Player Matchup

Horus
Horus
EliTe_LoKo
Horus
Level 134
God Stats
0W - 1L
1,729 SR
Queue Stats
375W - 393L
1,519 Elo+
Solo
Yu Huang
Yu Huang
LOSTSOUL420X
Yu Huang
Level 158
God Stats
0W - 2L
1,716 SR
Queue Stats
24W - 23L
1,570 Elo+
Solo
Danzaburou
Danzaburou
VegetaHimselfX
Danzaburou
Level 111
God Stats
2W - 4L
1,350 SR
Queue Stats
128W - 112L
1,520 Elo+
Solo
Team Averages
Level 134
1,598 SR
1,536 Elo+

VS

Team Averages
Level 137
1,442 SR
1,495 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JDhigh5
Hachiman
Level 128
God Stats
7W - 9L
1,417 SR
Queue Stats
114W - 116L
1,518 Elo+
Solo
Osiris
Osiris
QuietFoal908997
Osiris
Level 134
God Stats
23W - 37L
1,409 SR
Queue Stats
350W - 351L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 3 / 8
7,411
741
5,389
8,748
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
LOSTSOUL420X
Yu Huang
13
3 / 2 / 2
8,391
839
5,545
5,054
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
VegetaHimselfX
Danzaburou
13
5 / 3 / 2
8,492
849
7,617
7,328
2,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 2 / 4
8,092
809
6,301
6,263
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hachiman
JDhigh5
Hachiman
13
3 / 2 / 1
7,582
758
5,428
5,882
1,389
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 4
7,163
716
4,019
11,264
9,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
7
8
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
4
2.5
L
Horus
1
3
8
1.67
W
Hachiman
JDhigh5
Hachiman
3
2
1
1.75
L
Yu Huang
LOSTSOUL420X
Yu Huang
3
2
2
2
W
1
5
4
0.6
L
Danzaburou
VegetaHimselfX
Danzaburou
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,551
Damage
15,748
21,130
Taken
23,409
9,884
Mitigated
12,460
3,734
Healing
1,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,301
387
0
250
6,263
1,799
298
1,028
5,145
26,534
771
L
Horus
5,389
1,743
578
2,210
8,748
5,554
0
2,592
6,156
330
8,611
W
Hachiman
JDhigh5
Hachiman
5,428
2,554
0
555
5,882
1,389
717
1,838
3,839
0
21,328
L
Yu Huang
LOSTSOUL420X
Yu Huang
5,545
426
0
375
5,054
1,723
387
1,222
3,832
35,686
996
W
4,019
1,063
0
213
11,264
9,272
0
2,779
8,182
0
22,780
L
Danzaburou
VegetaHimselfX
Danzaburou
7,617
3,762
0
571
7,328
2,607
384
2,203
5,125
0
25,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
22,837
117
Minions Killed
118
0
Camps Cleared
0
523,997
Distance Traveled
518,785
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,092
809
46
5
0
178,895
0
L
Horus
7,411
741
9
1
0
179,504
2
W
Hachiman
7,582
758
41
4
0
170,499
4
L
Yu Huang
8,391
839
69
7
0
177,550
0
W
Osiris
7,163
716
31
3
0
169,391
1
L
Danzaburou
8,492
849
39
4
0
166,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role