Player Matchup

Thor
Thor
Churumbelinho
Thor
Level 65
God Stats
0W - 3L
1,176 SR
Queue Stats
39W - 38L
1,455 Elo+
Party 2
Poseidon
Poseidon
Jfvert55
Poseidon
Level 21
God Stats
2W - 5L
1,315 SR
Queue Stats
16W - 15L
1,544 Elo+
Party 2
Geb
Geb
KrawlVortex
Geb
Level 25
God Stats
5W - 7L
1,570 SR
Queue Stats
38W - 39L
1,457 Elo+
Party 3
Sol
Sol
Tieske123
Sol
Level 82
God Stats
0W - 3L
1,319 SR
Queue Stats
56W - 63L
1,449 Elo+
Party 3
Achilles
Achilles
espinete_95
Achilles
Level 75
God Stats
0W - 1L
1,512 SR
Queue Stats
31W - 16L
1,584 Elo+
Party 2
Team Averages
Level 54
1,379 SR
1,498 Elo+

VS

Team Averages
Level 113
1,502 SR
1,477 Elo+
Apollo
Apollo
Lukken_Rust
Apollo
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 157L
1,494 Elo+
Party 1
Lancelot
Lancelot
Odin6306
Lancelot
Level 105
God Stats
2W - 3L
1,450 SR
Queue Stats
65W - 69L
1,421 Elo+
Solo
Janus
Janus
Ronde20
Janus
Level 120
God Stats
47W - 42L
1,577 SR
Queue Stats
148W - 133L
1,446 Elo+
Party 1
Ares
Ares
bison35375_
Ares
Level 87
God Stats
2W - 1L
1,698 SR
Queue Stats
5W - 6L
1,595 Elo+
Solo
Ne Zha
Ne Zha
nicojuju2
Ne Zha
Level 148
God Stats
17W - 21L
1,287 SR
Queue Stats
90W - 100L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,112
445
8,300
12,124
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Jfvert55
Poseidon
14
3 / 7 / 3
8,520
533
5,508
10,019
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 6 / 0
7,008
438
6,779
14,650
11,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,850
428
5,098
8,636
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
espinete_95
Achilles
14
4 / 4 / 1
7,824
489
6,987
15,631
12,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
15 / 0 / 2
10,358
647
11,858
7,489
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Odin6306
Lancelot
14
3 / 4 / 14
8,533
533
9,167
15,948
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Ronde20
Janus
15
6 / 4 / 8
9,708
607
9,992
8,636
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 10
8,061
504
4,310
10,110
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ne Zha
nicojuju2
Ne Zha
14
5 / 3 / 1
9,104
569
8,875
11,191
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
10
Kills
30
30
Deaths
11
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Poseidon
Jfvert55
Poseidon
3
7
3
0.64
L
1
6
0
0.17
W
Apollo
15
0
2
16
W
Lancelot
Odin6306
Lancelot
3
4
14
2.5
W
Janus
Ronde20
Janus
6
4
8
2.5
L
0
6
0
0
W
1
0
10
6
L
Achilles
espinete_95
Achilles
4
4
1
1.13
W
Ne Zha
nicojuju2
Ne Zha
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
44,202
61,060
Taken
53,374
32,951
Mitigated
30,476
9,738
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,300
2,806
0
420
12,124
3,933
0
2,395
9,471
0
35,199
L
Poseidon
Jfvert55
Poseidon
5,508
600
0
1,290
10,019
2,491
0
4,520
5,082
54,913
0
L
6,779
167
0
1,719
14,650
11,187
0
3,274
11,249
25,019
0
W
Apollo
11,858
6,027
0
3,300
7,489
3,912
2,856
4,745
2,744
0
77,249
W
Lancelot
Odin6306
Lancelot
9,167
2,502
0
1,733
15,948
7,571
0
3,491
12,457
0
53,733
W
Janus
Ronde20
Janus
9,992
691
0
619
8,636
2,980
390
3,481
5,155
59,449
114
L
5,098
1,912
0
1,729
8,636
2,379
0
1,298
7,293
50,081
1,077
W
4,310
212
0
1,998
10,110
9,681
426
4,604
5,506
21,465
0
L
Achilles
espinete_95
Achilles
6,987
1,163
0
4,580
15,631
12,961
0
2,135
12,806
0
43,505
W
Ne Zha
nicojuju2
Ne Zha
8,875
2,471
0
4,014
11,191
6,332
0
1,055
10,136
0
57,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,314
Gold Earned
45,764
345
Minions Killed
451
0
Camps Cleared
0
1,531,514
Distance Traveled
1,662,145
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,112
445
48
3
0
328,126
2
L
Poseidon
8,520
533
112
7
0
302,358
0
L
Geb
7,008
438
24
2
0
292,408
4
W
Apollo
10,358
647
147
9
0
340,327
0
W
Lancelot
8,533
533
67
4
0
374,425
0
W
Janus
9,708
607
130
8
0
321,357
2
L
Sol
6,850
428
96
6
0
295,413
0
W
Ares
8,061
504
8
1
0
327,587
8
L
Achilles
7,824
489
65
4
0
313,209
7
W
Ne Zha
9,104
569
99
6
0
298,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role