Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Skumbeezy
Nu Wa
Level 69
God Stats
1W - 2L
1,272 SR
Queue Stats
31W - 24L
1,539 Elo+
Party 2
Sobek
Sobek
cbarmes123
Sobek
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 68L
1,550 Elo+
Solo
King Arthur
King Arthur
flipways
King Arthur
Level 98
God Stats
3W - 3L
1,421 SR
Queue Stats
136W - 117L
1,537 Elo+
Party 2
Team Averages
Level 115
1,438 SR
1,525 Elo+

VS

Team Averages
Level 90
1,536 SR
1,458 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Edro721
Apollo
Level 102
God Stats
10W - 6L
1,754 SR
Queue Stats
151W - 133L
1,511 Elo+
Solo
Artio
Artio
Jackalzone
Artio
Level 157
God Stats
35W - 58L
1,461 SR
Queue Stats
340W - 336L
1,486 Elo+
Party 1
Chaac
Chaac
Sledhead108
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,291 Elo+
Party 3
Kumbhakarna
Kumbhakarna
cchoat01
Kumbhakarna
Level 104
God Stats
10W - 8L
1,464 SR
Queue Stats
316W - 314L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 1
8,249
589
5,393
6,606
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
 
Awilix
15
5 / 2 / 4
8,013
572
6,893
10,471
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Skumbeezy
Nu Wa
13
3 / 1 / 6
7,944
567
12,853
5,958
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
2 / 1 / 8
7,812
558
7,715
14,753
11,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
flipways
King Arthur
15
6 / 4 / 1
8,994
642
10,318
14,136
11,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 3 / 2
6,030
431
4,496
7,565
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Edro721
Apollo
14
1 / 1 / 0
7,800
557
6,308
8,729
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
13
6 / 1 / 1
7,319
523
6,587
14,164
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 1
6,895
493
4,211
13,696
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
cchoat01
Kumbhakarna
9
0 / 6 / 3
5,833
417
2,479
15,121
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
18
Kills
8
8
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Awilix
 
Awilix
5
2
4
3.5
L
Yu Huang
 
Yu Huang
0
3
2
0.33
L
Apollo
Edro721
Apollo
1
1
0
1
L
Artio
6
1
1
6.5
W
Nu Wa
Skumbeezy
Nu Wa
3
1
6
6
L
1
7
1
0.21
W
Sobek
2
1
8
6
L
Kumbhakarna
cchoat01
Kumbhakarna
0
6
3
0.25
W
King Arthur
flipways
King Arthur
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,172
Damage
24,081
51,924
Taken
59,275
31,519
Mitigated
28,015
14,919
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,393
2,029
0
2,364
6,606
2,353
0
260
6,346
0
58,119
W
Awilix
 
Awilix
6,893
2,717
0
1,416
10,471
3,792
0
3,347
7,124
0
65,728
L
Yu Huang
 
Yu Huang
4,496
125
0
1,908
7,565
1,925
232
3,470
3,756
45,554
1,273
L
Apollo
Edro721
Apollo
6,308
4,491
0
4,854
8,729
2,953
0
2,267
6,285
0
71,132
L
Artio
6,587
399
533
5,626
14,164
5,340
0
5,065
8,794
45,908
0
W
Nu Wa
Skumbeezy
Nu Wa
12,853
3,862
0
810
5,958
2,020
305
3,830
2,128
49,090
0
L
4,211
1,021
0
2,388
13,696
8,558
0
493
13,123
0
40,568
W
Sobek
7,715
1,059
2,584
5,234
14,753
11,989
0
4,205
10,548
25,185
0
L
Kumbhakarna
cchoat01
Kumbhakarna
2,479
345
0
1,705
15,121
9,239
0
8,022
6,749
10,330
0
W
King Arthur
flipways
King Arthur
10,318
1,640
0
2,511
14,136
11,365
190
2,415
11,721
0
55,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
33,877
383
Minions Killed
370
0
Camps Cleared
0
1,379,239
Distance Traveled
1,397,614
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,249
589
114
8
0
241,677
5
W
Awilix
8,013
572
83
6
0
308,920
0
L
Yu Huang
6,030
431
77
6
0
248,699
0
L
Apollo
7,800
557
128
9
0
271,509
3
L
Artio
7,319
523
68
5
0
325,011
0
W
Nu Wa
7,944
567
78
6
0
281,377
4
L
Chaac
6,895
493
72
5
0
257,977
0
W
Sobek
7,812
558
30
2
0
283,525
4
L
Kumbhakarna
5,833
417
25
2
0
294,418
4
W
King Arthur
8,994
642
78
6
0
263,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role