Player Matchup

Ix Chel
Ix Chel
ChuckDIV
Ix Chel
Level 230
God Stats
1W - 1L
1,302 SR
Queue Stats
60W - 73L
1,462 Elo+
Solo
Nu Wa
Nu Wa
DARTHSTIMMY
Nu Wa
Level 141
God Stats
6W - 1L
1,817 SR
Queue Stats
298W - 306L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EVILB00GA
Ah Muzen Cab
Level 151
God Stats
6W - 6L
1,500 SR
Queue Stats
129W - 141L
1,542 Elo+
Solo
Jormungandr
Jormungandr
LECTRICSMOOTH
Jormungandr
Level 88
God Stats
2W - 0L
1,713 SR
Queue Stats
418W - 396L
1,528 Elo+
Solo
Arachne
Arachne
halohalo12444
Arachne
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 68L
1,391 Elo+
Solo
Team Averages
Level 134
1,566 SR
1,488 Elo+

VS

Team Averages
Level 151
1,384 SR
1,443 Elo+
Mercury
Mercury
JonPSK506
Mercury
Level 147
God Stats
9W - 12L
1,483 SR
Queue Stats
348W - 359L
1,466 Elo+
Solo
Sol
Sol
Kirito-World
Sol
Level 145
God Stats
0W - 3L
1,174 SR
Queue Stats
77W - 115L
1,342 Elo+
Party 1
Terra
Terra
OldSageNick
Terra
Level 157
God Stats
3W - 4L
1,262 SR
Queue Stats
326W - 319L
1,487 Elo+
Solo
Neith
Neith
ThatHumanButter
Neith
Level 181
God Stats
0W - 4L
1,503 SR
Queue Stats
171W - 174L
1,508 Elo+
Solo
Cernunnos
Cernunnos
dracomoro
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 95L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChuckDIV
Ix Chel
15
0 / 1 / 10
9,336
718
6,319
7,831
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 1 / 10
10,488
807
22,035
5,443
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
EVILB00GA
Ah Muzen Cab
18
5 / 1 / 9
10,267
790
9,657
8,436
4,093
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
LECTRICSMOOTH
Jormungandr
17
3 / 3 / 10
10,026
771
16,177
12,536
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
16
4 / 1 / 9
9,997
769
7,740
9,226
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JonPSK506
Mercury
17
1 / 4 / 3
8,306
639
6,942
13,849
10,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 4
9,174
706
15,645
16,431
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 4
8,953
689
4,231
18,887
18,756
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

5
0 / 0 / 0
6,248
481
0
869
140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
dracomoro
Cernunnos
15
1 / 5 / 4
8,317
640
6,403
16,121
6,946
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
16
Kills
6
7
Deaths
16
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ChuckDIV
Ix Chel
0
1
10
5
W
4
1
10
9
W
Ah Muzen Cab
EVILB00GA
Ah Muzen Cab
5
1
9
9.5
L
Mercury
JonPSK506
Mercury
1
4
3
0.63
L
3
4
4
1.25
W
Jormungandr
LECTRICSMOOTH
Jormungandr
3
3
10
2.67
L
1
3
4
1
L
0
0
0
0
L
Cernunnos
dracomoro
Cernunnos
1
5
4
0.6
W
Arachne
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,928
Damage
33,221
43,472
Taken
66,157
33,706
Mitigated
42,332
16,643
Healing
34,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ChuckDIV
Ix Chel
6,319
643
3,795
2,692
7,831
3,588
439
4,646
3,092
26,990
579
W
22,035
5,844
1,176
1,129
5,443
2,697
1,750
1,204
4,110
33,889
680
W
Ah Muzen Cab
EVILB00GA
Ah Muzen Cab
9,657
3,560
1,386
1,321
8,436
4,093
1,352
4,005
4,168
0
17,840
L
Mercury
JonPSK506
Mercury
6,942
1,722
2,169
4,123
13,849
10,024
0
6,495
6,881
0
30,425
L
15,645
2,409
144
4,000
16,431
6,466
0
11,738
3,452
50,364
0
W
Jormungandr
LECTRICSMOOTH
Jormungandr
16,177
1,418
884
2,299
12,536
14,051
140
5,911
6,500
30,728
0
L
4,231
50
10,432
8,713
18,887
18,756
0
10,336
7,364
18,851
0
L
0
0
0
0
869
140
0
793
0
0
0
L
Cernunnos
dracomoro
Cernunnos
6,403
2,591
1,840
2,980
16,121
6,946
0
11,023
4,231
0
26,743
W
Arachne
7,740
6,321
670
1,291
9,226
9,277
1,627
4,110
4,919
0
12,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,114
Gold Earned
40,998
158
Minions Killed
195
0
Camps Cleared
0
1,171,640
Distance Traveled
970,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,336
718
54
4
0
251,806
0
W
Nu Wa
10,488
807
38
3
0
223,004
0
W
Ah Muzen Cab
10,267
790
23
2
0
192,869
0
L
Mercury
8,306
639
47
4
0
286,472
0
L
Sol
9,174
706
78
6
0
219,276
0
W
Jormungandr
10,026
771
22
2
0
229,347
0
L
Terra
8,953
689
23
2
0
244,309
0
L
Neith
6,248
481
0
0
0
18,452
0
L
Cernunnos
8,317
640
47
4
0
202,054
0
W
Arachne
9,997
769
21
2
0
274,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role