Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
LilYeaha
Hun Batz
Bronze III
Level 59
God Stats
0W - 2L
1,639 SR
Queue Stats
14W - 30L
1,399 MMR
Party 1
Tiamat
Tiamat
Bronze III
NooobGamer96
Tiamat
Bronze III
Level 32
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
Patrick2003
Jormungandr
Bronze III
Level 47
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Nut
Nut
Bronze III
emirjiujitsuboss
Nut
Bronze III
Level 66
God Stats
6W - 9L
1,261 SR
Queue Stats
28W - 49L
1,349 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,563 SR
1,430 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,458 SR
1,420 MMR
Bacchus
Bacchus
Gold III
A503
Bacchus
Gold III
Level 89
God Stats
7W - 6L
1,668 SR
Queue Stats
333W - 336L
1,331 MMR
Solo
Rama
Rama
Gold IV
InsaneSpec
Rama
Gold IV
Level 149
God Stats
8W - 4L
1,132 SR
Queue Stats
456W - 458L
1,385 MMR
Solo
Ravana
Ravana
Silver III
Tenebrifero
Ravana
Silver III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,404 MMR
Solo
Mulan
Mulan
Gold III
UN0RTH0D0X
Mulan
Gold III
Level 119
God Stats
4W - 2L
1,490 SR
Queue Stats
381W - 372L
1,436 MMR
Solo
Scylla
Scylla
Silver I
skvyrtl
Scylla
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 5 / 0
7,223
482
3,623
15,116
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
LilYeaha
Hun Batz
14
3 / 5 / 0
7,530
502
5,271
15,829
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
12
0 / 4 / 2
6,864
458
4,795
8,669
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Patrick2003
Jormungandr
11
1 / 4 / 0
7,275
485
7,095
11,420
7,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 5 / 0
6,485
432
4,379
7,131
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
HeraZeusSkadiNeith

VS

Bans
MedusaKuzenboCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A503
Bacchus
13
4 / 0 / 9
8,946
596
4,858
11,948
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 5
9,349
623
8,471
11,479
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
17
7 / 0 / 5
9,445
630
6,720
5,896
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
16
4 / 1 / 6
9,721
648
12,674
11,957
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
skvyrtl
Scylla
14
3 / 2 / 10
8,869
591
7,385
6,160
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
22
23
Deaths
5
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
0
0.2
W
Bacchus
A503
Bacchus
4
0
9
8.5
W
4
2
5
3.25
L
Hun Batz
LilYeaha
Hun Batz
3
5
0
0.6
L
Tiamat
0
4
2
0.25
L
Jormungandr
Patrick2003
Jormungandr
1
4
0
0.25
W
Ravana
7
0
5
9.5
W
Mulan
4
1
6
7
L
0
5
0
0
W
Scylla
skvyrtl
Scylla
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
40,108
58,165
Taken
47,440
33,421
Mitigated
26,725
11,403
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,623
743
0
2,978
15,116
15,496
0
1,230
13,886
0
41,491
W
Bacchus
A503
Bacchus
4,858
334
0
4,744
11,948
11,840
219
3,302
8,613
23,270
379
W
8,471
5,926
0
6,720
11,479
4,185
951
4,246
7,233
0
71,413
L
Hun Batz
LilYeaha
Hun Batz
5,271
771
0
4,861
15,829
4,925
567
3,918
11,911
0
56,612
L
Tiamat
4,795
232
0
1,998
8,669
3,632
0
2,279
6,390
38,721
0
L
Jormungandr
Patrick2003
Jormungandr
7,095
1,436
0
1,276
11,420
7,210
0
3,372
8,048
35,321
0
W
Ravana
6,720
1,934
0
4,492
5,896
2,605
0
1,873
3,977
0
71,984
W
Mulan
12,674
1,688
0
5,943
11,957
6,084
0
1,242
10,114
0
72,990
L
4,379
2,143
0
290
7,131
2,158
495
1,115
6,016
0
35,491
W
Scylla
skvyrtl
Scylla
7,385
939
0
375
6,160
2,011
935
1,770
4,372
60,820
1,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
46,330
390
Minions Killed
468
0
Camps Cleared
0
1,507,105
Distance Traveled
1,486,070
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,223
482
97
6
0
294,695
0
W
Bacchus
8,946
596
21
1
0
311,131
6
W
Rama
9,349
623
121
8
0
267,031
6
L
Hun Batz
7,530
502
85
6
0
322,284
2
L
Tiamat
6,864
458
86
6
0
301,681
0
L
Jormungandr
7,275
485
53
4
0
305,672
1
W
Ravana
9,445
630
121
8
0
353,910
1
W
Mulan
9,721
648
103
7
0
265,164
1
L
Nut
6,485
432
69
5
0
282,773
0
W
Scylla
8,869
591
102
7
0
288,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role