Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AUS JEFE
Nu Wa
Level 116
God Stats
14W - 12L
1,654 SR
Queue Stats
521W - 561L
1,382 Elo+
Party 1
Merlin
Merlin
BenJoKo
Merlin
Level 96
God Stats
7W - 3L
1,616 SR
Queue Stats
290W - 312L
1,449 Elo+
Solo
Olorun
Olorun
Conejita4989
Olorun
Level 96
God Stats
1W - 3L
1,475 SR
Queue Stats
247W - 240L
1,457 Elo+
Solo
Skadi
Skadi
PsychoticKlutch
Skadi
Level 141
God Stats
14W - 6L
1,700 SR
Queue Stats
227W - 227L
1,466 Elo+
Party 1
Team Averages
Level 116
1,589 SR
1,451 Elo+

VS

Team Averages
Level 125
1,449 SR
1,484 Elo+
Ares
Ares
 
Ares
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BigBabyJackson
Sobek
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 197L
1,491 Elo+
Solo
Bastet
Bastet
PicaDourada
Bastet
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 265L
1,456 Elo+
Solo
Eset
Eset
Switchy111
Eset
Level 128
God Stats
1W - 1L
1,257 SR
Queue Stats
59W - 60L
1,439 Elo+
Solo
Ah Puch
Ah Puch
tigre_salvaje984
Ah Puch
Level 105
God Stats
21W - 11L
1,486 SR
Queue Stats
707W - 710L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
3
0 / 3 / 2
1,933
322
0
2,065
329
Nu Wa
AUS JEFE
Nu Wa
5
0 / 2 / 1
4,576
763
0
2,203
578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
BenJoKo
Merlin
1
0 / 3 / 1
1,599
267
0
1,400
323
Olorun
13
4 / 6 / 2
6,834
1,139
3,440
7,560
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 2 / 1
4,576
763
0
2,589
613
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
2 / 3 / 2
5,794
966
1,473
4,581
3,589
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 2 / 3
6,876
1,146
429
5,872
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
11
7 / 1 / 5
7,306
1,218
4,555
5,585
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 2 / 6
7,135
1,189
1,778
3,058
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 5
7,559
1,260
6,964
2,425
816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
16
16
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
2
0.33
W
Ares
 
Ares
2
3
2
1
L
Nu Wa
AUS JEFE
Nu Wa
0
2
1
0.25
L
Merlin
BenJoKo
Merlin
0
3
1
0.17
W
1
2
3
1.25
L
Olorun
4
6
2
0.83
W
Bastet
7
1
5
9.5
L
0
2
1
0.25
W
1
2
6
2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,440
Damage
15,199
15,817
Taken
21,521
4,294
Mitigated
11,857
781
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
2,065
329
0
426
1,639
0
0
W
Ares
 
Ares
1,473
0
0
0
4,581
3,589
575
224
3,763
1,665
66
L
Nu Wa
AUS JEFE
Nu Wa
0
0
0
0
2,203
578
0
1,928
275
0
0
L
Merlin
BenJoKo
Merlin
0
0
0
0
1,400
323
0
1,217
183
0
0
W
429
0
82
1,573
5,872
4,269
831
901
4,971
4,876
0
L
Olorun
3,440
1,063
0
781
7,560
2,451
0
4,915
2,435
9,194
0
W
Bastet
4,555
1,129
146
1,560
5,585
2,056
1,255
1,402
4,183
0
14,689
L
0
0
0
0
2,589
613
0
1,880
709
0
0
W
1,778
71
375
25
3,058
1,127
2,110
807
2,251
13,969
440
W
6,964
140
0
190
2,425
816
1,538
106
2,319
13,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,518
Gold Earned
34,670
9
Minions Killed
67
0
Camps Cleared
0
106,689
Distance Traveled
528,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
1,933
322
0
0
0
0
0
W
Ares
5,794
966
1
0
0
70,639
0
L
Nu Wa
4,576
763
0
0
0
15,144
0
L
Merlin
1,599
267
0
0
0
443
0
W
Sobek
6,876
1,146
8
1
0
89,440
0
L
Olorun
6,834
1,139
9
2
0
81,252
0
W
Bastet
7,306
1,218
15
3
0
148,860
0
L
Skadi
4,576
763
0
0
0
9,850
0
W
Eset
7,135
1,189
26
4
0
100,654
0
W
Ah Puch
7,559
1,260
17
3
0
118,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role