,450
604
6,789
16,967
22,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
11,764
840
21,115
14,631
10,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Naughtyhands
Izanami
15
3 / 4 / 8
10,571
755
6,611
9,095
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
PurpleNumbers
Zhong Kui
17
2 / 1 / 8
10,790
771
8,217
10,450
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
14
14
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Anhur
IQDemonz
Anhur
4
4
2
1.25
L
Morgan Le Fay
MistakePC
Morgan Le Fay
3
5
3
0.9
W
Izanami
Naughtyhands
Izanami
3
4
8
1.75
W
Zhong Kui
PurpleNumbers
Zhong Kui
2
1
8
6
L
Kuzenbo
TRICKDADDY11
Kuzenbo
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
35,943
43,122
Taken
34,176
32,982
Mitigated
20,939
7,542
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,115
2,723
0
4,690
14,631
10,120
352
6,799
7,827
608
54,650
L
Anhur
IQDemonz
Anhur
7,918
3,870
0
6,115
16,712
6,277
51
3,848
12,864
0
35,643
L
Morgan Le Fay
MistakePC
Morgan Le Fay
7,987
499
0
1,077
9,443
4,405
0
1,656
7,787
38,460
0
W
Izanami
Naughtyhands
Izanami
6,611
4,574
0
1,515
9,095
2,712
2,141
4,028
5,067
0
31,501
W
Zhong Kui
PurpleNumbers
Zhong Kui
8,217
334
0
6,756
10,450
8,107
254
3,961
6,489
53,594
0
L
Kuzenbo
TRICKDADDY11
Kuzenbo
6,789
2,138
0
350
16,967
22,300
0
3,341
13,626
24,524
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
33,125
152
Minions Killed
214
0
Camps Cleared
0
718,984
Distance Traveled
727,945
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,764
840
61
4
0
251,683
0
L
Anhur
9,939
710
65
5
0
236,049
1
L
Morgan Le Fay
9,334
667
69
5
0
239,450
0
W
Izanami
10,571
755
58
4
0
229,487
0
W
Zhong Kui
10,790
771
95
7
0
246,775
0
L
Kuzenbo
8,450
604
18
1
0
243,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role