Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Aztc
Anubis
Level 27
God Stats
1W - 1L
1,208 SR
Queue Stats
44W - 55L
1,447 Elo+
Party 1
King Arthur
King Arthur
Dethamphetam1ne
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 67L
1,404 Elo+
Party 1
Rama
Rama
SadisticPup8024
Rama
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,485 Elo+
Solo
Sobek
Sobek
xSyko 50
Sobek
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 156L
1,468 Elo+
Party 1
Team Averages
Level 94
1,442 SR
1,461 Elo+

VS

Team Averages
Level 97
1,384 SR
1,437 Elo+
Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Givemeursoul972
Anhur
Level 79
God Stats
0W - 2L
1,256 SR
Queue Stats
338W - 348L
1,385 Elo+
Party 2
Serqet
Serqet
HARIMVRU
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
SuicidalKanye
Kuzenbo
Level 90
God Stats
3W - 7L
1,379 SR
Queue Stats
142W - 153L
1,399 Elo+
Solo
Atlas
Atlas
naoTheTaco
Atlas
Level 122
God Stats
1W - 4L
1,285 SR
Queue Stats
134W - 147L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 1 / 7
6,085
1,217
4,857
2,977
848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Aztc
Anubis
11
5 / 0 / 4
6,343
1,269
3,322
2,006
808
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

King Arthur
Dethamphetam1ne
King Arthur
9
1 / 1 / 5
5,432
1,086
822
1,569
490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 1 / 8
6,220
1,244
4,467
4,282
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sobek
xSyko 50
Sobek
10
0 / 1 / 10
6,036
1,207
1,833
5,165
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 2 / 0
4,546
909
3,704
3,477
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
5,013
1,003
2,897
5,144
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
HARIMVRU
Serqet
9
0 / 2 / 1
4,831
966
770
3,607
3,231
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
11
1 / 2 / 1
5,120
1,024
3,834
4,572
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
1
0 / 0 / 0
1,208
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
10
Kills
2
4
Deaths
10
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
7
5.5
L
Ishtar
 
Ishtar
0
2
0
0
W
Anubis
Aztc
Anubis
5
0
4
7
W
King Arthur
Dethamphetam1ne
King Arthur
1
1
5
3.5
L
1
4
1
0.38
L
Serqet
HARIMVRU
Serqet
0
2
1
0.25
W
2
1
8
6
L
Kuzenbo
1
2
1
0.75
L
Atlas
0
0
0
0
W
Sobek
xSyko 50
Sobek
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,301
Damage
11,205
15,999
Taken
16,800
8,305
Mitigated
10,330
7,531
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,857
288
421
1,062
2,977
848
198
608
2,298
13,183
380
L
Ishtar
 
Ishtar
3,704
984
259
679
3,477
1,022
0
1,873
1,604
0
10,521
W
Anubis
Aztc
Anubis
3,322
329
25
623
2,006
808
72
396
1,499
6,222
523
W
King Arthur
Dethamphetam1ne
King Arthur
822
489
151
45
1,569
490
74
299
1,250
0
1,251
L
2,897
1,307
171
649
5,144
1,251
0
2,670
2,474
0
4,651
L
Serqet
HARIMVRU
Serqet
770
119
152
271
3,607
3,231
0
2,475
1,132
0
1,326
W
4,467
3,449
951
1,998
4,282
1,394
1,332
1,121
3,086
0
13,295
L
Kuzenbo
3,834
865
653
918
4,572
4,826
0
2,549
2,023
7,874
0
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
xSyko 50
Sobek
1,833
34
216
2,039
5,165
4,765
156
1,104
3,941
4,974
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,116
Gold Earned
20,718
61
Minions Killed
20
0
Camps Cleared
0
429,313
Distance Traveled
316,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,085
1,217
21
4
0
96,852
0
L
Ishtar
4,546
909
5
1
0
69,360
0
W
Anubis
6,343
1,269
12
2
0
79,522
0
W
King Arthur
5,432
1,086
0
0
0
76,385
0
L
Anhur
5,013
1,003
8
2
0
68,147
0
L
Serqet
4,831
966
1
0
0
73,450
0
W
Rama
6,220
1,244
22
4
0
75,509
0
L
Kuzenbo
5,120
1,024
6
1
0
105,142
0
L
Atlas
1,208
242
0
0
0
0
0
W
Sobek
6,036
1,207
6
1
0
101,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role