Player Matchup

Mulan
Mulan
JaySpex1
Mulan
Level 60
God Stats
16W - 13L
1,595 SR
Queue Stats
167W - 156L
1,519 Elo+
Solo
Hercules
Hercules
SirRacha259
Hercules
Level 140
God Stats
2W - 1L
1,446 SR
Queue Stats
167W - 134L
1,607 Elo+
Solo
Ymir
Ymir
SpatialLlama513
Ymir
Level 146
God Stats
8W - 4L
1,460 SR
Queue Stats
499W - 470L
1,457 Elo+
Solo
Danzaburou
Danzaburou
jonny swingz
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,362 Elo+
Solo
Scylla
Scylla
xMrMoe
Scylla
Level 140
God Stats
4W - 2L
1,734 SR
Queue Stats
356W - 368L
1,513 Elo+
Solo
Team Averages
Level 114
1,547 SR
1,492 Elo+

VS

Team Averages
Level 130
1,475 SR
1,513 Elo+
Ullr
Ullr
Sack2587
Ullr
Level 141
God Stats
49W - 62L
1,525 SR
Queue Stats
63W - 70L
1,579 Elo+
Solo
Tiamat
Tiamat
Veil_the_Reaper
Tiamat
Level 95
God Stats
7W - 10L
1,448 SR
Queue Stats
245W - 233L
1,513 Elo+
Solo
Ymir
Ymir
bad_integer
Ymir
Level 109
God Stats
4W - 4L
1,698 SR
Queue Stats
247W - 222L
1,503 Elo+
Solo
Nut
Nut
chernobyl_cherry
Nut
Level 138
God Stats
0W - 4L
1,205 SR
Queue Stats
86W - 87L
1,482 Elo+
Solo
Nike
Nike
l Fire Fist Ace
Nike
Level 165
God Stats
2W - 2L
1,500 SR
Queue Stats
299W - 355L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JaySpex1
Mulan
12
5 / 3 / 5
6,952
579
8,238
8,728
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
SirRacha259
Hercules
12
0 / 0 / 2
6,990
583
4,293
12,154
10,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 7
6,681
557
4,119
7,707
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
jonny swingz
Danzaburou
12
3 / 1 / 4
7,617
635
4,361
6,141
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
xMrMoe
Scylla
14
2 / 1 / 1
7,796
650
1,326
5,061
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 2 / 3
6,618
552
4,227
8,884
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 1 / 0
6,925
577
1,537
3,432
2,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 2
5,225
435
2,148
7,781
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 1
7,079
590
2,994
6,698
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 0
8,006
667
11,139
9,359
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
6
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
JaySpex1
Mulan
5
3
5
2.5
L
Ullr
0
2
3
0.75
W
Hercules
SirRacha259
Hercules
0
0
2
1
W
2
1
7
5.5
L
1
1
0
1
L
0
4
2
0.25
L
1
4
1
0.38
W
Danzaburou
jonny swingz
Danzaburou
3
1
4
5
L
3
1
0
3
W
Scylla
xMrMoe
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,337
Damage
22,045
39,791
Taken
36,154
22,319
Mitigated
15,845
15,986
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
JaySpex1
Mulan
8,238
1,709
0
4,403
8,728
3,196
0
906
7,816
0
49,119
L
Ullr
4,227
1,638
0
5,821
8,884
2,598
0
1,083
7,801
0
49,068
W
Hercules
SirRacha259
Hercules
4,293
1,441
0
5,515
12,154
10,018
0
0
12,154
0
46,141
W
4,119
1,755
0
1,723
7,707
5,742
0
959
6,732
32,619
8,307
L
1,537
318
0
873
3,432
2,906
0
673
2,759
49,746
0
L
2,148
637
0
1,452
7,781
3,400
0
2,188
5,593
9,683
562
L
2,994
1,130
0
300
6,698
2,045
794
1,134
5,564
0
47,312
W
Danzaburou
jonny swingz
Danzaburou
4,361
2,082
0
2,463
6,141
1,950
650
442
5,699
0
40,426
L
11,139
1,091
0
1,990
9,359
4,896
0
94
9,265
0
55,164
W
Scylla
xMrMoe
Scylla
1,326
319
0
1,882
5,061
1,413
0
1,492
3,503
62,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
33,853
438
Minions Killed
401
0
Camps Cleared
0
1,237,656
Distance Traveled
1,198,957
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,952
579
78
7
0
284,895
1
L
Ullr
6,618
552
96
8
0
267,692
0
W
Hercules
6,990
583
97
8
0
246,408
0
W
Ymir
6,681
557
49
4
0
225,292
0
L
Tiamat
6,925
577
104
9
0
234,948
0
L
Ymir
5,225
435
16
1
0
196,964
4
L
Nut
7,079
590
87
7
0
231,641
4
W
Danzaburou
7,617
635
84
7
0
233,118
0
L
Nike
8,006
667
98
8
0
267,712
0
W
Scylla
7,796
650
130
11
0
247,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role