Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Vayline
Nemesis
Level 106
God Stats
2W - 2L
1,698 SR
Queue Stats
100W - 101L
1,448 Elo+
Solo
Khepri
Khepri
XelorKureijiSan
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,358 Elo+
Solo
Neith
Neith
notMeriadoc
Neith
Level 44
God Stats
0W - 1L
1,242 SR
Queue Stats
12W - 22L
1,386 Elo+
Solo
Team Averages
Level 101
1,488 SR
1,438 Elo+

VS

Team Averages
Level 110
1,504 SR
1,369 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BROSEXY
Cupid
Level 126
God Stats
103W - 93L
1,538 SR
Queue Stats
182W - 183L
1,246 Elo+
Party 1
Cabrakan
Cabrakan
F1reborn
Cabrakan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 246L
1,441 Elo+
Solo
Agni
Agni
Joelsexy
Agni
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 135L
1,246 Elo+
Party 1
Tyr
Tyr
jhonwick47
Tyr
Level 140
God Stats
43W - 44L
1,483 SR
Queue Stats
79W - 93L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 0
5,826
583
5,169
3,911
969
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
 
Bellona
8
0 / 8 / 2
4,579
458
1,637
9,913
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Vayline
Nemesis
10
2 / 1 / 0
5,696
570
3,096
6,405
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 6 / 0
4,463
446
2,345
8,116
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,866
487
3,901
4,697
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 0 / 3
5,365
537
2,326
6,595
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
BROSEXY
Cupid
9
2 / 0 / 5
5,517
552
5,420
4,856
1,170
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
F1reborn
Cabrakan
11
8 / 2 / 0
6,801
680
7,732
8,359
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
9
1 / 2 / 2
5,157
516
1,119
6,030
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
6 / 0 / 2
6,427
643
3,036
8,626
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
17
17
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
L
Bellona
 
Bellona
0
8
2
0.13
W
Hun Batz
 
Hun Batz
0
0
3
1.5
W
Cupid
BROSEXY
Cupid
2
0
5
4.5
W
Cabrakan
F1reborn
Cabrakan
8
2
0
4
W
Agni
1
2
2
1
L
Nemesis
Vayline
Nemesis
2
1
0
2
L
0
6
0
0
W
6
0
2
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
19,633
33,042
Taken
34,466
15,444
Mitigated
14,795
7,788
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,169
2,231
0
1,467
3,911
969
0
487
3,424
32,752
5,163
L
Bellona
 
Bellona
1,637
440
0
1,338
9,913
5,391
0
6,264
3,649
0
17,618
W
Hun Batz
 
Hun Batz
2,326
644
0
886
6,595
2,395
0
1,201
5,394
0
47,687
W
Cupid
BROSEXY
Cupid
5,420
2,999
745
2,214
4,856
1,170
57
1,043
3,813
0
29,136
W
Cabrakan
F1reborn
Cabrakan
7,732
1,366
0
1,160
8,359
4,613
0
174
8,185
41,835
257
W
Agni
1,119
322
0
1,624
6,030
1,312
84
3,551
2,479
29,491
0
L
Nemesis
Vayline
Nemesis
3,096
964
0
1,908
6,405
2,337
44
1,104
5,301
0
31,002
L
2,345
184
0
1,217
8,116
5,263
0
206
7,910
6,916
0
W
3,036
462
81
4,006
8,626
5,305
0
1,425
7,201
0
15,261
L
3,901
1,422
0
1,858
4,697
1,484
0
790
3,907
0
36,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
29,267
221
Minions Killed
288
0
Camps Cleared
0
966,456
Distance Traveled
955,927
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,826
583
63
6
0
184,496
1
L
Bellona
4,579
458
26
3
0
191,169
0
W
Hun Batz
5,365
537
79
8
0
222,812
0
W
Cupid
5,517
552
52
5
0
182,035
0
W
Cabrakan
6,801
680
68
7
0
152,493
0
W
Agni
5,157
516
65
7
0
191,906
0
L
Nemesis
5,696
570
68
7
0
217,058
2
L
Khepri
4,463
446
9
1
0
199,641
0
W
Tyr
6,427
643
24
2
0
206,681
0
L
Neith
4,866
487
55
6
0
174,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role