Player Matchup

Medusa
Medusa
FocusedCrowd308
Medusa
Level 149
God Stats
1W - 4L
1,358 SR
Queue Stats
280W - 262L
1,539 Elo+
Solo
Nu Wa
Nu Wa
RenisHot
Nu Wa
Level 113
God Stats
26W - 18L
1,666 SR
Queue Stats
160W - 159L
1,516 Elo+
Solo
Ne Zha
Ne Zha
ScorpionSaibot
Ne Zha
Level 151
God Stats
12W - 13L
1,462 SR
Queue Stats
470W - 479L
1,500 Elo+
Solo
Sylvanus
Sylvanus
XGN Ninjaa
Sylvanus
Level 129
God Stats
15W - 8L
1,660 SR
Queue Stats
110W - 111L
1,504 Elo+
Solo
Cabrakan
Cabrakan
firedad104
Cabrakan
Level 158
God Stats
1W - 2L
1,688 SR
Queue Stats
39W - 53L
1,492 Elo+
Solo
Team Averages
Level 140
1,567 SR
1,510 Elo+

VS

Team Averages
Level 142
1,480 SR
1,497 Elo+
Bacchus
Bacchus
HolyGrolar
Bacchus
Level 76
God Stats
6W - 4L
1,796 SR
Queue Stats
19W - 25L
1,569 Elo+
Solo
Charybdis
Charybdis
SomeNumbers0968
Charybdis
Level 125
God Stats
68W - 47L
1,626 SR
Queue Stats
420W - 392L
1,480 Elo+
Solo
Hel
Hel
WinterInBrooklyn
Hel
Level 216
God Stats
15W - 15L
1,421 SR
Queue Stats
175W - 211L
1,481 Elo+
Party 1
Tyr
Tyr
meril123
Tyr
Level 228
God Stats
1W - 2L
1,195 SR
Queue Stats
303W - 351L
1,481 Elo+
Party 1
Lancelot
Lancelot
scornaware
Lancelot
Level 66
God Stats
3W - 5L
1,362 SR
Queue Stats
130W - 125L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 1
9,607
534
12,245
17,005
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
RenisHot
Nu Wa
15
5 / 5 / 5
9,213
512
16,387
12,093
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 0
9,324
518
6,685
15,900
10,895
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
XGN Ninjaa
Sylvanus
14
2 / 5 / 5
8,498
472
7,019
15,073
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cabrakan
firedad104
Cabrakan
13
1 / 6 / 9
8,665
481
8,237
19,285
20,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HolyGrolar
Bacchus
16
5 / 2 / 8
10,406
578
10,848
14,651
18,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SomeNumbers0968
Charybdis
19
4 / 2 / 9
11,571
643
14,470
14,502
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
8 / 6 / 6
10,641
591
13,950
16,458
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 11
9,839
547
9,453
19,317
10,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
scornaware
Lancelot
16
8 / 2 / 6
10,121
562
11,078
15,941
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
15
Kills
29
29
Deaths
15
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Bacchus
HolyGrolar
Bacchus
5
2
8
4.5
L
Nu Wa
RenisHot
Nu Wa
5
5
5
1.5
L
3
6
0
0.5
W
Charybdis
SomeNumbers0968
Charybdis
4
2
9
4.25
W
8
6
6
1.83
L
Sylvanus
XGN Ninjaa
Sylvanus
2
5
5
0.9
L
Cabrakan
firedad104
Cabrakan
1
6
9
0.92
W
4
3
11
3.17
W
Lancelot
scornaware
Lancelot
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,573
Damage
59,799
79,356
Taken
80,869
48,257
Mitigated
46,281
18,980
Healing
34,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,245
4,914
0
3,788
17,005
5,311
0
161
16,844
0
81,917
W
Bacchus
HolyGrolar
Bacchus
10,848
1,312
0
3,903
14,651
18,268
0
2,158
12,493
53,441
1,889
L
Nu Wa
RenisHot
Nu Wa
16,387
3,733
0
3,428
12,093
3,551
0
4,020
7,768
70,040
0
L
6,685
1,753
0
5,780
15,900
10,895
538
7,391
7,556
0
51,499
W
Charybdis
SomeNumbers0968
Charybdis
14,470
7,937
0
6,151
14,502
5,031
5,933
2,859
11,643
0
111,485
W
13,950
130
3,743
8,122
16,458
6,038
0
10,387
6,071
75,621
0
L
Sylvanus
XGN Ninjaa
Sylvanus
7,019
744
1,011
3,170
15,073
8,224
0
4,988
9,645
54,263
0
L
Cabrakan
firedad104
Cabrakan
8,237
926
0
1,803
19,285
20,276
0
5,696
12,966
20,144
3,194
W
9,453
2,038
0
5,202
19,317
10,855
33
10,924
8,393
0
37,935
W
Lancelot
scornaware
Lancelot
11,078
2,918
0
7,546
15,941
6,089
0
4,671
11,270
0
72,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
52,578
443
Minions Killed
554
0
Camps Cleared
0
1,716,023
Distance Traveled
1,856,161
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,607
534
124
7
0
345,466
2
W
Bacchus
10,406
578
91
5
0
346,840
4
L
Nu Wa
9,213
512
109
6
0
327,250
6
L
Ne Zha
9,324
518
88
5
0
347,387
8
W
Charybdis
11,571
643
182
10
0
318,311
0
W
Hel
10,641
591
138
8
0
362,202
6
L
Sylvanus
8,498
472
89
5
0
349,386
3
L
Cabrakan
8,665
481
33
2
0
346,534
8
W
Tyr
9,839
547
37
2
0
385,290
5
W
Lancelot
10,121
562
106
6
0
443,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role