Player Matchup

Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
FluffyMedic
Achilles
Diamond V
Level 106
God Stats
34W - 41L
1,565 SR
Queue Stats
794W - 804L
1,978 MMR
Solo
Cupid
Cupid
Platinum I
Kurko
Cupid
Platinum I
Level 166
God Stats
57W - 38L
1,685 SR
Queue Stats
123W - 101L
2,014 MMR
Solo
Bacchus
Bacchus
Diamond III
Mìyamoto
Bacchus
Diamond III
Level 76
God Stats
3W - 5L
1,494 SR
Queue Stats
206W - 191L
2,031 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
XerxesImperioO
Cliodhna
Diamond IV
Level 125
God Stats
3W - 3L
1,675 SR
Queue Stats
544W - 541L
2,044 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,584 SR
1,913 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,569 SR
1,998 MMR
Anhur
Anhur
Platinum III
Fegii
Anhur
Platinum III
Level 158
God Stats
6W - 3L
1,675 SR
Queue Stats
65W - 49L
1,879 MMR
Solo
Serqet
Serqet
Diamond IV
JHarv_991
Serqet
Diamond IV
Level 128
God Stats
7W - 6L
1,619 SR
Queue Stats
184W - 159L
2,094 MMR
Solo
Athena
Athena
Platinum III
McSinn
Athena
Platinum III
Level 106
God Stats
4W - 6L
1,555 SR
Queue Stats
34W - 42L
1,953 MMR
Solo
Mulan
Mulan
Platinum I
NainonanoNa
Mulan
Platinum I
Level 123
God Stats
7W - 8L
1,564 SR
Queue Stats
214W - 199L
1,991 MMR
Solo
Vulcan
Vulcan
Diamond V
chaosronnie
Vulcan
Diamond V
Level 241
God Stats
8W - 14L
1,435 SR
Queue Stats
564W - 559L
2,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 4
6,903
628
7,141
3,561
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
FluffyMedic
Achilles
10
3 / 0 / 4
6,541
595
4,851
6,643
4,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cupid
Kurko
Cupid
14
4 / 0 / 2
7,598
691
6,199
4,872
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Mìyamoto
Bacchus
13
3 / 2 / 1
6,858
623
6,764
8,489
9,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
12
3 / 2 / 2
6,092
554
3,616
8,589
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AgniBakasuraSusanoCu Chulainn

VS

Bans
SobekChang'eMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fegii
Anhur
10
1 / 5 / 1
5,732
521
4,852
8,917
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
JHarv_991
Serqet
10
1 / 1 / 0
5,574
507
2,137
8,009
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
McSinn
Athena
9
1 / 1 / 1
5,662
515
2,445
8,179
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 1
6,332
576
6,979
11,601
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
10
0 / 3 / 0
5,337
485
1,811
4,484
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
L
Anhur
Fegii
Anhur
1
5
1
0.3
W
Achilles
FluffyMedic
Achilles
3
0
4
5
L
Serqet
JHarv_991
Serqet
1
1
0
1
W
Cupid
Kurko
Cupid
4
0
2
5
L
Athena
McSinn
Athena
1
1
1
1.5
W
Bacchus
Mìyamoto
Bacchus
3
2
1
1.75
L
1
4
1
0.38
W
Cliodhna
3
2
2
2
L
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,571
Damage
18,224
32,154
Taken
41,190
17,661
Mitigated
15,053
14,422
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,141
1,608
0
821
3,561
868
152
902
2,407
59,342
1,181
L
Anhur
Fegii
Anhur
4,852
2,657
0
2,409
8,917
1,902
0
487
8,430
0
32,020
W
Achilles
FluffyMedic
Achilles
4,851
821
0
3,184
6,643
4,168
0
1,640
4,871
0
15,209
L
Serqet
JHarv_991
Serqet
2,137
414
0
4,030
8,009
2,026
0
2,501
5,508
0
35,833
W
Cupid
Kurko
Cupid
6,199
3,761
172
2,954
4,872
1,104
1,721
467
4,405
0
60,551
L
Athena
McSinn
Athena
2,445
826
0
2,054
8,179
5,413
0
1,644
6,535
12,742
477
W
Bacchus
Mìyamoto
Bacchus
6,764
974
0
3,379
8,489
9,135
0
0
8,489
35,116
1,798
L
6,979
1,357
0
2,403
11,601
4,622
0
6,531
4,442
0
45,743
W
Cliodhna
3,616
1,015
0
3,912
8,589
2,386
0
1,178
7,411
0
37,716
L
Vulcan
1,811
0
0
202
4,484
1,090
0
2,062
2,422
32,938
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
28,637
394
Minions Killed
310
0
Camps Cleared
0
1,176,052
Distance Traveled
1,089,474
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,903
628
118
11
0
236,684
4
L
Anhur
5,732
521
61
6
0
195,520
0
W
Achilles
6,541
595
13
1
0
239,451
3
L
Serqet
5,574
507
77
7
0
285,118
1
W
Cupid
7,598
691
118
11
0
207,689
2
L
Athena
5,662
515
20
2
0
219,875
4
W
Bacchus
6,858
623
72
7
0
228,107
0
L
Mulan
6,332
576
89
8
0
174,374
1
W
Cliodhna
6,092
554
73
7
0
264,121
2
L
Vulcan
5,337
485
63
6
0
214,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role