Player Matchup

Apollo
Apollo
DefTurtle
Apollo
Level 129
God Stats
1W - 4L
1,426 SR
Queue Stats
106W - 106L
1,589 Elo+
Party 1
Merlin
Merlin
Simplistikc
Merlin
Level 127
God Stats
4W - 4L
1,498 SR
Queue Stats
188W - 176L
1,542 Elo+
Party 1
Sol
Sol
killtastic7190
Sol
Level 105
God Stats
36W - 29L
1,604 SR
Queue Stats
303W - 269L
1,559 Elo+
Party 1
Team Averages
Level 120
1,509 SR
1,563 Elo+

VS

Team Averages
Level 107
1,514 SR
1,623 Elo+
Bacchus
Bacchus
Entire_Female
Bacchus
Level 129
God Stats
11W - 5L
1,542 SR
Queue Stats
132W - 105L
1,629 Elo+
Party 2
Artemis
Artemis
RisngPhoenix058
Artemis
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
127W - 126L
1,562 Elo+
Solo
Ra
Ra
dumdumheddude
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DefTurtle
Apollo
10
0 / 8 / 1
6,615
601
3,767
11,899
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
12
0 / 7 / 0
6,848
623
7,241
10,596
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 0
6,898
627
6,651
9,858
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
4 / 0 / 13
9,189
835
9,215
14,836
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
6 / 1 / 5
9,089
826
7,535
8,512
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
9 / 0 / 8
10,194
927
11,210
8,182
3,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
19
19
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
DefTurtle
Apollo
0
8
1
0.06
W
Bacchus
4
0
13
10.5
W
6
1
5
8.5
L
Merlin
0
7
0
0
W
9
0
8
13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,659
Damage
27,960
32,353
Taken
31,530
12,127
Mitigated
26,268
4,784
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DefTurtle
Apollo
3,767
1,121
0
1,596
11,899
4,062
0
6,460
4,916
0
22,059
W
Bacchus
9,215
641
0
3,243
14,836
19,186
206
4,264
10,572
17,627
592
W
7,535
2,847
0
787
8,512
3,302
1,090
3,818
4,694
0
28,312
L
Merlin
7,241
234
0
894
10,596
3,107
0
6,508
3,797
27,256
0
W
11,210
543
3,385
4,775
8,182
3,780
837
5,822
2,360
57,712
0
L
6,651
866
0
2,294
9,858
4,958
188
6,011
3,224
18,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,361
Gold Earned
28,472
105
Minions Killed
159
0
Camps Cleared
0
567,749
Distance Traveled
703,264
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,615
601
34
3
0
196,419
0
W
Bacchus
9,189
835
16
1
0
250,903
0
W
Artemis
9,089
826
39
4
0
204,234
0
L
Merlin
6,848
623
40
4
0
172,584
4
W
Ra
10,194
927
104
9
0
248,127
0
L
Sol
6,898
627
31
3
0
198,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role