Player Matchup

Bastet
Bastet
H6Kk
Bastet
Level 89
God Stats
1W - 4L
1,491 SR
Queue Stats
379W - 383L
1,433 Elo+
Solo
Ix Chel
Ix Chel
Hippymess
Ix Chel
Level 141
God Stats
1W - 4L
1,377 SR
Queue Stats
61W - 73L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
Level 195
God Stats
131W - 122L
1,592 SR
Queue Stats
468W - 445L
1,455 Elo+
Solo
Ymir
Ymir
bigahe
Ymir
Level 107
God Stats
30W - 26L
1,525 SR
Queue Stats
392W - 383L
1,463 Elo+
Solo
Hachiman
Hachiman
kiidsage
Hachiman
Level 107
God Stats
14W - 10L
1,545 SR
Queue Stats
49W - 46L
1,523 Elo+
Solo
Team Averages
Level 128
1,506 SR
1,453 Elo+

VS

Team Averages
Level 88
1,549 SR
1,456 Elo+
Loki
Loki
BallsOnTheFler
Loki
Level 75
God Stats
8W - 2L
1,814 SR
Queue Stats
156W - 125L
1,477 Elo+
Solo
Neith
Neith
JetBlueDragon
Neith
Level 93
God Stats
25W - 20L
1,570 SR
Queue Stats
77W - 87L
1,475 Elo+
Solo
Nu Wa
Nu Wa
T-one_xiao_qi_e
Nu Wa
Level 153
God Stats
97W - 65L
1,631 SR
Queue Stats
390W - 362L
1,490 Elo+
Solo
Agni
Agni
p0rkhub
Agni
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,458 Elo+
Solo
Sylvanus
Sylvanus
themarines72
Sylvanus
Level 37
God Stats
2W - 5L
1,231 SR
Queue Stats
107W - 79L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
H6Kk
Bastet
11
1 / 4 / 4
7,286
405
4,412
14,301
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
Hippymess
Ix Chel
12
1 / 4 / 3
6,900
383
4,186
9,867
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
IllegalHugs92
Morgan Le Fay
18
7 / 1 / 2
10,909
606
8,708
11,856
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
bigahe
Ymir
12
1 / 4 / 0
8,001
445
4,181
14,789
9,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
kiidsage
Hachiman
16
0 / 2 / 1
8,851
492
9,669
14,178
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
9,915
551
9,378
15,031
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
5 / 0 / 3
8,707
484
10,629
9,891
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 6
9,667
537
18,350
5,665
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Agni
p0rkhub
Agni
15
1 / 6 / 5
8,654
481
3,533
9,355
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
themarines72
Sylvanus
14
1 / 0 / 8
8,784
488
4,747
10,308
10,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
15
15
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Bastet
H6Kk
Bastet
1
4
4
0.75
L
Ix Chel
Hippymess
Ix Chel
1
4
3
0.63
L
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
7
1
2
8
W
5
0
3
6.5
W
4
2
6
3.5
L
Ymir
bigahe
Ymir
1
4
0
0.25
L
Hachiman
kiidsage
Hachiman
0
2
1
0.25
W
Agni
p0rkhub
Agni
1
6
5
0.58
W
Sylvanus
themarines72
Sylvanus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
46,637
64,991
Taken
50,250
30,438
Mitigated
24,893
19,646
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,378
3,390
0
7,988
15,031
5,271
0
5,197
9,834
0
88,457
L
Bastet
H6Kk
Bastet
4,412
1,514
0
3,684
14,301
4,570
0
4,925
9,376
0
43,393
L
Ix Chel
Hippymess
Ix Chel
4,186
580
1,339
1,733
9,867
7,104
240
4,978
4,889
29,379
553
L
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
8,708
540
0
3,489
11,856
4,299
0
5,979
5,877
100,902
1,916
W
10,629
1,784
0
3,633
9,891
3,873
626
2,190
7,701
0
62,697
W
18,350
4,159
80
1,100
5,665
1,959
26
2,055
3,610
78,751
571
L
Ymir
bigahe
Ymir
4,181
579
51
4,179
14,789
9,634
701
5,681
9,108
48,850
2,699
L
Hachiman
kiidsage
Hachiman
9,669
4,334
0
5,171
14,178
4,831
0
4,994
9,184
0
80,517
W
Agni
p0rkhub
Agni
3,533
309
0
1,420
9,355
3,061
317
3,270
6,085
51,735
2,112
W
Sylvanus
themarines72
Sylvanus
4,747
1,068
598
1,732
10,308
10,729
234
3,985
6,323
21,664
3,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
45,727
492
Minions Killed
489
0
Camps Cleared
0
1,598,040
Distance Traveled
1,689,568
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,915
551
133
7
0
360,280
0
L
Bastet
7,286
405
63
4
0
326,474
0
L
Ix Chel
6,900
383
56
3
0
298,910
0
L
Morgan Le Fay
10,909
606
172
10
0
371,311
4
W
Neith
8,707
484
86
5
0
323,303
8
W
Nu Wa
9,667
537
116
6
0
339,883
4
L
Ymir
8,001
445
76
4
0
275,929
0
L
Hachiman
8,851
492
125
7
0
325,416
9
W
Agni
8,654
481
100
6
0
343,546
8
W
Sylvanus
8,784
488
54
3
0
322,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role