Player Matchup

Persephone
Persephone
 
Persephone
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cptbaldshaft
Cu Chulainn
Level 128
God Stats
1W - 2L
1,456 SR
Queue Stats
155W - 162L
1,397 Elo+
Solo
Hercules
Hercules
TTVXOBO1987
Hercules
Level 96
God Stats
10W - 14L
1,332 SR
Queue Stats
883W - 905L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
miguelmm08
Erlang Shen
Level 66
God Stats
2W - 4L
1,675 SR
Queue Stats
27W - 30L
1,477 Elo+
Solo
Team Averages
Level 121
1,493 SR
1,465 Elo+

VS

Team Averages
Level 70
1,439 SR
1,386 Elo+
Anubis
Anubis
Abu nassso
Anubis
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 151L
1,303 Elo+
Party 1
Arachne
Arachne
Guy4Evr
Arachne
Level 67
God Stats
24W - 22L
1,436 SR
Queue Stats
171W - 166L
1,415 Elo+
Party 1
Medusa
Medusa
Magniond16
Medusa
Level 69
God Stats
2W - 5L
1,370 SR
Queue Stats
53W - 54L
1,384 Elo+
Solo
Horus
Horus
Zm69
Horus
Level 83
God Stats
33W - 37L
1,389 SR
Queue Stats
147W - 166L
1,430 Elo+
Party 1
Hercules
Hercules
xxDISSxx
Hercules
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 1 / 0
6,393
533
4,376
2,446
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
 
Awilix
11
3 / 2 / 2
6,251
521
4,752
8,083
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Cptbaldshaft
Cu Chulainn
11
2 / 2 / 2
5,937
495
4,273
7,870
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
TTVXOBO1987
Hercules
10
0 / 2 / 2
5,584
465
1,619
7,422
4,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
miguelmm08
Erlang Shen
9
0 / 2 / 0
4,848
404
1,625
6,903
3,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abu nassso
Anubis
11
0 / 2 / 2
5,709
476
2,688
6,261
2,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Guy4Evr
Arachne
12
8 / 0 / 0
6,947
579
6,283
8,644
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Magniond16
Medusa
9
1 / 1 / 0
5,573
464
1,573
2,607
776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Zm69
Horus
10
0 / 1 / 3
6,155
513
2,838
7,573
4,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
xxDISSxx
Hercules
11
0 / 2 / 3
5,900
492
5,061
6,882
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
9
9
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
0
1
L
Awilix
 
Awilix
3
2
2
2
W
Anubis
Abu nassso
Anubis
0
2
2
0.5
L
Cu Chulainn
Cptbaldshaft
Cu Chulainn
2
2
2
1.5
W
Arachne
Guy4Evr
Arachne
8
0
0
8
W
Medusa
Magniond16
Medusa
1
1
0
1
L
Hercules
TTVXOBO1987
Hercules
0
2
2
0.5
W
Horus
Zm69
Horus
0
1
3
1.5
L
Erlang Shen
miguelmm08
Erlang Shen
0
2
0
0
W
Hercules
xxDISSxx
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
18,443
32,724
Taken
31,967
17,238
Mitigated
15,259
6,290
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,376
47
0
1,021
2,446
521
0
1,106
1,339
40,979
0
L
Awilix
 
Awilix
4,752
2,084
0
1,421
8,083
3,121
0
506
7,541
0
44,168
W
Anubis
Abu nassso
Anubis
2,688
94
0
2,654
6,261
2,736
0
2,122
4,011
40,065
920
L
Cu Chulainn
Cptbaldshaft
Cu Chulainn
4,273
660
0
1,109
7,870
5,688
0
0
7,673
0
33,917
W
Arachne
Guy4Evr
Arachne
6,283
5,606
0
1,324
8,644
3,300
0
1,060
7,369
0
36,780
W
Medusa
Magniond16
Medusa
1,573
437
0
110
2,607
776
110
0
2,571
0
30,809
L
Hercules
TTVXOBO1987
Hercules
1,619
261
0
1,809
7,422
4,269
0
961
6,461
0
30,423
W
Horus
Zm69
Horus
2,838
1,308
589
3,405
7,573
4,940
22
816
6,573
0
19,974
L
Erlang Shen
miguelmm08
Erlang Shen
1,625
340
36
894
6,903
3,639
0
0
6,586
0
17,371
W
Hercules
xxDISSxx
Hercules
5,061
1,320
0
1,380
6,882
3,507
0
0
6,588
0
31,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
30,284
260
Minions Killed
278
0
Camps Cleared
0
1,112,340
Distance Traveled
1,143,475
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,393
533
71
6
0
220,886
5
L
Awilix
6,251
521
68
6
0
273,720
0
W
Anubis
5,709
476
71
6
0
217,045
0
L
Cu Chulainn
5,937
495
50
4
0
204,122
0
W
Arachne
6,947
579
73
6
0
291,753
0
W
Medusa
5,573
464
51
4
0
177,533
0
L
Hercules
5,584
465
49
4
0
185,929
3
W
Horus
6,155
513
31
3
0
259,551
3
L
Erlang Shen
4,848
404
22
2
0
227,683
0
W
Hercules
5,900
492
52
4
0
197,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role