Player Matchup

Heimdallr
Heimdallr
GraceNYC
Heimdallr
Level 158
God Stats
8W - 0L
1,916 SR
Queue Stats
475W - 78L
1,875 Elo+
Party 1
Chaac
Chaac
MrOLdmanN
Chaac
Level 126
God Stats
39W - 5L
1,890 SR
Queue Stats
1,190W - 196L
1,890 Elo+
Party 1
Jormungandr
Jormungandr
V1ncentLaw丶文森洛
Jormungandr
Level 159
God Stats
3W - 0L
1,578 SR
Queue Stats
248W - 60L
1,766 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YinYeah
Tsukuyomi
Level 152
God Stats
3W - 2L
1,909 SR
Queue Stats
912W - 99L
1,982 Elo+
Party 1
Scylla
Scylla
白白胖胖充满希望
Scylla
Level 135
God Stats
22W - 2L
1,990 SR
Queue Stats
775W - 92L
1,920 Elo+
Party 1
Team Averages
Level 146
1,856 SR
1,886 Elo+

VS

Team Averages
Level 116
1,509 SR
1,480 Elo+
Gilgamesh
Gilgamesh
FrodoDabbins871
Gilgamesh
Level 154
God Stats
3W - 1L
1,531 SR
Queue Stats
343W - 345L
1,526 Elo+
Solo
Geb
Geb
ManWhoEatsPants
Geb
Level 105
God Stats
1W - 4L
1,602 SR
Queue Stats
34W - 45L
1,439 Elo+
Party 2
Skadi
Skadi
SMGPatriot
Skadi
Level 126
God Stats
0W - 2L
1,378 SR
Queue Stats
38W - 43L
1,483 Elo+
Party 2
Osiris
Osiris
SMGRT887
Osiris
Level 107
God Stats
1W - 2L
1,531 SR
Queue Stats
23W - 31L
1,461 Elo+
Party 2
Nox
Nox
islanddutchman
Nox
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GraceNYC
Heimdallr
17
8 / 2 / 19
10,435
949
18,660
9,219
4,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
MrOLdmanN
Chaac
15
3 / 4 / 20
9,113
828
15,595
10,528
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 4 / 15
9,693
881
10,098
12,268
13,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tsukuyomi
YinYeah
Tsukuyomi
14
2 / 4 / 20
8,874
807
12,442
10,831
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
10 / 1 / 16
10,577
962
13,335
10,076
3,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrodoDabbins871
Gilgamesh
11
0 / 7 / 6
7,193
654
4,617
12,909
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 6 / 5
9,984
908
12,290
22,353
17,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
15
5 / 6 / 5
9,246
841
11,676
13,918
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
SMGRT887
Osiris
14
3 / 7 / 9
8,296
754
9,685
17,922
24,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 5
8,507
773
5,227
7,567
2,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
30
Kills
14
15
Deaths
30
90
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FrodoDabbins871
Gilgamesh
0
7
6
0.43
W
Heimdallr
GraceNYC
Heimdallr
8
2
19
8.75
L
5
6
5
1.25
W
Chaac
MrOLdmanN
Chaac
3
4
20
3.25
L
Skadi
5
6
5
1.25
L
Osiris
SMGRT887
Osiris
3
7
9
1.07
W
7
4
15
3.63
W
Tsukuyomi
YinYeah
Tsukuyomi
2
4
20
3
L
1
4
5
0.88
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,130
Damage
43,495
52,922
Taken
74,669
31,714
Mitigated
58,800
15,232
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FrodoDabbins871
Gilgamesh
4,617
581
348
1,592
12,909
9,238
0
3,717
8,866
0
9,794
W
Heimdallr
GraceNYC
Heimdallr
18,660
9,446
467
2,986
9,219
4,936
1,876
3,024
5,988
0
30,410
L
12,290
359
2,157
5,724
22,353
17,402
0
7,669
14,520
22,391
0
W
Chaac
MrOLdmanN
Chaac
15,595
2,288
0
2,103
10,528
5,679
561
3,466
6,701
0
23,840
L
Skadi
11,676
4,087
151
2,689
13,918
4,818
0
2,308
11,490
0
25,215
L
Osiris
SMGRT887
Osiris
9,685
1,286
327
1,381
17,922
24,472
0
5,373
12,416
0
10,601
W
10,098
1,779
0
1,693
12,268
13,371
297
4,462
7,613
22,956
1,115
W
Tsukuyomi
YinYeah
Tsukuyomi
12,442
2,879
0
3,431
10,831
3,998
860
2,574
7,731
0
24,767
L
5,227
566
1,483
1,099
7,567
2,870
0
2,381
4,900
21,870
0
W
13,335
2,369
1,137
3,415
10,076
3,730
583
3,991
6,004
20,434
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
43,226
131
Minions Killed
107
0
Camps Cleared
0
1,057,735
Distance Traveled
1,000,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,193
654
6
1
0
152,782
0
W
Heimdallr
10,435
949
30
3
0
190,706
0
L
Geb
9,984
908
12
1
0
237,699
0
W
Chaac
9,113
828
30
3
0
225,410
0
L
Skadi
9,246
841
31
3
0
188,126
0
L
Osiris
8,296
754
5
0
0
220,074
0
W
Jormungandr
9,693
881
31
3
0
195,714
0
W
Tsukuyomi
8,874
807
14
1
0
207,881
0
L
Nox
8,507
773
53
5
0
201,688
0
W
Scylla
10,577
962
26
2
0
238,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role