Player Matchup

Camazotz
Camazotz
Silver II
Bakemus
Camazotz
Silver II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,516 MMR
Party 2
Tyr
Tyr
Gold III
KiKasiyas
Tyr
Gold III
Level 105
God Stats
6W - 1L
1,613 SR
Queue Stats
123W - 123L
1,460 MMR
Solo
He Bo
He Bo
Bronze III
LordRune
He Bo
Bronze III
Level 199
God Stats
2W - 0L
1,258 SR
Queue Stats
18W - 4L
1,500 MMR
Party 2
Athena
Athena
Gold V
foxerbolt
Athena
Gold V
Level 140
God Stats
4W - 1L
1,650 SR
Queue Stats
55W - 51L
1,222 MMR
Solo
Apollo
Apollo
Gold III
lightlysalted2
Apollo
Gold III
Level 157
God Stats
10W - 9L
1,419 SR
Queue Stats
264W - 275L
1,461 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,488 SR
1,432 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,529 SR
1,391 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver II
CrisherASecas
Charon
Silver II
Level 101
God Stats
4W - 7L
1,579 SR
Queue Stats
74W - 78L
1,123 MMR
Party 1
Sol
Sol
Gold V
Defaulttasher
Sol
Gold V
Level 125
God Stats
1W - 3L
1,571 SR
Queue Stats
16W - 16L
1,508 MMR
Party 3
Anhur
Anhur
Gold V
GandalfElPorros
Anhur
Gold V
Level 84
God Stats
9W - 12L
1,360 SR
Queue Stats
49W - 45L
1,314 MMR
Party 1
Arachne
Arachne
Gold V
ansarrr
Arachne
Gold V
Level 118
God Stats
2W - 2L
1,634 SR
Queue Stats
16W - 16L
1,508 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bakemus
Camazotz
11
6 / 0 / 2
6,419
642
6,171
7,956
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 1
5,396
540
5,295
9,015
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
LordRune
He Bo
12
3 / 2 / 1
6,851
685
4,148
3,849
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
foxerbolt
Athena
10
2 / 0 / 3
5,952
595
3,149
6,970
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
5,185
519
3,338
4,569
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresAo KuangThanatosAwilix

VS

Bans
ThorMorgan Le FayKuzenboSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 1
5,901
590
6,366
8,546
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 1 / 0
5,150
515
3,341
5,160
3,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 4 / 0
6,093
609
1,777
6,206
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 1
4,631
463
3,723
6,533
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
ansarrr
Arachne
7
0 / 2 / 2
4,419
442
1,393
6,264
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
1
1.5
W
Camazotz
Bakemus
Camazotz
6
0
2
7
L
1
1
0
1
L
3
4
0
0.75
L
0
3
1
0.17
W
0
2
1
0.25
W
He Bo
LordRune
He Bo
3
2
1
1.75
L
Arachne
ansarrr
Arachne
0
2
2
0.5
W
Athena
foxerbolt
Athena
2
0
3
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,101
Damage
16,600
32,359
Taken
32,709
16,768
Mitigated
14,216
12,735
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,366
1,284
0
1,529
8,546
5,524
0
0
8,546
1,916
37,873
W
Camazotz
Bakemus
Camazotz
6,171
2,543
0
3,904
7,956
2,851
0
1,123
6,833
0
40,667
L
3,341
543
0
1,563
5,160
3,223
0
1,383
3,777
15,761
0
L
1,777
760
0
974
6,206
1,797
0
3,708
2,498
34,978
3,664
L
3,723
2,760
0
1,544
6,533
1,680
0
1,308
5,225
0
31,471
W
5,295
864
0
4,348
9,015
6,243
0
1,189
7,826
0
35,440
W
He Bo
LordRune
He Bo
4,148
47
0
332
3,849
1,134
136
972
2,877
52,418
261
L
Arachne
ansarrr
Arachne
1,393
870
0
661
6,264
1,992
0
861
5,403
0
17,999
W
Athena
foxerbolt
Athena
3,149
1,207
0
2,751
6,970
5,161
12
1,556
5,414
22,303
0
W
3,338
1,939
0
1,400
4,569
1,379
0
1,153
3,416
0
37,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
26,194
362
Minions Killed
272
0
Camps Cleared
0
1,074,045
Distance Traveled
921,030
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,901
590
76
8
0
184,096
0
W
Camazotz
6,419
642
68
7
0
253,620
0
L
Charon
5,150
515
20
2
0
192,230
1
L
Sol
6,093
609
78
8
0
185,192
2
L
Anhur
4,631
463
61
6
0
184,504
0
W
Tyr
5,396
540
68
7
0
216,530
2
W
He Bo
6,851
685
108
11
0
208,077
0
L
Arachne
4,419
442
37
4
0
175,008
2
W
Athena
5,952
595
49
5
0
224,081
3
W
Apollo
5,185
519
69
7
0
171,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role