Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FidelCashFlo420
Ra
Level 81
God Stats
3W - 5L
1,438 SR
Queue Stats
265W - 282L
1,510 Elo+
Party 1
Olorun
Olorun
notLTLK
Olorun
Level 66
God Stats
21W - 24L
1,714 SR
Queue Stats
93W - 102L
1,520 Elo+
Solo
Ravana
Ravana
tonylam33
Ravana
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 102L
1,472 Elo+
Solo
Cthulhu
Cthulhu
zasqui_
Cthulhu
Level 43
God Stats
1W - 2L
1,262 SR
Queue Stats
11W - 19L
1,312 Elo+
Solo
Team Averages
Level 73
1,483 SR
1,463 Elo+

VS

Team Averages
Level 108
1,493 SR
1,440 Elo+
Anhur
Anhur
Guhts
Anhur
Level 138
God Stats
5W - 2L
1,476 SR
Queue Stats
125W - 131L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
MECASIO
Baron Samedi
Level 141
God Stats
2W - 2L
1,540 SR
Queue Stats
111W - 76L
1,571 Elo+
Solo
Cernunnos
Cernunnos
NextSphere76575
Cernunnos
Level 106
God Stats
12W - 13L
1,504 SR
Queue Stats
229W - 208L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
SportyChief285
Tsukuyomi
Level 64
God Stats
1W - 1L
1,608 SR
Queue Stats
42W - 29L
1,437 Elo+
Party 2
Bacchus
Bacchus
Strwbbery
Bacchus
Level 89
God Stats
3W - 2L
1,338 SR
Queue Stats
11W - 5L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 5 / 2
5,517
502
3,261
8,478
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,765
615
739
4,968
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
notLTLK
Olorun
9
2 / 2 / 2
5,488
499
2,519
4,174
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ravana
tonylam33
Ravana
10
0 / 5 / 0
5,338
485
2,493
7,932
1,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
zasqui_
Cthulhu
9
1 / 3 / 4
6,018
547
4,179
9,947
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guhts
Anhur
13
7 / 0 / 0
8,453
768
6,709
6,354
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MECASIO
Baron Samedi
12
1 / 0 / 2
7,055
641
3,775
3,300
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
NextSphere76575
Cernunnos
13
3 / 1 / 0
7,131
648
5,973
6,646
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
SportyChief285
Tsukuyomi
12
3 / 2 / 2
6,530
594
5,007
7,512
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Strwbbery
Bacchus
9
1 / 2 / 3
6,013
547
2,287
8,793
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
15
16
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
2
0.4
L
0
1
0
0
W
Anhur
Guhts
Anhur
7
0
0
7
W
Baron Samedi
MECASIO
Baron Samedi
1
0
2
2
W
Cernunnos
NextSphere76575
Cernunnos
3
1
0
3
W
Tsukuyomi
SportyChief285
Tsukuyomi
3
2
2
2
W
Bacchus
Strwbbery
Bacchus
1
2
3
1.25
L
Olorun
notLTLK
Olorun
2
2
2
1.5
L
Ravana
tonylam33
Ravana
0
5
0
0
L
Cthulhu
zasqui_
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
23,751
35,499
Taken
32,605
12,239
Mitigated
13,607
10,696
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,261
426
0
2,869
8,478
1,976
0
494
7,984
0
40,445
L
739
43
224
2,083
4,968
1,555
0
3,427
1,541
48,667
311
W
Anhur
Guhts
Anhur
6,709
3,646
0
3,583
6,354
1,759
464
516
5,495
0
57,484
W
Baron Samedi
MECASIO
Baron Samedi
3,775
148
64
1,369
3,300
1,319
0
556
2,744
48,349
2,462
W
Cernunnos
NextSphere76575
Cernunnos
5,973
2,481
0
3,009
6,646
2,222
643
2,178
4,468
0
57,312
W
Tsukuyomi
SportyChief285
Tsukuyomi
5,007
1,016
0
3,716
7,512
2,355
276
1,243
6,269
0
43,430
W
Bacchus
Strwbbery
Bacchus
2,287
199
0
1,214
8,793
5,952
63
3,581
5,212
12,616
0
L
Olorun
notLTLK
Olorun
2,519
699
447
1,272
4,174
1,029
705
630
3,544
25,666
1,357
L
Ravana
tonylam33
Ravana
2,493
599
0
1,253
7,932
1,781
0
0
7,932
0
24,554
L
Cthulhu
zasqui_
Cthulhu
4,179
226
124
2,424
9,947
5,898
175
1,365
8,582
19,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
35,182
306
Minions Killed
391
0
Camps Cleared
0
1,113,972
Distance Traveled
1,075,592
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,517
502
78
7
0
250,344
0
L
Ra
6,765
615
109
10
0
233,120
0
W
Anhur
8,453
768
96
9
0
188,480
1
W
Baron Samedi
7,055
641
90
8
0
211,030
5
W
Cernunnos
7,131
648
111
10
0
190,280
0
W
Tsukuyomi
6,530
594
76
7
0
255,602
2
W
Bacchus
6,013
547
18
2
0
230,200
1
L
Olorun
5,488
499
47
4
0
205,899
1
L
Ravana
5,338
485
44
4
0
207,549
0
L
Cthulhu
6,018
547
28
3
0
217,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role