Player Matchup

Ares
Ares
BarabashkaoO
Ares
Level 112
God Stats
4W - 1L
1,394 SR
Queue Stats
118W - 126L
1,500 Elo+
Solo
Arachne
Arachne
carrot_on_my_bum
Arachne
Level 109
God Stats
4W - 3L
1,477 SR
Queue Stats
58W - 53L
1,470 Elo+
Party 1
Hera
Hera
ivan08_09
Hera
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 171L
1,491 Elo+
Solo
Yemoja
Yemoja
kralamadul
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,480 Elo+
Party 1
Martichoras
Martichoras
snowy2
Martichoras
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 129L
1,462 Elo+
Solo
Team Averages
Level 91
1,474 SR
1,481 Elo+

VS

Team Averages
Level 109
1,410 SR
1,446 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jester8080
Yemoja
Level 57
God Stats
0W - 3L
1,185 SR
Queue Stats
211W - 241L
1,384 Elo+
Solo
Tiamat
Tiamat
elSheune
Tiamat
Level 165
God Stats
3W - 4L
1,366 SR
Queue Stats
507W - 526L
1,515 Elo+
Solo
Fenrir
Fenrir
mthsss3
Fenrir
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 132L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,523
852
4,156
10,053
9,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
5 / 0 / 4
9,303
930
8,126
9,230
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
13
2 / 2 / 5
8,270
827
10,601
7,299
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
kralamadul
Yemoja
13
0 / 1 / 8
7,823
782
5,216
7,057
4,503
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Martichoras
snowy2
Martichoras
17
2 / 0 / 6
9,606
961
10,427
7,376
4,185
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 4 / 0
7,099
710
5,753
15,008
14,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
 
Cu Chulainn
11
1 / 2 / 2
6,962
696
8,475
7,005
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Jester8080
Yemoja
16
2 / 1 / 2
8,162
816
7,482
9,552
6,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
elSheune
Tiamat
15
0 / 2 / 2
7,243
724
8,777
8,084
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
mthsss3
Fenrir
5
0 / 1 / 0
5,603
560
453
938
408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
10
Kills
4
4
Deaths
10
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
0
0.25
L
Cu Chulainn
 
Cu Chulainn
1
2
2
1
W
1
1
7
4.5
L
Yemoja
Jester8080
Yemoja
2
1
2
3
W
5
0
4
7
L
Tiamat
elSheune
Tiamat
0
2
2
0.5
W
Hera
2
2
5
2.25
W
Yemoja
kralamadul
Yemoja
0
1
8
4
L
Fenrir
mthsss3
Fenrir
0
1
0
0
W
Martichoras
snowy2
Martichoras
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
30,940
41,015
Taken
40,587
31,106
Mitigated
33,553
19,466
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,753
305
160
3,266
15,008
14,812
0
6,633
8,249
16,749
0
L
Cu Chulainn
 
Cu Chulainn
8,475
272
171
1,928
7,005
6,178
0
3,485
3,399
0
18,668
W
4,156
187
330
2,649
10,053
9,968
377
4,980
4,808
6,659
0
L
Yemoja
Jester8080
Yemoja
7,482
324
4,420
3,173
9,552
6,775
0
4,791
4,691
17,976
0
W
8,126
6,226
2,931
3,488
9,230
8,950
931
4,924
4,059
0
13,454
L
Tiamat
elSheune
Tiamat
8,777
236
1,241
2,431
8,084
5,380
0
3,828
4,214
27,215
941
W
Hera
10,601
1,871
795
377
7,299
3,500
687
3,953
3,232
18,835
1,370
W
Yemoja
kralamadul
Yemoja
5,216
516
5,087
950
7,057
4,503
684
3,836
3,149
12,418
0
L
Fenrir
mthsss3
Fenrir
453
62
0
0
938
408
0
813
125
0
788
W
Martichoras
snowy2
Martichoras
10,427
814
467
2,392
7,376
4,185
278
3,875
3,430
0
35,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
35,069
120
Minions Killed
119
0
Camps Cleared
0
1,018,354
Distance Traveled
752,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,099
710
18
2
0
178,906
0
L
Cu Chulainn
6,962
696
23
2
0
144,212
0
W
Ares
8,523
852
3
0
0
220,935
0
L
Yemoja
8,162
816
22
2
0
199,796
0
W
Arachne
9,303
930
16
2
0
205,059
0
L
Tiamat
7,243
724
55
6
0
192,174
0
W
Hera
8,270
827
25
3
0
187,968
0
W
Yemoja
7,823
782
8
1
0
186,732
0
L
Fenrir
5,603
560
1
0
0
37,568
0
W
Martichoras
9,606
961
68
7
0
217,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role