Player Matchup

Khepri
Khepri
D7_Northside
Khepri
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 2
Medusa
Medusa
TacoBoss79
Medusa
Level 48
God Stats
5W - 4L
1,594 SR
Queue Stats
194W - 209L
1,458 Elo+
Party 2
Fenrir
Fenrir
VinceMoone
Fenrir
Level 66
God Stats
1W - 1L
1,743 SR
Queue Stats
17W - 17L
1,472 Elo+
Solo
Ra
Ra
maitre-yorck
Ra
Level 126
God Stats
2W - 3L
1,464 SR
Queue Stats
367W - 348L
1,450 Elo+
Solo
Aphrodite
Aphrodite
zoroselamis1
Aphrodite
Level 141
God Stats
38W - 31L
1,515 SR
Queue Stats
175W - 174L
1,416 Elo+
Solo
Team Averages
Level 78
1,563 SR
1,459 Elo+

VS

Team Averages
Level 58
1,399 SR
1,362 Elo+
Odin
Odin
AufsM0wl
Odin
Level 62
God Stats
10W - 3L
1,590 SR
Queue Stats
98W - 91L
1,434 Elo+
Party 1
Nemesis
Nemesis
StyleFaxe
Nemesis
Level 28
God Stats
4W - 9L
1,402 SR
Queue Stats
10W - 23L
1,273 Elo+
Party 3
Zeus
Zeus
skraimax
Zeus
Level 65
God Stats
21W - 19L
1,406 SR
Queue Stats
109W - 98L
1,441 Elo+
Party 1
Hera
Hera
wolfy-karlsson
Hera
Level 69
God Stats
1W - 0L
1,123 SR
Queue Stats
10W - 23L
1,273 Elo+
Party 3
Surtr
Surtr
xTBH-_-OgAim
Surtr
Level 66
God Stats
9W - 10L
1,476 SR
Queue Stats
267W - 288L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 5 / 3
7,180
513
1,936
10,500
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
TacoBoss79
Medusa
12
3 / 2 / 0
7,342
524
8,785
8,113
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
VinceMoone
Fenrir
11
0 / 7 / 0
6,290
449
2,726
13,856
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 1
6,977
498
1,828
7,231
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
zoroselamis1
Aphrodite
14
2 / 2 / 0
8,340
596
7,052
11,576
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 1 / 6
7,256
518
3,023
9,187
7,040
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
StyleFaxe
Nemesis
14
5 / 0 / 6
8,007
572
6,387
8,919
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
6 / 3 / 2
7,738
553
12,910
6,746
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 0 / 4
9,620
687
5,393
5,030
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,176
513
6,908
13,034
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
21
21
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
6
6
L
Khepri
1
5
3
0.5
W
Nemesis
StyleFaxe
Nemesis
5
0
6
8
L
Medusa
TacoBoss79
Medusa
3
2
0
1.5
L
Fenrir
VinceMoone
Fenrir
0
7
0
0
L
0
5
1
0.1
W
Zeus
6
3
2
2.33
W
6
0
4
8
W
1
3
1
0.5
L
Aphrodite
zoroselamis1
Aphrodite
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,327
Damage
34,621
51,276
Taken
42,916
21,859
Mitigated
25,459
15,175
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,023
903
0
3,575
9,187
7,040
338
927
8,260
0
20,632
L
Khepri
1,936
210
0
902
10,500
6,802
0
6,020
4,219
16,260
1,343
W
Nemesis
StyleFaxe
Nemesis
6,387
2,878
0
1,744
8,919
3,497
18
2,049
6,808
0
48,863
L
Medusa
TacoBoss79
Medusa
8,785
3,391
0
1,929
8,113
2,289
676
4,814
3,233
0
47,754
L
Fenrir
VinceMoone
Fenrir
2,726
565
0
2,417
13,856
4,821
92
4,325
9,404
0
41,518
L
1,828
124
12
1,742
7,231
2,066
0
3,055
4,176
47,197
271
W
Zeus
12,910
2,543
0
425
6,746
2,128
0
836
5,910
43,506
1,511
W
5,393
1,321
0
197
5,030
1,742
2,354
595
4,435
78,216
825
W
6,908
2,210
0
4,755
13,034
11,052
0
5,970
7,064
1,026
40,329
L
Aphrodite
zoroselamis1
Aphrodite
7,052
664
231
7,942
11,576
5,881
0
525
10,410
60,609
2,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
39,797
399
Minions Killed
404
0
Camps Cleared
0
1,296,571
Distance Traveled
1,451,942
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,256
518
43
3
0
279,878
0
L
Khepri
7,180
513
18
1
0
277,976
0
W
Nemesis
8,007
572
66
5
0
358,780
0
L
Medusa
7,342
524
89
6
0
263,614
0
L
Fenrir
6,290
449
70
5
0
291,714
0
L
Ra
6,977
498
89
6
0
255,387
0
W
Zeus
7,738
553
68
5
0
240,304
0
W
Hera
9,620
687
158
11
0
287,390
0
W
Surtr
7,176
513
69
5
0
285,590
1
L
Aphrodite
8,340
596
133
10
0
207,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role