Player Matchup

Ah Puch
Ah Puch
BigTazz66
Ah Puch
Level 186
God Stats
17W - 11L
1,556 SR
Queue Stats
575W - 596L
1,407 Elo+
Solo
Rama
Rama
CinLaur
Rama
Level 83
God Stats
1W - 0L
1,063 SR
Queue Stats
45W - 39L
1,431 Elo+
Solo
Cerberus
Cerberus
Lotion345
Cerberus
Level 120
God Stats
1W - 0L
1,884 SR
Queue Stats
52W - 39L
1,555 Elo+
Solo
Achilles
Achilles
MACVILLA
Achilles
Level 109
God Stats
3W - 1L
1,490 SR
Queue Stats
172W - 162L
1,519 Elo+
Solo
Medusa
Medusa
MsGiGGLESzz
Medusa
Level 144
God Stats
6W - 3L
1,567 SR
Queue Stats
275W - 320L
1,386 Elo+
Solo
Team Averages
Level 128
1,512 SR
1,460 Elo+

VS

Team Averages
Level 87
1,441 SR
1,466 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ALL FATHER2
Set
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,487 Elo+
Solo
Da Ji
Da Ji
Geotzo
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,421 Elo+
Solo
Medusa
Medusa
LegoXMinifig2
Medusa
Level 23
God Stats
0W - 2L
1,205 SR
Queue Stats
82W - 110L
1,462 Elo+
Solo
Atlas
Atlas
xHYPERxVENOM
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigTazz66
Ah Puch
12
4 / 1 / 6
6,881
1,376
3,374
1,812
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
CinLaur
Rama
11
1 / 1 / 8
6,441
1,288
2,713
2,963
1,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Lotion345
Cerberus
12
4 / 1 / 9
7,197
1,439
3,939
6,468
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
MACVILLA
Achilles
12
7 / 2 / 4
7,012
1,402
4,595
5,510
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
10
0 / 1 / 9
6,207
1,241
4,430
2,494
771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
2 / 4 / 1
5,314
1,063
2,686
6,877
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 2
4,905
981
1,507
4,220
2,088
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
Geotzo
Da Ji
10
2 / 4 / 2
5,448
1,090
3,329
4,522
1,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

5
0 / 0 / 0
4,328
866
0
0
0
10
1 / 4 / 3
5,610
1,122
3,155
6,470
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
16
Kills
5
6
Deaths
16
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
1
0.63
L
0
4
2
0.25
W
Ah Puch
BigTazz66
Ah Puch
4
1
6
7
W
Rama
CinLaur
Rama
1
1
8
5
L
Da Ji
Geotzo
Da Ji
2
4
2
0.75
L
0
0
0
0
W
Cerberus
Lotion345
Cerberus
4
1
9
8.5
W
Achilles
MACVILLA
Achilles
7
2
4
4.5
W
Medusa
0
1
9
4.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
10,677
19,247
Taken
22,089
13,661
Mitigated
13,717
5,470
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,686
1,087
134
966
6,877
5,052
0
2,340
4,436
0
2,998
L
1,507
659
0
180
4,220
2,088
0
881
3,231
0
3,283
W
Ah Puch
BigTazz66
Ah Puch
3,374
112
0
0
1,812
647
438
230
1,582
7,038
0
W
Rama
CinLaur
Rama
2,713
2,176
0
480
2,963
1,003
2,292
134
2,756
0
10,693
L
Da Ji
Geotzo
Da Ji
3,329
606
140
183
4,522
1,991
0
1,889
2,521
0
6,559
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Lotion345
Cerberus
3,939
250
342
2,671
6,468
5,645
181
1,653
4,748
10,654
0
W
Achilles
MACVILLA
Achilles
4,595
810
670
977
5,510
5,595
156
580
4,756
0
8,532
W
Medusa
4,430
1,822
139
191
2,494
771
545
558
1,833
0
8,698
L
3,155
1,796
0
142
6,470
4,586
0
2,203
4,228
7,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
25,605
69
Minions Killed
19
0
Camps Cleared
0
475,734
Distance Traveled
368,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,314
1,063
2
0
0
111,481
0
L
Set
4,905
981
6
1
0
68,512
0
W
Ah Puch
6,881
1,376
13
3
0
84,870
0
W
Rama
6,441
1,288
18
4
0
94,803
0
L
Da Ji
5,448
1,090
5
1
0
95,121
0
L
Medusa
4,328
866
0
0
0
0
0
W
Cerberus
7,197
1,439
22
4
0
106,438
0
W
Achilles
7,012
1,402
4
1
0
115,708
0
W
Medusa
6,207
1,241
12
2
0
73,915
0
L
Atlas
5,610
1,122
6
1
0
93,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role