Player Matchup

Hercules
Hercules
CadmusSOTAX
Hercules
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 69L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
GuillotineCrown
Cabrakan
Level 150
God Stats
0W - 2L
1,285 SR
Queue Stats
173W - 174L
1,532 Elo+
Solo
Chronos
Chronos
SelkSOTAX
Chronos
Level 129
God Stats
1W - 4L
1,364 SR
Queue Stats
119W - 114L
1,548 Elo+
Party 2
Ravana
Ravana
Stickyrep
Ravana
Level 144
God Stats
4W - 7L
1,380 SR
Queue Stats
167W - 155L
1,523 Elo+
Party 2
Anubis
Anubis
hector110
Anubis
Level 115
God Stats
3W - 10L
1,361 SR
Queue Stats
133W - 123L
1,526 Elo+
Solo
Team Averages
Level 128
1,378 SR
1,532 Elo+

VS

Team Averages
Level 90
1,549 SR
1,497 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ARR0ZeFEIJAO
Chaac
Level 160
God Stats
14W - 12L
1,470 SR
Queue Stats
586W - 597L
1,395 Elo+
Solo
Agni
Agni
NeedSugarM0mmy
Agni
Level 46
God Stats
10W - 5L
1,697 SR
Queue Stats
185W - 150L
1,560 Elo+
Party 1
Pele
Pele
PaulinhoReiDelaz
Pele
Level 139
God Stats
9W - 3L
1,527 SR
Queue Stats
311W - 268L
1,554 Elo+
Party 1
Charybdis
Charybdis
SrShoogun
Charybdis
Level 42
God Stats
4W - 2L
1,552 SR
Queue Stats
71W - 86L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CadmusSOTAX
Hercules
8
3 / 4 / 2
5,318
532
3,458
8,753
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
9
0 / 4 / 1
5,248
525
4,792
10,951
5,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
SelkSOTAX
Chronos
11
0 / 1 / 3
5,557
556
2,244
3,139
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ravana
Stickyrep
Ravana
11
4 / 4 / 2
6,197
620
5,199
9,763
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
hector110
Anubis
12
1 / 6 / 1
5,971
597
1,464
8,039
2,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 2
5,332
533
925
4,983
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 2 / 0
6,607
661
7,675
10,803
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 2 / 6
6,816
682
5,942
3,604
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
8 / 1 / 5
7,010
701
10,013
6,933
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
SrShoogun
Charybdis
10
0 / 2 / 3
5,235
524
2,263
4,642
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
18
19
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
2
3
W
4
2
0
2
L
Hercules
CadmusSOTAX
Hercules
3
4
2
1
L
Cabrakan
0
4
1
0.13
W
4
2
6
3.5
W
8
1
5
10.5
L
Chronos
SelkSOTAX
Chronos
0
1
3
1.5
W
Charybdis
SrShoogun
Charybdis
0
2
3
0.75
L
Ravana
Stickyrep
Ravana
4
4
2
1.25
L
Anubis
hector110
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,157
Damage
26,818
40,645
Taken
30,965
15,755
Mitigated
12,836
12,762
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
925
293
244
1,823
4,983
2,249
64
1,483
3,326
14,882
4,056
W
7,675
1,478
0
5,016
10,803
5,814
0
4,099
6,704
0
45,246
L
Hercules
CadmusSOTAX
Hercules
3,458
1,009
0
1,210
8,753
3,152
0
1,448
7,305
0
13,525
L
Cabrakan
4,792
733
0
4,637
10,951
5,983
0
0
10,951
28,933
1,301
W
5,942
771
0
500
3,604
899
0
774
2,830
36,490
0
W
10,013
2,764
0
1,670
6,933
2,468
0
1,129
5,804
0
50,842
L
Chronos
SelkSOTAX
Chronos
2,244
545
0
1,449
3,139
883
0
88
3,051
38,054
0
W
Charybdis
SrShoogun
Charybdis
2,263
1,054
0
2,136
4,642
1,406
445
459
4,055
0
38,548
L
Ravana
Stickyrep
Ravana
5,199
1,432
0
3,244
9,763
2,919
0
1,161
8,602
0
33,227
L
Anubis
hector110
Anubis
1,464
43
0
2,222
8,039
2,818
0
4,115
3,924
42,715
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
31,000
309
Minions Killed
351
0
Camps Cleared
0
1,006,097
Distance Traveled
1,029,943
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,332
533
33
3
0
205,966
3
W
Chaac
6,607
661
83
8
0
178,908
1
L
Hercules
5,318
532
21
2
0
215,713
2
L
Cabrakan
5,248
525
51
5
0
179,155
0
W
Agni
6,816
682
76
8
0
214,465
2
W
Pele
7,010
701
79
8
0
238,850
2
L
Chronos
5,557
556
87
9
0
196,849
0
W
Charybdis
5,235
524
80
8
0
191,754
0
L
Ravana
6,197
620
61
6
0
211,224
1
L
Anubis
5,971
597
89
9
0
203,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role